alain8891

Member
Dec 18, 2023
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the game gave lots of contradictory information after Chapter 5 until Chapter 10 finally just threw up its hands and asked me to pick another path.
That Day1 bug is now fixed.

Too bad. It took even more effort for the devs to put these sidegirls in the game in the first place, yet they did. If the devs consider hooking up with SGs so unacceptable they shouldn't have teased them all the way to the end. I'm not letting them off the hook just because they're bored and want to skip ahead to Firebreak.
That's got to be the most idiotic comment I've heard of all the negative ones you've made about CS.
Ever heard of one-night stands or "friends with benefits"?
And assuming the devs are "bored" and want to skip ahead to Firebreak is not fact, just you trying to find justification for your vendetta against the game.

Technically I never learned that since Mallory can't show up on the voluntarily single path.
She actually does...if you have more love points for her than you do for Jaye. Maybe Jaye's been your secret LI all along...

But realistically it hardly matters to me. I'm not interested in their future games regardless of who will be in them.
Oh, so that means we won't have any of your rants anymore? Thank God...
 

SonsOfLiberty

Community Champion
Compressor
Sep 3, 2022
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Chasing Sunsets v1.10a Changelog

  • Corrected path detection algoritm bug that led to some players not having their saves parsed properly.
  • Fixed continuity error after Day 2 where the judge referred to an evidence mistake as "yesterday" when it was in fact a week ago.
  • Fixed the script referring to a non-existent music file in Ch4, leading to gray screen.
  • Fixed Amanda using a contraction in her dream sequences.
  • Fixed an incorrect variable check where Lisa says she resigned from Polygene when speaking with AG Tom Reynolds.
  • Fixed several instances where MC's name was assumed to be "Alex" by the script.
  • Fixed several typos or grammatical issues identified by players and testers.
  • Updated little refugee girl's name from Gul to Alfire to maintain consistency with the closing credits.
 

ename144

Engaged Member
Sep 20, 2018
3,736
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That Day1 bug is now fixed.
You mean the game is back to giving contradictory information? Yay.

The issue wasn't the beta-test menu, the issue was when Mallory dumps the MC for wanting an open relationship they never entered into because there's no option to discuss their relationship unless you sleep with her. That's the bug, and it's still there. I've pointed it out to Stoya (who was more than a little insulting until he finally recognized what the issue was), but I doubt it will be fixed unless they do a full overhaul of the game's code.

That's got to be the most idiotic comment I've heard of all the negative ones you've made about CS.
Ever heard of one-night stands or "friends with benefits"?
And assuming the devs are "bored" and want to skip ahead to Firebreak is not fact, just you trying to find justification for your vendetta against the game.
Trust me, I'm perfectly justified in feeling unimpressed with this game on its own merits. I'm merely speculating why the last few updates have been uninteresting and poorly written compared to the earlier ones - even those I didn't particularly like.

But as for the side girls, they specifically aren't one night stands - the MC can start a relationship with one in a Solo ending. The question is why, having spent the time coding these relationships, the game insists they're all doomed and the MC will never be satisfied with anyone but Jaye or Mal. Yes, this is the devs' game and they are within their rights to insist the MC view the sidegirls the exact same way they themselves do, but I find nothing laudable in such a narrowminded view.

She actually does...if you have more love points for her than you do for Jaye. Maybe Jaye's been your secret LI all along...
From poking around with URM I'm pretty sure that's not true as of v1.10 if you are on the voluntarily single path (num050==1) . The game checks if num050 is set to 1, then diverts you to Jaye's appearance if num050=1 and Mallory's if num050=9 (which I believe would have been Lisa's abortive path). So even if the code weren't bugged for Lisa's path, I'd still always meet with Jaye because I was Single.

There IS an option that weighs your love points with the two girls to determine which scene you get, but it only triggers from num050=3 (which I think translates to the MC being dumped for cheating) or num050=10 (not sure about this one).

