- Sep 21, 2018
- 1,059
- 2,346
Where did he get political?Great game, i'd say it's easily one of the best of the category.
It would be even better if the writer could avoid pushing down our throats his political opinions however.
Where did he get political?Great game, i'd say it's easily one of the best of the category.
It would be even better if the writer could avoid pushing down our throats his political opinions however.
I asked him, he cited the internal monologues the MC has where he feels guilt/self-loathing from molesting people. I didn't know "rape=bad" was a loaded political statement, but you learn something new every day.Where did he get political?
You could, I suppose, take the position that anytime you make a statement like "X is good/bad" (or any other value judgement/normative statement) you're inherently making a political statement because it's a statement about how we should organize society or something. But if you go down that road, then every game, book, movie, etc is a political statement, political statements are everywhere, and making a game where you sexually assault a bunch of people without any comment on it would be just as much of a political statement, it just happens to be one that a bunch of incels agree with.I asked him, he cited the internal monologues the MC has where he feels guilt/self-loathing from molesting people. I didn't know "rape=bad" was a loaded political statement, but you learn something new every day.
I'm guessing the guy's a card-carrying member of The Rape Party, led by Rodney McRape. They're a single-issue party, and we know what the issue is.
Exactly. Not commenting on it is also a statement itself.You could, I suppose, take the position that anytime you make a statement like "X is good/bad" (or any other value judgement/normative statement) you're inherently making a political statement because it's a statement about how we should organize society or something. But if you go down that road, then every game, book, movie, etc is a political statement, political statements are everywhere, and making a game where you sexually assault a bunch of people without any comment on it would be just as much of a political statement, it just happens to be one that a bunch of incels agree with.
I just like to have the control over my character's moral opinions in a game that tend to give you freedom over your actions.You could, I suppose, take the position that anytime you make a statement like "X is good/bad" (or any other value judgement/normative statement) you're inherently making a political statement because it's a statement about how we should organize society or something. But if you go down that road, then every game, book, movie, etc is a political statement, political statements are everywhere, and making a game where you sexually assault a bunch of people without any comment on it would be just as much of a political statement, it just happens to be one that a bunch of incels agree with.
It seems like you missed my point, my comment wasn't due to the positions you make the character take.I asked him, he cited the internal monologues the MC has where he feels guilt/self-loathing from molesting people. I didn't know "rape=bad" was a loaded political statement, but you learn something new every day.
I'm guessing the guy's a card-carrying member of The Rape Party, led by Rodney McRape. They're a single-issue party, and we know what the issue is.
cheatZone0
section of the html, but I will say that it is thematically appropriate to this conversation.Which i totally agree with.The thing about internal dialogue, and being "forced to think something"
It is the dev's game and he can write it any way he wants.
If the mc is behaving badly, Harvey Weinstein in his behaviour, there is just no way that he would be sitting down and thinking how awful a person he was or that rape is bad. Men like that exist on ego, they don't see their actions as wrong, they justify them in a lot of different ways, "I'm helping her" all the way to "she was asking for it" "she wants me because I am powerful" stuff like that
So if the dev wants to take a moral stance on a game that allows you to creep around as Weinstein did, I think the best moral stance he could take is to introduce serious consequences rather than have some kind of internal dialogue, because Harvey would still be doing what he was doing if it hadnt been for a couple of brave girls. Now how would that work in game mechanics? pay offs, intimidation, NDA's changes in how npcs interact with you, leaks to the press damaging rep etc, and if the dev wants to make players think over their own choices, seeing npcs going through problems because of their actions, depression, drug overdose, suicide attempts is another pretty good way of doing it from a game mechanics perspective
It just seems you didn't read my messages or only read it partially.I sincerely suggest to the dev to completely ignore this entire discussion (and in fact that the mods delete it as off-topic).
If someone doesn't like the political statements the MC says that player can simply stop playing the game.
It's just silly to bitch about a political leaning when we're talking porn games, where MCs often do much worse stuff than vote for the "wrong" party...!
I understand, what I was talking about wasn't any kind of attack on you mate, just a way of handling the thing from a game mechanics perspectiveWhich i totally agree with.
if you look at the whole conversation i essentially just said "I liked the game but i personally don't like when there's this and this in it"
it is pretty clear that it only is MY vision of what i like in those games.
And yet some managed to turn that up into "i'm a rapist' smh
I agree that, in real life, people make all sorts of justifications for their actions. I just watched a show where the character who cheats on his wife talks about how "it's for the family" because he's getting rid of all the "negative energy" from his work, I love that and I totally buy that a person would rationalize like that.The thing about internal dialogue, and being "forced to think something"
It is the dev's game and he can write it any way he wants.
If the mc is behaving badly, Harvey Weinstein in his behaviour, there is just no way that he would be sitting down and thinking how awful a person he was or that rape is bad. Men like that exist on ego, they don't see their actions as wrong, they justify them in a lot of different ways, "I'm helping her" all the way to "she was asking for it" "she wants me because I am powerful" stuff like that
So if the dev wants to take a moral stance on a game that allows you to creep around as Weinstein did, I think the best moral stance he could take is to introduce serious consequences rather than have some kind of internal dialogue, because Harvey would still be doing what he was doing if it hadnt been for a couple of brave girls. Now how would that work in game mechanics? pay offs, intimidation, NDA's changes in how npcs interact with you, leaks to the press damaging rep etc, and if the dev wants to make players think over their own choices, seeing npcs going through problems because of their actions, depression, drug overdose, suicide attempts is another pretty good way of doing it from a game mechanics perspective
This is a very reasonable approach. The player is role playing the MC. While you've given the player a great deal of agency to determine the MC's actions and moral compass, the MC still has certain core tendencies/traits that do not shift. Instead, you're exploring how deliberate moral and personal choices, involving the same person, can affect that person and the people around him. That's an admirable approach to game design, which is fun to play.I agree that, in real life, people make all sorts of justifications for their actions. I just watched a show where the character who cheats on his wife talks about how "it's for the family" because he's getting rid of all the "negative energy" from his work, I love that and I totally buy that a person would rationalize like that.
I have the MC acknowledge the evil of his actions because I just think that's the more interesting choice. He could justify it in his head, but I personally don't like playing MC's who delude themselves. I'd rather have a guy who goes, "I'm hurting people because I like to, and if there's a Hell I'm probably going there, but I'm going to enjoy my time on Earth and take what I want." I just think that's a more compelling character.
But your actions will have consequences, those variables are being tracked.