Old Dirty Dog

Elderly Canine
Game Developer
Apr 9, 2020
270
779
Where did he get political?
I asked him, he cited the internal monologues the MC has where he feels guilt/self-loathing from molesting people. I didn't know "rape=bad" was a loaded political statement, but you learn something new every day.

I'm guessing the guy's a card-carrying member of The Rape Party, led by Rodney McRape. They're a single-issue party, and we know what the issue is.
 

stochastic

Newbie
Dec 21, 2019
56
89
I asked him, he cited the internal monologues the MC has where he feels guilt/self-loathing from molesting people. I didn't know "rape=bad" was a loaded political statement, but you learn something new every day.

I'm guessing the guy's a card-carrying member of The Rape Party, led by Rodney McRape. They're a single-issue party, and we know what the issue is.
You could, I suppose, take the position that anytime you make a statement like "X is good/bad" (or any other value judgement/normative statement) you're inherently making a political statement because it's a statement about how we should organize society or something. But if you go down that road, then every game, book, movie, etc is a political statement, political statements are everywhere, and making a game where you sexually assault a bunch of people without any comment on it would be just as much of a political statement, it just happens to be one that a bunch of incels agree with.
 

Old Dirty Dog

Elderly Canine
Game Developer
Apr 9, 2020
270
779
You could, I suppose, take the position that anytime you make a statement like "X is good/bad" (or any other value judgement/normative statement) you're inherently making a political statement because it's a statement about how we should organize society or something. But if you go down that road, then every game, book, movie, etc is a political statement, political statements are everywhere, and making a game where you sexually assault a bunch of people without any comment on it would be just as much of a political statement, it just happens to be one that a bunch of incels agree with.
Exactly. Not commenting on it is also a statement itself.
 

Yogbouille

New Member
Aug 9, 2020
7
18
You could, I suppose, take the position that anytime you make a statement like "X is good/bad" (or any other value judgement/normative statement) you're inherently making a political statement because it's a statement about how we should organize society or something. But if you go down that road, then every game, book, movie, etc is a political statement, political statements are everywhere, and making a game where you sexually assault a bunch of people without any comment on it would be just as much of a political statement, it just happens to be one that a bunch of incels agree with.
I just like to have the control over my character's moral opinions in a game that tend to give you freedom over your actions.

In this game i felt during some passages that the developper took control over your character to make him say things.
(I agreed with most of them but that's not the question)

I disagree with the assumption that games MUST have a political statement behind them or somewhat of a moral implied.
I stay very clear with myself and see it as entertainement purposes only, therefore when the game itself brings me out of that "Entertainement" zone by trying to bring IRL issues within it, it annoys me.

Once again, i haven't said that games shouldn't be political or have political statements.
My initial comment was just MY personal opinion of MY experience and what I like in a game of this sort.
Other people's views are no less legitimate than mine on the matter and the opposite as well.
 
Last edited:
  • Angry
Reactions: lnppo

Yogbouille

New Member
Aug 9, 2020
7
18
I asked him, he cited the internal monologues the MC has where he feels guilt/self-loathing from molesting people. I didn't know "rape=bad" was a loaded political statement, but you learn something new every day.

I'm guessing the guy's a card-carrying member of The Rape Party, led by Rodney McRape. They're a single-issue party, and we know what the issue is.
It seems like you missed my point, my comment wasn't due to the positions you make the character take.
The fact that positions are taken in a game that tend to give you freedom of choice is what i disliked.

You could have made the character take complete opposite opinions which i disagree with (A.k.a Rape is ok) and i would have had the same comment.

I'll dismiss the comment you made about me trying to guess whether i was "For rape" or not, i'll put it on the fact that you must be in a mood which made you react impulsively.

(If you're really curious about me, i'm a frenchman working in the army with a stable and in-order life and my "Boss" is a great woman. ;) Far from the archetype of what you guys call an "Incel" in the US/english speaking countries.)

Hope it made my initial comment even clearer.
 
  • Angry
Reactions: lnppo

anedwcan

Active Member
Sep 25, 2017
586
839
I sincerely suggest to the dev to completely ignore this entire discussion (and in fact that the mods delete it as off-topic).

If someone doesn't like the political statements the MC says that player can simply stop playing the game.

