Mod Ren'Py Chasing Sunsets [v0.9a non-Steam/v0.9a Steam] Multi-Mod [Sancho1969]

5.00 star(s) 3 Votes

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
47,860
I have to make a supply run in a bit while weather permits so will be away for a bit.

I don't want to push the Maintenance Update live until the dev team has pushed theirs to their supporters. Since we're working together and I have material in advance, it would be a very shitty move of me to do otherwise. This is the logic I'll always stand by so until then the only "bug" I'm aware of in the mod for the current VN build available on this site is the CriticalPath screen bug which has already been discussed, simply toggle the MiniStat On/Off to resolve that until I push the new build live.

It's the right thing for me to do so please understand where I'm coming from on this. Thank you in advance for your patience, understanding, and moral support. I'll be back later today.
 

SD13

New Member
Feb 4, 2021
3
0
I appreciate all your work on this game and others.... brilliant!

On a Jaye only path, at the end of Chapter 7, her trust tops out at 59 in your stats (and that's as high as I can figure out how to get) but the Chapter Summary shows 61? Is this a glitch or have I missed something?
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
47,860
I appreciate all your work on this game and others.... brilliant!

On a Jaye only path, at the end of Chapter 7, her trust tops out at 59 in your stats (and that's as high as I can figure out how to get) but the Chapter Summary shows 61? Is this a glitch or have I missed something?
That's a VN issue... and in a bit there's a patch inbound that fixes that and a few other issues.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
47,860
SanchoMod Update (v0.8a non-Steam)
View attachment 2610269
Go get you some.

Links in OP and FAQ are updated accordingly.

Note: A fresh playthrough is recommended but at a minimum replay Chapter 6 forward. If you find that your save is borked due to the VN's upgrade to RenPy v0.8.3 I've added a "MainMenu" button to the Quick Menu that will allow you to safely and cleanly get back to the Main Menu so you can try another save or start a new playthrough.

Changlelog (highlights, see FAQ for details):
  • Updated feature - Updated to latest mod Core v7b
  • Updated feature - SanchoGallery including new scene filters.
  • Updated feature - Updated SanchoCheats according to latest Core.
  • New feature - QM HoverMode. Additional QuickMenu customization found in SanchoOptions and can also be toggled with the appropriate HotKey "q". Described in detail in a post in the mod's thread here.
  • New feature - Added all the latest HotKeys. Alt+ArrowKeys for dialogue text size/opacity, Lower-case "g" for ChoiceGuide, Lower-case "m" for MiniStat, Lower-case "q" for QuickMenu, Lower-case "s" for medium SanchoStat, Lower-case "o" for SanchoOptions, Lower-case "c" for SanchoCheats. These work exactly as if you had clicked them in the MiniMenu or SanchoOptions, they just give you another way to do something faster or more conveniently. (Yes, I took the "s" key. Use shift+"s" or alt+"s" for screenshots).
  • New feature - HotKey toggled "S" key found in SanchoCheats. Toggle allows the HotKey to set to either the default "S" or the alternative "T".
  • New feature - Dedicated mod sound volume control found in Preferences.
  • New feature - CriticalPath Popup Screen (in-game only). During critical points in conditionals behind the scenes (in the dev's code) provides you a popup that allows you to change important story scenarios on a case-by-case basis. Only populates if the ChoiceGuide is enabled.
  • New feature - dedicated mod volume control found in Preferences.
  • All the minor stuff you may or may not notice to make it even more polished.
If you enjoy my work once you've had time to check it out, consider leaving a vote and/or review so others might benefit from your experience. Positive or negative, all civil forms of rational criticism are welcomed and appreciated. Your feedback matters. Regards.
SanchoMod Update (v0.8a #3 Steam version ONLY)

Links in are updated accordingly.
You don't have permission to view the spoiler content. Log in or register now.
Mod Changelog:
  • Contains the latest changes to the VN as of build date 05/09/2023 (see above spoiler)
  • Contains the latest changes to the VN as of build date 05/10/2023 (see above spoiler)
  • Contains the latest changes to the VN as of build date 05/11/2023 (see above spoiler)
  • Resolves the CriticalPath screen exception if the Player is not utilizing the MiniStat screen.
Simply download and reinstall over existing mod installation, overwriting as requested if necessary.

NOTE: Non-Steam patch coming soon once it's released public.
 
