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Aug 15, 2017
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very let down by the conclusion of the story , a lot of the threads that were still hanging on by the end of the last chapter , got resolve in minutes or got resolve out of screen . (frustrating very frustrating)

#Mc returning home : that should've been one of the most emotional scenes in the avn ( chapter 8 should've ended with this scene) the whole arc on this story started the moment Mc left home and should've ended with Mc returning home , this could've been the right time for Mc and Jaye to really mourne their parents .
just imagine Mc crying because the last time he was on his parents room they were there sleeping on their bed and now Mc is watching their empty bed , while Jaye is crying hugging the Mc as strongly as she can becuase in that moment she realized the same .
this scene doesn't need any dialogue , to be impactful and emotional.

#Jaye /Tara /Mc : reunion got resolve out of screen (throuple that made sense) , Tara was into Jaye and the Mc and she was sexually involve with both of them , that was a scene that should've been in this update.

#Peanut and her Mom: talking about her being cured should've been in the update .

#Mallory /Mc/Peanut : (throuple that made sense) talking about how thing will be from now on , now that the 3 of them are together because that was a new experience for both Mallory and Peanut .

#the cabin scene should've been longer to finish stablishing the characters and their relationships or to set up the Jaye/Mallory throuple . (easily that cabin scene should've been at least a week of them sharing more intimate stories and growing their friendship).

for some reason this chapter lacks any kind of emotional beat (with the exception of the dog scene) , the chapter felt mundane and empty .

this are my ramblings after finishing this Avn.
View attachment 3949011
I agree with most of what you said, and you helped clarify some of my own thoughts. The MC returning home should have been huge, and nothing was done with it. The reunion with Tara should have been huge. Even if the devs didn't make her a love interest or have a possible trouple with her, she was a huge part of the story, and there should have been a pay off and resolution. Whether Amanda was involved with Mallory and the MC had almost no impact on the story. There should have been scenes that addressed that situation if it existed.
Thanks for this, I just tested it out.

I loaded up my throuple playthrough from my chapter 5 save and chose to be commited to Jaye.
I tabbed through all the chapters to the end, thinking that getting 80 love with Mal might be an issue, but no! it was fine, I had 90 love with Mal, yay!!!
Unfortunately I only had 93 love with Jaye DOH!!!

I will need to play from an earlier save, or even just start from the beginning again lol!
I had exactly the same problem. I ended having to go back almost to the beginning and changing the two times I said I was interested in both, during the topless sunbathing scene and before shots at the bar, to focusing on Jaye.
people don’t understand this joke?!? The thing is that I choose the options that the WT mod shows in episodes 1 and 2, both girls get max points as they should, but after 2 episodes and until the end of this version of the game, both girls always lack points.. I choose the options that are required but these bitch glasses are always missing.. WHAT THE HELL? why so? and in some cases it is not possible to select all options. ... what should be done so that both girls always have max points? Is this possible? Yes, and here’s the joke: you get points in episodes 1 and 2 at the max, but for some reason they don’t give you the achievement, and it’s strange, if it’s wrong that Mellisa and Jay have the max, as it should, but they don’t give me the achievement. how so?
I had two saves at the end of chapter 8. One with Jaye at max love and trust, and one with Mallory at max love and trust. It was impossible with either of those to have the chosen girl have max points at the end of chapter 9. Ironically, I did end up with Mallory exceeding max points on the polyamory route due to the massive boost she gets when you agree to it.
Speaking of cameos, it would be interesting if someone can piece together a single comprehensive chronology of all the games involved.

The only 2 things I'm sure of is that Artemis appears to be happening earlier based on the single fact that a fully skinned and functional Artemis hasn't yet appeared in that game; while LoF is happening roughly in parallel as Jaye was about to go to Tonalu when she met Lexi.