It's just silly to bitch about a political leaning when we're talking porn games, where MCs often do much worse stuff than vote for the "wrong" party...!
 

Shagrynn

Active Member
Apr 3, 2018
703
708
I'm hoping for it too because i used saveeditor and the game changed everything back...
 

gregers

Forum Fanatic
Dec 9, 2018
4,392
5,545
It is easy to dig it out if you want by looking at the cheatZone0 section of the html, but I will say that it is thematically appropriate to this conversation.

Other than that, this was a neat little update. I was amused that we never got to meet the fabled Gordo.
As always, it's tricky to play this in drips and drops when you're not sure how a flag set by a choice in this update might affect content a few updates down the line: how do Molly's paths diverge from here, will there be further repercussions from meddling with Diane & Greg, etc.
 

Amahl Farouk

Well-Known Member
May 13, 2018
1,314
2,426
The thing about internal dialogue, and being "forced to think something"

It is the dev's game and he can write it any way he wants.

If the mc is behaving badly, Harvey Weinstein in his behaviour, there is just no way that he would be sitting down and thinking how awful a person he was or that rape is bad. Men like that exist on ego, they don't see their actions as wrong, they justify them in a lot of different ways, "I'm helping her" all the way to "she was asking for it" "she wants me because I am powerful" stuff like that

So if the dev wants to take a moral stance on a game that allows you to creep around as Weinstein did, I think the best moral stance he could take is to introduce serious consequences rather than have some kind of internal dialogue, because Harvey would still be doing what he was doing if it hadnt been for a couple of brave girls. Now how would that work in game mechanics? pay offs, intimidation, NDA's changes in how npcs interact with you, leaks to the press damaging rep etc, and if the dev wants to make players think over their own choices, seeing npcs going through problems because of their actions, depression, drug overdose, suicide attempts is another pretty good way of doing it from a game mechanics perspective
 
  • Like
Reactions: sonofarmok

Yogbouille

New Member
Aug 9, 2020
7
18
The thing about internal dialogue, and being "forced to think something"

It is the dev's game and he can write it any way he wants.

If the mc is behaving badly, Harvey Weinstein in his behaviour, there is just no way that he would be sitting down and thinking how awful a person he was or that rape is bad. Men like that exist on ego, they don't see their actions as wrong, they justify them in a lot of different ways, "I'm helping her" all the way to "she was asking for it" "she wants me because I am powerful" stuff like that

So if the dev wants to take a moral stance on a game that allows you to creep around as Weinstein did, I think the best moral stance he could take is to introduce serious consequences rather than have some kind of internal dialogue, because Harvey would still be doing what he was doing if it hadnt been for a couple of brave girls. Now how would that work in game mechanics? pay offs, intimidation, NDA's changes in how npcs interact with you, leaks to the press damaging rep etc, and if the dev wants to make players think over their own choices, seeing npcs going through problems because of their actions, depression, drug overdose, suicide attempts is another pretty good way of doing it from a game mechanics perspective
Which i totally agree with.

if you look at the whole conversation i essentially just said "I liked the game but i personally don't like when there's this and this in it"

it is pretty clear that it only is MY vision of what i like in those games.

And yet some managed to turn that up into "i'm a rapist' smh
 

Yogbouille

New Member
Aug 9, 2020
7
18
I sincerely suggest to the dev to completely ignore this entire discussion (and in fact that the mods delete it as off-topic).

If someone doesn't like the political statements the MC says that player can simply stop playing the game.

It's just silly to bitch about a political leaning when we're talking porn games, where MCs often do much worse stuff than vote for the "wrong" party...!
It just seems you didn't read my messages or only read it partially.

if giving an honest review of the game and say that i liked it but disliked X part is off topic then why even have a comment section in the first place then.
 

Amahl Farouk

Well-Known Member
May 13, 2018
1,314
2,426
Which i totally agree with.

if you look at the whole conversation i essentially just said "I liked the game but i personally don't like when there's this and this in it"

it is pretty clear that it only is MY vision of what i like in those games.

And yet some managed to turn that up into "i'm a rapist' smh
I understand, what I was talking about wasn't any kind of attack on you mate, just a way of handling the thing from a game mechanics perspective
 

Old Dirty Dog

Elderly Canine
Game Developer
Apr 9, 2020
270
779
The thing about internal dialogue, and being "forced to think something"

It is the dev's game and he can write it any way he wants.