Last edited:
  • Yay, new update!
Reactions: SonsOfLiberty

SonsOfLiberty

Board Buff
Compressor
Sep 3, 2022
18,665
153,356
Hi. Ty for the update. Should Steam trophies work with it ?
Yes, Steam trophies work with almost anything mod related, 95% of my steam library has mods. Only thing I have ever seen achivements/trophies disabled on is Skyrim/Fallout and they bluntly say that, but there is a mod to re-enable them :ROFLMAO:
 
  • Like
Reactions: TheSidewinder

PunkHooligan

Onion Ninja
Donor
Aug 10, 2020
583
1,073
Yes, Steam trophies work with almost anything mod related, 95% of my steam library has mods. Only thing I have ever seen achivements/trophies disabled on is Skyrim/Fallout and they bluntly say that, but there is a mod to re-enable them :ROFLMAO:
Quite a few games didnt pop cheevos with Scrappy and some other mods. I'm aware about bethesda fuckery but this is RenPy related I believe.
 

SonsOfLiberty

Board Buff
Compressor
Sep 3, 2022
18,665
153,356
There was a patch yesterday 11.05, after the mod release prob. Trophies didnt pop for me =/ I doubt it's related, but I had previous version of mod installed.
There was a patch today...the patch yesterday didn't affect the mod , the changes weren't critical only a certain path and grammar fixes. He made an adjustment to his mod due to the mini-stat bug in it.

All 3 updates were only for the script, Steam release has had 3 patches so far.
 

JenMistress

Engaged Member
Oct 1, 2019
2,605
2,951
Good morning. See the posts above yours. Quick fix is (on a few screens prior to getting the error) toggle the MiniStat (via the MiniMenu or pressing "m") and that will get you done. It's an error due to the code being associated with the MiniStat but I will fix it in a pending Maintenance Update for those players who don't use the MiniStat.
OK, that worked, thank you. I am surprised though you didn't code it like on Karlssons Gambit where it automatically went to that menu. Granted, I was happy with the stat I had already, so I just clicked confirm, but guess is a good point to change that if someone wants something different. ;)
 

Key.key06

Member
Apr 29, 2023
109
98
View attachment 1704500

Overview:
In-game mod for Chasing Sunsets
Multi-mod adds support for save descriptions, choice guide, custom stat screens, custom scene gallery, custom settings, custom fonts and more.

As always if you like the game please show your support for the Developer whose respective links are found below.

*** The latest SanchoMod Core v7b ***
Introduction of Core v7
Another massive overhaul of core mod with 1,000's of cumulative hours in development

Note: A fresh playthrough is recommended but at a minimum replay Chapter 6 forward. If you find that your save is borked due to the VN's upgrade to RenPy v0.8.3 I've added a "MainMenu" button to the Quick Menu that will allow you to safely and cleanly get back to the Main Menu so you can try another save or start a new playthrough.
Updated: 05-10-2023
Game/Creator: Chasing Sunsets / Stone Fox Studios /
Modder: Sancho1969 F95
Mod Version: v0.8a (non-Steam) & v0.8a (Steam)
Game Version: v0.8a / v0.8a
Language: English

Features:
  • Improved aesthetics with animated mod menus/screens, all fully customizable to tailor your personal experience.
  • Too many story branches got you down 'cause you can't remember which of your saves is which? I gotcha covered. Includes the Original SanchoMod save description feature. Often imitated (including the use of my GUI buttons) the SanchoSave is more intelligent and efficient, saving you keystrokes as it autoloads the save slot descriptions and it also allows you to completely escape the process of saving if you wish (I've personally not seen this feature with other imitations). Feature can be toggled on/off anytime as desired.
  • Adds multiple exhaustive stats screens always accessible via the MiniMenu or Options menu. Resizable, toggle-enabled, various formats, and more.
  • Adds in-game walkthrough (ChoiceGuide) noting all variable changes and highlighting important choices. Can be toggled on/off at anytime, play as YOU want to play. You are not forced to view spoilers if you do not wish.
  • Multiple opacity and text sizing options to customize your experience including dialogue boxes, text and fonts, QuickMenu sizing and format versions, and more. All can be toggled on/off as desired, again allowing you even more control to tailor your experience.
  • Adds a custom fully unlocked scene gallery (SanchoGallery) that runs completely independent.
  • Adds professionally coded custom cheats (SanchoCheats) if applicable (varies from port to port).
  • Adds the ability to view multiple scenes (SanchoSplits) if menu choice has a scene/route split
  • Too many new features to list (see FAQ below for even more features implemented in the latest Core).
You don't have permission to view the spoiler content. Log in or register now.