And I can't wait for Peanutbooter to cameo in Artemis.
Anna from To Be A King was made a cameo in this game. Jaye, Mallory, and George made cameos in Single Again.
It's accidental in the sense that I used the one save I have that met the pre-1.0 requirements, and then proceeded to make the 2 choices in this release that were necessary first. Just because that was the one I ended my last replay on. It happened to be the path I'm the least interested in. I'm all in on the side-girls in this AVN, as Mal and Jaye just don't do it for me.

I'm still the one making the choice to accept the poly relationship or not. Nothing about that was accidental.



It's funny, my motivation was completely different than actually wanting things to be different. It was something I would've said out of compassion. Similarly that was the reason I decided to hit the "Phone a friend" option, that was a fuck this absolute cunt-waffle to hell and back. Granted I didn't expect to see Amanda there, as she wasn't really necessary (it was just a reference).

None of those choices were born out of an interest in a poly or open relationship. I tend to play most/all paths in AVNs when the AVN is interesting enough. I try to put myself into the main characters driving seat. Which leads me to monogamy as a default. I only play the Open/harem paths to see if and what the shit show will be.



I really love it when those choices matter in AVNs, but I can't appreciate it when the AVN breaks and distorts it's own internal logic to force it to happen. In this case the choices make little to no sense with the characters we have. Not unless there's a long road between the previous release and this one.

It breaks the characters and what their choices would be based on the previous release. To name an obvious comparison, this is like GoT S8 where characters make nonsensical decisions based on their characterisation up to that point.



I cannot, I appreciated the beauty up till this point though. This will 100% remain a "fuck up by the Author, because they wanted to move on to the next thing". Or perhaps it was a 'need'. In which case I don't blame the author for making that choice, it doesn't absolve them and it does make their game much worse than it would've been otherwise. This game was never about the sex scenes for me, as the implied incestuous nature of the story prevents arousal. It was however interesting enough that I had grown fond of it.

Just for reference, most games on here score below a 3/5 for me. This game went from a 4.25 to a 3.5 with this release. When it could've gone up if the story and the characters were given their proper due.



I've since seen those replies and you're right. It's not like you actually get forced into the poly path. There are some strict requirements to be fulfilled.
My first ending was dying on the boat to the assassin. Why? Because I didn't train with Tanaka. Why? I didn't want to cheat on the other girls.

As I mentioned, the last two chapters felt rushed. The threat just escalated with the attack. The characters just learned the true extent of the threat and that they were being targeted directly (we as players knew much more than the characters did due to the various scenes away from them). And everything was resolved in chapter 8. Not a single decision you make in chapter 9 impacts the threat. There are two virtually identical outcomes with minor variation in text. Far different from the different paths you could take earlier in the game. The trust stat is almost worthless in the last half of the game. You'll get penalized trust points for cheating, but trust points are never used to determine any outcomes. If you sleep with Lisa while in a relationship with Jaye, she'll resign. If you try for a committed relationship with both Jaye and Mallory, you get a bad end. Other than that, there aren't any consequences for cheating. A lot of side characters were sort of forgotten. It really does feel like the devs just decided they were done with it and rushed to the end. Hopefully, the epilogues will help, but it did hurt it. This game went, in my opinion, from being a good game to just above average.

It also didn't help that Mallory and Jaye were the main love interests, with Jaye being the primary. Don't get me wrong. I liked Jaye, but I liked Mallory better. And I liked Lisa as much as both of them, and she felt like she deserved an ending. I liked Bianca a little less. And Tara was such a big part of the story that, relationship or not, sex or not, she needed a few scenes towards the end. And Amanda needed specific scenes if she was part of the relationship with Mallory. And I wanted to know more about what was going on with Erika and her family.

Actually, I think I just realized part of why I feel this game became disappointing. Just like it seemed like the devs wanted do something complicated and grand with the routes and stats early and gave up, it feels like the devs didn't know what to do once the characters were in relationships. Jaye and Mallory were more interesting before the MC got into a relationship, open or committed, than afterwards. Variant scenes mostly vanished. A couple of sex scenes. It's like they didn't know what to do at that point and just wanted to wrap it up. The game feels like it got smaller and simpler as it progressed. I may be entirely wrong, but it just feels that way to me.
so what your saying is...... it was a bug lol
im taking any W to name the nonsense of 1route equals 2. lol
My guess it that you will have an option if in an open relationship with one or both girls to commit to one before you get set on the alone path.
 
