Shit, hate to have given you that impression. Just know that in a way you are right but not to that extreme. Before continuing I would just like to say something to Stone Fox Studios :Oh man, but also some of the worst. This game is like a twisted Rorshach Test for sociopathy.
This is one of my favorite VNs and I think the development of the characters is some of the best around. Now that Jaye (who half of the posts here are about) is starting to develop I have to say that it is surprising how gradual and thought out it is.
Now, continuing with my point. I think that the way that the dev has written Jaye's character is so nuanced that me and a lot of users can not avoid making comparisons to her character and situations we have lived in real life. I also think that it is deliberate that Jaye is not that likable at the beginning, I have previously worded my opinion that Jaye was toxic in chapter one and some fellow members agreed. She is getting likable but is not all there yet (again that is good writing and pacing from the dev). The difficult part is wording those opinions in a way that is understandable (most often than not I fail miserably). Allow me to make an example related to the last few pages of the thread.
The latest discussion started from a post from felicemastronzo responding to Alfred the Fallen, in this post she stated, she did not like Jaye's testing the MC by bringing rape boy aboard. Then 1337Bob and I started to participate he made his point from an emotional standpoint and I made mine from a colder behavioral standpoint (which I believe was also Felice's). Both standpoints are valid but I believe the biggest problem is someone responding to a behavioral standpoint with an emotional standpoint because we come out as cold sociopath bastards. Even the wording may appear cold and accusatory.
When I stated that Jaye actions where manipulative it is just to state a behavior we all practice daily. Just consider the words manipulation and persuasion, in essence they describe the same action but persuasion implies that the outcome may be favorable to the person being messed with. Now consider that persuasion is intrinsically linked to the word rhetoric (rhetoric is the art of persuasion), thus implying the need of words for it to be persuasion. Going by the fact that there where no words exchanged between the characters to explain the "test"/plan it squarely falls in the realm of manipulation. Now, this word has a negative connotation that should not exist just by the nature of it's definition.
Returning to the point about it being similar to what we experience in real life. We do not contend that Jaye loves the MC but we do find her behavior annoying. I will assume you have had experience working with teams being at school, college or at work. Most likely you have worked with someone that instead of wording a concrete opinion, grievance, etc., incites another teammate to word it or this person may try to use a teammate against you. Jaye did something similar, not as wicked but is a similar if not the same technique.
So another problem is how to word an analysis of said action in a way that it is not perceived as sociopathic when there is a mix up between two different standpoints (emotional vs behavioral). I will speak for myself by stating that I do tend to sound a bit sociopathic because:
- I am not a native speaker and at times I word my arguments strangely and I tend to use words tainted by my culture.
- I did not have a normal childhood.