Heh, guess the dude's learning, improving over time after all. Despite this being anything but his first time out the gate. So basically ... very, very slowly.Already found several broken lines in the Original Japanese v2.2.
Just some variable pointers. Easy to fix, but already sets the tone for this project.
Edit: The rest actually doesn't look that bad, some plugins that need fixing, but overall "seems so far" like a fairly easy project. *jinxing intensifies*
DlSite Google MTL heheh. Ain't exactly the best at interpreting puns.I just realized what the real name of the game is, after not having really questioned it before.
It's actually "Celestia the Princess of Fellati".
It's a "fellatio" pun, the same way "Paize Knightess Ellen" was a "paizuri" pun.
It works! Thanks a lot!Found a way to fix the sounds bugs, set the sound file parameter to null in commonevents.json in the www/data folder, my modified file is attached here, just extract the archive in www/data to overwrite the buggy commonevents.json .
Thx shisouAlright here's an edited DeepL/Google hybrid MTL for v2.22 (called just 2.2 in the files) including scripts, plugins and 1 picture.
Please do not use this for a Game-Release thread. I will make one myself when it's ready.
If you experience a crash, game-breaking bug or seriously broken text please post me a screenshot and a short description when it happened. Providing a save just before the problem occurs would drastically increase the speed of the fixing process.