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Cabin Fever

Engaged Member
Nov 23, 2018
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But we know the current Artemis tineline is after LoF, as Lexi ist telling Kindra about bring together with the LoF MC. Also, Steph from LoF has a cameo as arresting officer, meaning she already left witness protection and is back at the agency.
So basically, the chronology can't be squared away. Such a shame.
 
Aug 15, 2017
252
578
All true but it doesn't help with the building of a shared universe chronology, does it?
Of course it does. To Be A King takes place in the past, so it obviously is before most of the other games. Jaye and Mallory are obviously together in a polyamorous relationship in Single Again, so Chasing Sunsets obviously is before that.
 

Cabin Fever

Engaged Member
Nov 23, 2018
3,347
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Of course it does. To Be A King takes place in the past, so it obviously is before most of the other games. Jaye and Mallory are obviously together in a polyamorous relationship in Single Again, so Chasing Sunsets obviously is before that.
Fair enough. I haven't played those games so I have no idea what they did there and how they fit in. And the fact that you didn't spell out those reasons didn't help idiots like me. :ROFLMAO:
 

smuk

Member
Jul 4, 2017
151
219
I dunno... End up with open relationship and alone at the end. It feels... normal? I'm not even disappointed. just feel empty, I think..
Often, when the game give just only one of few option I take a time with each of the love interests to see how things play out. But with this one - I don't want it to play out like this. I know, my wish is not what devs should to put at first, so I leave it like this - alone.
The end plays out to real imo. But is to real good for this kind of games?
 

Justaphase

Active Member
May 1, 2024
686
1,773
From the dev team some 30 minutes ago...posted on Steam board and similar post in Discord:



This relates specifically to the open relationship path...
Well it's good that they have taken player feedback and are making some changes. I doubt it will be anything major, but I do think that the open relationship path could use a little extra work. They make two of the best LI's in Jaye and Mallory and seem to want to punish people for wanting both. Though from reading this it's going to simply be "Choose Jaye" "Choose Mallory" or neither, choices when on the open relationship path going into Episode 9.
Personally I would have prefered no "polyamorous" ending, to the way that you are supposed to get there at the moment.
 
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doovel

Member
Nov 13, 2023
483
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I agree with most of what you said, and you helped clarify some of my own thoughts. The MC returning home should have been huge, and nothing was done with it. The reunion with Tara should have been huge. Even if the devs didn't make her a love interest or have a possible trouple with her, she was a huge part of the story, and there should have been a pay off and resolution. Whether Amanda was involved with Mallory and the MC had almost no impact on the story. There should have been scenes that addressed that situation if it existed.

I had exactly the same problem. I ended having to go back almost to the beginning and changing the two times I said I was interested in both, during the topless sunbathing scene and before shots at the bar, to focusing on Jaye.

I had two saves at the end of chapter 8. One with Jaye at max love and trust, and one with Mallory at max love and trust. It was impossible with either of those to have the chosen girl have max points at the end of chapter 9. Ironically, I did end up with Mallory exceeding max points on the polyamory route due to the massive boost she gets when you agree to it.

Anna from To Be A King was made a cameo in this game. Jaye, Mallory, and George made cameos in Single Again.

My first ending was dying on the boat to the assassin. Why? Because I didn't train with Tanaka. Why? I didn't want to cheat on the other girls.