Installation:
You don't have permission to view the spoiler content. Log in or register now.
SaveFixer:
(Using SanchoModded saves in an unmodded game)
You don't have permission to view the spoiler content. Log in or register now.
Change-Log:
You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.
SanchoMod GUI/Features
View attachment 1775170 View attachment 1840467 View attachment 1775172 View attachment 1775173 View attachment 1704517
View attachment 1775175 View attachment 1840469 View attachment 1775178 View attachment 1775179
Dynamic ChoiceGuide
View attachment 1704553 View attachment 1704551 View attachment 1704671 View attachment 1704670
SplitScenes
View attachment 1704563 View attachment 1704562 View attachment 1704561 View attachment 1704560 View attachment 1704559

(Screenshot below explains the SanchoMod interface/features)
View attachment 1704512

If you enjoy my mods and guides, please consider smashing the "(y)like" to give me support. You won't see links or advertisements in any of my mods, all I ask is for your gratitude if you enjoy my work. Feel free to follow my profile where I post new mods, updates, and status of works-in-progress. If you find this particular mod beneficial and/or enjoyable, consider leaving a proper review and a "vote" so others might benefit from your personal experience. My personal thanks (as always) to the hardworking devs, compressors, and admins. Kindest regards and be well.

For those few scrub code bandits, please see the fine print below.
Special note to a couple wanna-be hack "modders" out there: I know you're stealing my code for your personal monetary gain. Keep it up and I'll call you out publicly with ample evidence.
Always give credit to the rightful creator, show respect, and don't get your hand stuck in the cookie jar.
question ... how to use this mod? prosda download and all? and the game itself will give access to use it inside the game right? Or is it necessary to do something so that it works as it should?
 
  • Angry
Reactions: Jack-O

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
47,860
OK, that worked, thank you. I am surprised though you didn't code it like on Karlssons Gambit where it automatically went to that menu. Granted, I was happy with the stat I had already, so I just clicked confirm, but guess is a good point to change that if someone wants something different. ;)
Good morning J. It does appear automatic like KG (twice, once during Ch6 dinner with Jaye and Ch7 hallway) but I never took into account that the Player might not have the MiniStat open. That's all been sorted now in the latest mod update which has been pushed live in the OP for Steam.. and pending the non-Steam version being available on this site for that version.

To be clear, the mod's OP is the very latest of the VN for Steam, and I'm waiting on the non-Steam version fixes to be available here so I can push the non-Steam mod version live. Once that's done the CriticalPath screen will work flawlessly regardless of whether the Player uses the MiniStat or not... but only if they use the ChoiceGuide. That was folks that are running "pure play" with no assistance don't ever see that cheat screen popup.

I haven't had my first cup of coffee so apologies for the long-winded answer... so I'll go grab that coffee cup real quick.
 
  • Red Heart
Reactions: JenMistress

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
47,860
Quite a few games didnt pop cheevos with Scrappy and some other mods. I'm aware about bethesda fuckery but this is RenPy related I believe.
To be very clear... if SanchoMod's OP states "Steam compatible" and/or inside SanchoMod states "Steam" or "Steamed" in it's info page (once you install the correct version of the mod) then it will pop cheevos. I am not those other modders so I can not speak for their work or lack thereof... but I test mine or I have testers verify for me.
1683893207275.png
 

Key.key06

Member
Apr 29, 2023
109
98
View attachment 1704500

Overview:
In-game mod for Chasing Sunsets
Multi-mod adds support for save descriptions, choice guide, custom stat screens, custom scene gallery, custom settings, custom fonts and more.

As always if you like the game please show your support for the Developer whose respective links are found below.

*** The latest SanchoMod Core v7b ***
Introduction of Core v7
Another massive overhaul of core mod with 1,000's of cumulative hours in development

Note: A fresh playthrough is recommended but at a minimum replay Chapter 6 forward. If you find that your save is borked due to the VN's upgrade to RenPy v0.8.3 I've added a "MainMenu" button to the Quick Menu that will allow you to safely and cleanly get back to the Main Menu so you can try another save or start a new playthrough.
Updated: 05-10-2023
Game/Creator: Chasing Sunsets / Stone Fox Studios /
Modder: Sancho1969 F95
Mod Version: v0.8a (non-Steam) & v0.8a (Steam)
Game Version: v0.8a / v0.8a
Language: English

