- Dec 25, 2019
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uhh.. pretty short update (around 15/20min, even less if you are a fast reader) well... see you next month.
The VN is based upon a novel (kinetic by definition) called Casey's Fall from Literotica, whose author is the co-dev here. Casey's Fall, the AVN, has different pathways....ergo NOT a kinetic novel.Sounded good, but then... Kinetic novel.
Sorry, only like actual games. But then reading no sex yet in one that first came out in April I probably wouldn't like anyway.
Yeah, we feel the same way. We spend hours on it every day and each update takes a lot more work than what you might expect. Thank God it's not an animation where you might spend weeks just for a few seconds of screen time. On a good note we're starting to get a rhythm now where hopefully we can get a bit more done in each update. I have the plot lines worked out for our various branches right to the end, and I'll have the basic script written a month or two ahead. However, that usually still needs a bit of back and forth as Sakrilas creates the images and we see a need for changes or extra dialogue, or even extra scenes.uhh.. pretty short update (around 15/20min, even less if you are a fast reader)
The fact is that this is "open secret". In the previous version, it was necessary to make a choice: to agree to a haircut or not. And events for the rest of the day. At this fork, the volume of work doubles. Perhaps someday she will be shaved forcibly, for example, in prison, then the two paths will unite.Why is he using "shaven" as a path description ? is that an attempt to hide spoiler ? strange way to categorize for sure .
Just remember that every time some-one says something like "damn, short update" its actually a compliment because what they really mean is that its so good that they wish there was a lot more of it.Yeah, we feel the same way. We spend hours on it every day and each update takes a lot more work than what you might expect.
I'm thinking about creating a cheat sheet/run through guide. I was going to wait until we're a bit further along but I might do it sooner. In the meantime if you start from the beginning and select a particular day, you can set all the flags you want up to the beginning of that day. There's also the gallery where you can see if you've missed any paths.On another note, It looks like currently there is 4 paths which are a combination of who she went to the roof with early on and shaving or not.
If thats correct I'll say thats its very mildly annoying having to manage 4 paths without either having named saves or a save-page grid that is 4-wide in stead of 3-wide.
I'd love save file naming as well. That's Sakrilas's department so I'll get him to check into it.Ideally we'd have a 4x2 or 4x3 save grid and save file naming
The problem with this take is that games with male protagonists this month are also boring and trash. It has nothing to do with males being better than females, it has to do with lots of game developers not knowing how to tells stories or develop characters (which is understandable, given that so many are just starting).Hi so many games with a female protagonist this month is a trash and female characters are lame and boring male > female
Judgemental poster is judgemental.Kinetic novels suck. Be better to just watch porn if you have no influence. Why would anyone want just that? On the other hand people like that Hentai shit, even the censored, which is insane.
I think that a reasonable compromise might be to have the shorter/more frequent updates, but issue two or three consecutive updates to get Casey through a given day on a given path, then go back and do a series of updates to that same day on the other path.Yeah, we feel the same way. We spend hours on it every day and each update takes a lot more work than what you might expect. Thank God it's not an animation where you might spend weeks just for a few seconds of screen time. On a good note we're starting to get a rhythm now where hopefully we can get a bit more done in each update. I have the plot lines worked out for our various branches right to the end, and I'll have the basic script written a month or two ahead. However, that usually still needs a bit of back and forth as Sakrilas creates the images and we see a need for changes or extra dialogue, or even extra scenes.
Agreeing to shave or not is agreeing to cooperate with the blackmailer or not. The shaving decision is about much more than just shaving. I think that this is a nice touch, because it makes the player weigh decisions, even seemingly just cosmetic ones, more carefully. The player never knows when that one decision will have important consequences.wow, so there is a whole "shaven" path.
I didn't know that being shaven or not was such a big deal
I actually think , its worse when one seemingly minor choice can change the flow of the game. It is just seems frustrating as a player when game doesn't go the way you want it to go. I am not saying that is the case in this game. But I don't think cosmetic decisions should be a fork , mainly because everyone has their own subjective opinion on what can and can not be considered more "humiliating" or "beautiful".Agreeing to shave or not is agreeing to cooperate with the blackmailer or not. The shaving decision is about much more than just shaving. I think that this is a nice touch, because it makes the player weigh decisions, even seemingly just cosmetic ones, more carefully. The player never knows when that one decision will have important consequences.
Its not really cosmetic though, its about compliance or resistance.But I don't think cosmetic decisions should be a fork , mainly because everyone has their own subjective opinion on what can and can not be considered more "humiliating" or "beautiful".