As I mentioned, the last two chapters felt rushed. The threat just escalated with the attack. The characters just learned the true extent of the threat and that they were being targeted directly (we as players knew much more than the characters did due to the various scenes away from them). And everything was resolved in chapter 8. Not a single decision you make in chapter 9 impacts the threat. There are two virtually identical outcomes with minor variation in text. Far different from the different paths you could take earlier in the game. The trust stat is almost worthless in the last half of the game. You'll get penalized trust points for cheating, but trust points are never used to determine any outcomes. If you sleep with Lisa while in a relationship with Jaye, she'll resign. If you try for a committed relationship with both Jaye and Mallory, you get a bad end. Other than that, there aren't any consequences for cheating. A lot of side characters were sort of forgotten. It really does feel like the devs just decided they were done with it and rushed to the end. Hopefully, the epilogues will help, but it did hurt it. This game went, in my opinion, from being a good game to just above average.

It also didn't help that Mallory and Jaye were the main love interests, with Jaye being the primary. Don't get me wrong. I liked Jaye, but I liked Mallory better. And I liked Lisa as much as both of them, and she felt like she deserved an ending. I liked Bianca a little less. And Tara was such a big part of the story that, relationship or not, sex or not, she needed a few scenes towards the end. And Amanda needed specific scenes if she was part of the relationship with Mallory. And I wanted to know more about what was going on with Erika and her family.

Actually, I think I just realized part of why I feel this game became disappointing. Just like it seemed like the devs wanted do something complicated and grand with the routes and stats early and gave up, it feels like the devs didn't know what to do once the characters were in relationships. Jaye and Mallory were more interesting before the MC got into a relationship, open or committed, than afterwards. Variant scenes mostly vanished. A couple of sex scenes. It's like they didn't know what to do at that point and just wanted to wrap it up. The game feels like it got smaller and simpler as it progressed. I may be entirely wrong, but it just feels that way to me.

My guess it that you will have an option if in an open relationship with one or both girls to commit to one before you get set on the alone path.
MetaTara strikes again screenshot0001.png
 
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Breezerr

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Dec 16, 2017
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JokerLeader
Through the recommended choices, I believe your mod is trying to achieve the poly path for Jaye and Mallory. If so, there is a wrong variable. To achieve this path, Jaye's (num024) and Mallory's (num025) relationship variable must be set to 6 in the last bar scene. Mallory's variable is correct, but Jaye's is set to 1.
 
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doovel

Member
Nov 13, 2023
483
741
My first ending was dying on the boat to the assassin. Why? Because I didn't train with Tanaka. Why? I didn't want to cheat on the other girls.

As I mentioned, the last two chapters felt rushed. The threat just escalated with the attack. The characters just learned the true extent of the threat and that they were being targeted directly (we as players knew much more than the characters did due to the various scenes away from them). And everything was resolved in chapter 8. Not a single decision you make in chapter 9 impacts the threat. There are two virtually identical outcomes with minor variation in text. Far different from the different paths you could take earlier in the game. The trust stat is almost worthless in the last half of the game. You'll get penalized trust points for cheating, but trust points are never used to determine any outcomes. If you sleep with Lisa while in a relationship with Jaye, she'll resign. If you try for a committed relationship with both Jaye and Mallory, you get a bad end. Other than that, there aren't any consequences for cheating. A lot of side characters were sort of forgotten. It really does feel like the devs just decided they were done with it and rushed to the end. Hopefully, the epilogues will help, but it did hurt it. This game went, in my opinion, from being a good game to just above average.

It also didn't help that Mallory and Jaye were the main love interests, with Jaye being the primary. Don't get me wrong. I liked Jaye, but I liked Mallory better. And I liked Lisa as much as both of them, and she felt like she deserved an ending. I liked Bianca a little less. And Tara was such a big part of the story that, relationship or not, sex or not, she needed a few scenes towards the end. And Amanda needed specific scenes if she was part of the relationship with Mallory. And I wanted to know more about what was going on with Erika and her family.

Actually, I think I just realized part of why I feel this game became disappointing. Just like it seemed like the devs wanted do something complicated and grand with the routes and stats early and gave up, it feels like the devs didn't know what to do once the characters were in relationships. Jaye and Mallory were more interesting before the MC got into a relationship, open or committed, than afterwards. Variant scenes mostly vanished. A couple of sex scenes. It's like they didn't know what to do at that point and just wanted to wrap it up. The game feels like it got smaller and simpler as it progressed. I may be entirely wrong, but it just feels that way to me.