Features:
  • Improved aesthetics with animated mod menus/screens, all fully customizable to tailor your personal experience.
  • Too many story branches got you down 'cause you can't remember which of your saves is which? I gotcha covered. Includes the Original SanchoMod save description feature. Often imitated (including the use of my GUI buttons) the SanchoSave is more intelligent and efficient, saving you keystrokes as it autoloads the save slot descriptions and it also allows you to completely escape the process of saving if you wish (I've personally not seen this feature with other imitations). Feature can be toggled on/off anytime as desired.
  • Adds multiple exhaustive stats screens always accessible via the MiniMenu or Options menu. Resizable, toggle-enabled, various formats, and more.
  • Adds in-game walkthrough (ChoiceGuide) noting all variable changes and highlighting important choices. Can be toggled on/off at anytime, play as YOU want to play. You are not forced to view spoilers if you do not wish.
  • Multiple opacity and text sizing options to customize your experience including dialogue boxes, text and fonts, QuickMenu sizing and format versions, and more. All can be toggled on/off as desired, again allowing you even more control to tailor your experience.
  • Adds a custom fully unlocked scene gallery (SanchoGallery) that runs completely independent.
  • Adds professionally coded custom cheats (SanchoCheats) if applicable (varies from port to port).
  • Adds the ability to view multiple scenes (SanchoSplits) if menu choice has a scene/route split
  • Too many new features to list (see FAQ below for even more features implemented in the latest Core).
You don't have permission to view the spoiler content. Log in or register now.

Installation:
You don't have permission to view the spoiler content. Log in or register now.
SaveFixer:
(Using SanchoModded saves in an unmodded game)
You don't have permission to view the spoiler content. Log in or register now.
Change-Log:
You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.
SanchoMod GUI/Features
View attachment 1775170 View attachment 1840467 View attachment 1775172 View attachment 1775173 View attachment 1704517
View attachment 1775175 View attachment 1840469 View attachment 1775178 View attachment 1775179
Dynamic ChoiceGuide
View attachment 1704553 View attachment 1704551 View attachment 1704671 View attachment 1704670
SplitScenes
View attachment 1704563 View attachment 1704562 View attachment 1704561 View attachment 1704560 View attachment 1704559

(Screenshot below explains the SanchoMod interface/features)
View attachment 1704512

If you enjoy my mods and guides, please consider smashing the "(y)like" to give me support. You won't see links or advertisements in any of my mods, all I ask is for your gratitude if you enjoy my work. Feel free to follow my profile where I post new mods, updates, and status of works-in-progress. If you find this particular mod beneficial and/or enjoyable, consider leaving a proper review and a "vote" so others might benefit from your personal experience. My personal thanks (as always) to the hardworking devs, compressors, and admins. Kindest regards and be well.

For those few scrub code bandits, please see the fine print below.
Special note to a couple wanna-be hack "modders" out there: I know you're stealing my code for your personal monetary gain. Keep it up and I'll call you out publicly with ample evidence.
Always give credit to the rightful creator, show respect, and don't get your hand stuck in the cookie jar.
your shit mod was worth downloading it to it was not possible to enter the game because it was immediately vital from the game, but it cost to delete the mod from the game folder as everything became normal
 
  • Angry
Reactions: Jack-O

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
47,860
your shit mod was worth downloading it to it was not possible to enter the game because it was immediately vital from the game, but it cost to delete the mod from the game folder as everything became normal
Translate that for me please. I... don't understand this broken English. Either wait until you're not stoned or use google translate from whatever your native language is. Otherwise your post makes no sense bud.

I'm guessing your calling the mod shit. Fair enough, everyone has opinions although you are alone in yours compared to literally almost 5 thousand others. So, maybe you should install it as per the instructions. That's all I can interpret from your broken English post.
 
  • Like
Reactions: Porthas and Tinuss

BigLurker

Member
Jun 16, 2018
267
399
I might be the only one, and I, probably, am doing something wrong. But the game (and mod) crashes when Jaye and Mallory meet in the hallway (chapter 7).

Any ideas? And thanks for the mod :)
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
47,860
I might be the only one, and I, probably, am doing something wrong. But the game (and mod) crashes when Jaye and Mallory meet in the hallway (chapter 7).

Any ideas? And thanks for the mod :)
See post here. The pending non-Steam Maintenance Update will have it fully resolved once that VN update version (v0.8a #3) goes live. The Steam version in the OP already is the v0.8a #3 Maintenance Update that resolves it.
 
5.00 star(s) 3 Votes