- Jul 5, 2021
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Okay then, Jaden Smith.But if love isn't a real thing, would it be possible to love fake characters?
Okay then, Jaden Smith.But if love isn't a real thing, would it be possible to love fake characters?
Who supposely would choose that path? I think Philly should remove that option of the game, because busty redheads and busty blondes are my favorites types.This cracks me up every damned time
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That is very simple, Jake is a liar....
Yeah right, busty red head not his type....
My favourites are dark skinned women with curves, be it Mediterranean or mulatas.Who supposely would choose that path? I think Philly should remove that option of the game, because busty redheads and busty blondes are my favorites types.
Now, I think I'll drink a cup of cachaça just to forget that I've read this.
Cafe au lait is definitely right there on a very top of my list.My favourites are dark skinned women with curves, be it Mediterranean or mulatas.
Then come curvy redheads right after them.
I'm not much into blondes, really. I'd take a beautiful mulata over a beautiful Scandinavian any day.
I really like PhillyGames work but I'm still obliterated how each time with a budget of almost 13-15K$ months (which is super confortable to full-time); we barely get a 1000 renders and 50 animations for an update even if we can argue his renders are more complex. The playtime is also super short each time.Dev Update #116
[...]
Sitting around 850 renders now, and will probably add 100 more give or take. [...]
Well, we got some important numbers, so I guess I shouldn't complain about the precision or what's missing. Philly has completed something on the order of 40 static renders this week. No word on animations; that implies none were rendered, but we can't say for certain. His overall average since the launch of Chapter 10 now stands at ~41 static renders and 2.5 animations per week. If we try to remove the time spend in COVID quarantine and a holiday break, the average improves to something like 53 statics and 3.1 animations per week. More importantly, we now have a decent idea what the target numbers for Chapter 11 will be. Here are the charts.View attachment 1623244
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Dev Update #116
Okay, things are shaping up now. It is always strange for the first chunk when developing, then suddenly you can see it all coming together. Now hitting that stage. I think there are only two more weeks of heavy dev work then proof testing and such.
Sitting around 850 renders now, and will probably add 100 more give or take. I also have a few more animations I want to create that will be on the complex side of things, but those can wait till near the end.
As for the comic, I am going to wait till after the release. I wanted to do it this month but time wise it just was not there.
As always guys, stay awesome!
Philly
View attachment 1623244
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he lies to keep up facade.That is very simple, Jake is a liar....
Yeah right, busty red head not his type....
I imagine DPC does an insane amount of work hours on a weekly basis it's not healthy and leads to burn out. Tbh DPC may be taking so long with the "interlude" as a way to get a slight break in terms of how much work hours he puts in.DPC must be an alien to pull over 4000 renders and 350 animations for the same time window.
Or he invested money into new hardware, and hired few artists...I imagine DPC does an insane amount of work hours on a weekly basis it's not healthy and leads to burn out. Tbh DPC may be taking so long with the "interlude" as a way to get a slight break in terms of how much work hours he puts in.
DPC have almost 8x more patrons than Philly. And this current development cycle of COBD was affacted by COVIDDPC must be an alien to pull over 4000 renders and 350 animations for the same time window.
That guys notorious for not hiring any help. (Unless he's pretending) He's making somewhere around 100,000 a month so he could easily form a team to speed up development if he wanted to.Or he invested money into new hardware, and hired few artists...
It seems like a split screen type situation. I don't think the top and bottom half are in the same place.The image is certainly odd. High heels definitely feel like the wrong footwear for this occasion, even for Victoria. But I'm more impressed by the dedication of the masons, aligning the slope of those top bricks perfectly. That's the sort of pride in your craftsmanship we don't often see in a dystopian cyber-future!
Likely. He seems downstreet while she's on a skyscraper top, i would say.It seems like a split screen type situation. I don't think the top and bottom half are in the same place.
that's always problem on high heels pics.It seems like a split screen type situation. I don't think the top and bottom half are in the same place.
Yes, presumably not. But there's something that feels off about the composite. Maybe it's the way the framing suggests that the woman (Chandra?) is walking above where the MC is standing when he seems to be standing next to a featureless brick wall? I'm not sure. It will likely make more sense with some context.It seems like a split screen type situation. I don't think the top and bottom half are in the same place.