My guess it that you will have an option if in an open relationship with one or both girls to commit to one before you get set on the alone path.
On a more serious note, this might be roughly what happened with the devs. And would explain their (I don't even know if it's multiple people tbh.) eagerness to move on. If it's their first story it's still damn impressive. Just a damn shame it went from sailing with the wind to still wind.
 

JokerLeader

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JokerLeader
Through the recommended choices, I believe your mod is trying to achieve the poly path for Jaye and Mallory. If so, there is a wrong variable. To achieve this path, Jaye's (num024) and Mallory's (num025) relationship variable must be set to 6 in the last bar scene. Mallory's variable is correct, but Jaye's is set to 1.
Thank you
 
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Triple OG

Active Member
Aug 28, 2019
552
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Okay let me try to wrap my head around the dev's relationship decisions...:WaitWhat:
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Let's see if the epilogue can make things worse like Lisa getting pregnant first I could use a good laugh.
 

Malicre

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Oct 23, 2018
1,315
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[/SPOILER]
Let's see if the epilogue can make things worse like Lisa getting pregnant first I could use a good laugh.
Pretty sure what is NOT going to happen, especially since she's an LI in the next game.

Only epilogue endings will probably be something like...

1: Jaye Solo
2: Mal Solo
3: Jaye + Mal
4: Mal + Amanda
5: No one
6: Erica or Linda (probably, this one can go either way with the dev potentially adding it or not or maybe its caked into the no one / manwhore ending)

I would put money on Lisa and Tara not having anything to do with an epilogue unless its there to make the player interested in where they are headed to for the new game.
 
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Jah-Ith-Ber

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Feb 23, 2021
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1: Jaye Solo
2: Mal Solo
3: Jaye + Mal
4: Mal + Amanda
5: No one
6: Erica or Linda (probably, this one can go either way with the dev potentially adding it or not or maybe its caked into the no one / manwhore ending)

crossing my fingers for a Rikki ending. No drama just fun
 
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siath70

Member
Apr 5, 2019
212
352
How? Didnt they just give an out of nowhere throuple on a jaye path? How a harem doesnt seem to fit her? She also said what you do with mallory and amanda, i dont want to get involved in that, so that could mean she wont mind if MC gets involved with them, If mallory is already added in the throuple, how is it difficult to imagine she wont bring in Peanut a women mallory is actually attracted to? Jaye could rope in tara as well who knows? After seeing the jaye+mall throuple became true, a harem could very well happen.
I do believe Jaye said she would accept only Mal and NOT Amanda. She didn't want to be involved, as a threesome, with Mal, but other than that it was all good.
The reason I feel a harem will not fit is the other girls are not really given the screen time.
They would have to work in more time for the other girls to make it work.
Jaye and Mal interacted a lot, Mal also has the DNA of her step mom which makes it easier on her. There is a ton of reasons why Jaye+Mal+MC works, there's almost no reason for one of the other one offs to be involved.
Maybe Tara, but Tara also told the MC it would never happen again, but things can change. So, I see your point with her.

There is also a reason for Jaye to accept Mal, and only Mal. She is literally family.

I would love a harem ending, I'm not opposed, just pointing out there would need to be some changes to the current story to actually fit that in.

I just feel they would need to add additional scenes for them all and then work on fitting them in with Jaye and the MC.
If you think about it, the end scene with the MC, Jaye and Mal (at the bar) never confirms they're a thing, it's just eluded too. You go from we're hiding here for a month or more to oh all good the next day to we're at the bar with no info in between. So rushed...
 
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GrammerCop

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View attachment 1416588
Chasing Sunsets [v1.0] Walkthrough & Cheat Mod
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For some reason I cannot download your mod from mixdrop. It keeps saying invalid ticket ID. I have tried to download from your patreon, but it doesn't have a download link, just a link to mixdrop with the same issue.
 
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