- Sep 20, 2018
- 3,566
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I'm skeptical. At best I think developing their own game might make internet critics a bit less vicious when they critique. Even if the experience somehow managed to grow their heart three sizes, they would still have bones to pick. As other have noted, one of the big issues here is that ionDivvy is spending a lot of time on Rebel Duet. To people who like this game and dislike that one, well, the delay is always going to frustrate them.But maybe if all those who complain about slow update will have try to make a game themself, they could understand how indie dev have to struggle.
Why any little thing can totally jeopardize the development of a game.
Why hearing people just whining while they don't even pay for their handwork can be completely demotivating.
And that sometime, you make decisions you think will be good, but turn out bad.
Like we said in French "la critique est aisée, mais l'art est difficile" (it is easy to criticize but hard to act).
Does that make it fair to take their disappointment out on Divvy by insulting him left, right and center? No, obviously not. Plenty of comments here go too far. But that's the nature of fans: it's short for 'fanatics,' not 'even-keeled-dispassionate-advocates.' Complaining about the complaints just ratchets up the heat. And sometimes passionate critiques can sting even if they are as polite as possible simply because the points strike home. IMHO, it's best just to have a thick skin, glean whatever valid criticism you can from a post, and move on. I've never seen any reason to gate criticism by whether the critic is an artist themselves.
Personally, I don't think Divvy has done himself any favors promising to support both games. That's not to say he's lying; I believe he genuinely wants to do right by both games (though he does have a habit of consistently underestimating development times). But it seems clear to me that he's been struggling with Casual Desires for a while now. Maybe that's because he hit a conceptual wall with this story, or because he'd much rather tell an epic fantasy yarn than a slice of life soap opera, or maybe it was problems adapting CD for steam. Whatever the case, something was causing problems and Divvy tried to power through it, which led to lots of missed deadlines and much ill will.
I think it would have been better to suspend CD officially until whatever issues were resolved. There'd still have been plenty of ill will, but there would have been less uncertainty. Still, what's done is done. To be fair to ionDivvy, I think he did eventually get better at deliberately deprioritizing CD and focusing on RD. While I *dearly* wish it were the other way around, I still appreciate knowing where things stand. I'm willing to wait and see how things go now that CD is, hopefully, being prioritized again. Fingers crossed!