Granted, I do have more love points with Jaye than Mallory in my save but that's because the game didn't give Mallory the 15 point non-romance boost in the hospital because, again, the never expected someone on Mallory's path not to sleep with her in Chapter 5. It's a real mess.

Oh, so that means we won't have any of your rants anymore? Thank God...
I'm sorry you're feeling so defensive about the update (though I certainly can't blame you). But that doesn't actually dispute any of my points.
 

freedomstr

Newbie
Jun 14, 2025
46
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Crazy all the people shit talking others who were disappointed with the epilogue when even the devs acknowledge that they didn't put everything they wanted so they could just get the damn thing out.
View attachment 5078666
"where characters will be returning in Firebreak" . Firebreak better be really good because my interest right now for games set in this same universe is 0. There is no single character that i want to see returning after this last update
 

camube

Well-Known Member
Jun 4, 2022
1,558
1,371
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Well, I've played Chapter 10. No sugar coating it, that may be the worst AVN ending I have ever seen. Admittedly, I was stuck with the solo ending because there was no plan to account for someone on Mallory's path not having sex with her after Amanda's stunt; I had to pick an ending after the code couldn't make sense of my variables. The game clearly had no interest in fleshing out the "wrong" paths, so the process was uninteresting and choppy. But that's still no excuse for making the solo path an advertisement for the *real* endings with Jaye, to say nothing of the wretched excuse for a resolution to the legal case. This was BAD, much worse than it had any right to be after all the time spent tinkering with it.
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I was planning to try the Jaye and Mallory paths afterwards just to see what difference it made when the developers were trying, but given my virulent reaction to the story I think I'm going to call it here. This game had enormous potential, but only the artwork ever realized it. The gameplay was incredibly poorly coded, the story was clearly regarded as gibberish despite the time spent on it in the early game, and the characters turn out not to have much dramatic range.

tl;dr A complete waste of time and potential, at least if you don't accept Jaye as the MC's one true pair. These devs should be capable of so much more.
you just convinced me not to continue my save files. thanks for writing this and saving my time!
 
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Elhemeer

Conversation Conqueror
Jun 20, 2022
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View attachment 1416588
Chasing Sunsets [v1.10] Walkthrough & Cheat Mod
Thank you Breezerr for helping with the Mod

Features:
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Installation:
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Note: If the quick menu is not showing, press "Q" on the keyboard.

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As always, if you like the game, please show your support for the Dev, .
If you like my work, please consider supporting me on my or , check my .
the hotfix dropped tonight is just a script file replacement, but will another tweak to the mod be needed, since you don't overwrite the original files?
 
Dec 29, 2018
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The question is why, having spent the time coding these relationships, the game insists they're all doomed and the MC will never be satisfied with anyone but Jaye or Mal.
That's the really annoying part of all this.

It would've been one thing if they just flat out didn't have the time to make an ending for Bianca, but they did make one. It was just one where your character chooses to dump her, instead of one where he chooses to be with her. I wasn't expecting an elaborate epilogue with her, just a few renders in a little slideshow-styled ending like you would see at the end of a Fallout game or something. You know?

There were plenty of other bits that could've been cut if they were really hurting for time. We got ten different variations of the MC sitting on a park bench, and twenty-nine renders for a medieval fantasy dream sequence with Amanda. It made sense for Lisa to be a dead end, since they wanted her in their next game, but Lisa still gets a full 180 render scene of her and the MC, while Bianca gets a whole heaping of doodly-squat. Where's the logic there? Shouldn't it be the other way around? Why put the extra effort into the side chick who cannot possibly have a happy ending with the MC instead of the one who could?

The developers could've given us a happy ending with Bianca, but they simply didn't want to.

I think it's more than fair to criticize them for it, especially since their next game has ten love interests. If the developers can't figure out how to throw a bone to Bianca's fans, how can we possibly expect their next game to be anything other than a complete shit-show by the end?
 
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