If the mc is behaving badly, Harvey Weinstein in his behaviour, there is just no way that he would be sitting down and thinking how awful a person he was or that rape is bad. Men like that exist on ego, they don't see their actions as wrong, they justify them in a lot of different ways, "I'm helping her" all the way to "she was asking for it" "she wants me because I am powerful" stuff like that

So if the dev wants to take a moral stance on a game that allows you to creep around as Weinstein did, I think the best moral stance he could take is to introduce serious consequences rather than have some kind of internal dialogue, because Harvey would still be doing what he was doing if it hadnt been for a couple of brave girls. Now how would that work in game mechanics? pay offs, intimidation, NDA's changes in how npcs interact with you, leaks to the press damaging rep etc, and if the dev wants to make players think over their own choices, seeing npcs going through problems because of their actions, depression, drug overdose, suicide attempts is another pretty good way of doing it from a game mechanics perspective
I agree that, in real life, people make all sorts of justifications for their actions. I just watched a show where the character who cheats on his wife talks about how "it's for the family" because he's getting rid of all the "negative energy" from his work, I love that and I totally buy that a person would rationalize like that.

I have the MC acknowledge the evil of his actions because I just think that's the more interesting choice. He could justify it in his head, but I personally don't like playing MC's who delude themselves. I'd rather have a guy who goes, "I'm hurting people because I like to, and if there's a Hell I'm probably going there, but I'm going to enjoy my time on Earth and take what I want." I just think that's a more compelling character.

But your actions will have consequences, those variables are being tracked.
 

Hordragg

Lesser-Known Mesmer
Donor
Compressor
Apr 2, 2019
2,932
10,533
Casting Director [v0.037 Alpha] [Old Dirty Dog] – Compressed

HTML v0.027 Alpha · · · (265.0 MiB :: 1.3 GiB)
This compression is unofficial, reduces asset quality and may or may not break your game.

Caveat emptor.
 

Raife

Active Member
May 16, 2018
613
1,048
I agree that, in real life, people make all sorts of justifications for their actions. I just watched a show where the character who cheats on his wife talks about how "it's for the family" because he's getting rid of all the "negative energy" from his work, I love that and I totally buy that a person would rationalize like that.

I have the MC acknowledge the evil of his actions because I just think that's the more interesting choice. He could justify it in his head, but I personally don't like playing MC's who delude themselves. I'd rather have a guy who goes, "I'm hurting people because I like to, and if there's a Hell I'm probably going there, but I'm going to enjoy my time on Earth and take what I want." I just think that's a more compelling character.

But your actions will have consequences, those variables are being tracked.
This is a very reasonable approach. The player is role playing the MC. While you've given the player a great deal of agency to determine the MC's actions and moral compass, the MC still has certain core tendencies/traits that do not shift. Instead, you're exploring how deliberate moral and personal choices, involving the same person, can affect that person and the people around him. That's an admirable approach to game design, which is fun to play.

In these forums, some players will _always_ complain that they cannot play the MC _precisely_ according to their particular personality or point of view -- or, in this case, play him as a remorseless psychopath. I find this perspective tiresome. A complete blank slate MC, who has no core personality or characteristics, isn't a character... and you cannot build a meaningful narrative around a complete cipher.

I'm all for giving players agency and choice... but too much agency and choice destroys the opportunity for story and character, which is deadly dull. You're doing great, Dev -- keep it up.
 

Raife

Active Member
May 16, 2018
613
1,048
Getting this odd error, Dev. It blocks access to the Stacy options buttons.

Error: <<if>>: bad conditional expression in <<elseif>> clause (#1): Cannot read properties of undefined (reading 'event1')<<if $meetDaniel is true && $daniel.event1 !== true>>\
<div class="right">\
<<button "Check in with $stacy.name" "daniel1Event0">><</button>>
</div>\
<<elseif $daniel.event1 is true && $daniel.event2 !== true>>\
<div class="right">\
<<button "Check in with $stacy.name" "daniel2Event0">><</button>>
</div>\
<<else>>\
<div class="right">\
<<button "Check in with $stacy.name" "Stacy Office">><</button>>
</div>\
<</if>>
 
4.70 star(s) 80 Votes