mathias7878

New Member
Sep 14, 2020
1
0
Any reason why me saves aren't well... saving? I crashed and the game file disappeared and i tried to restart and save again to experiment. But every time the game closes it just wipes all save files.
 

ElKnut

Newbie
Jul 15, 2020
73
55
Any reason why me saves aren't well... saving? I crashed and the game file disappeared and i tried to restart and save again to experiment. But every time the game closes it just wipes all save files.
Tried executing in administrator mode? Check if the folder isnt set to Read-only.
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,129
2,013
Sep 16, 2020 at 5:36 AM

Claire: "Oh look, a bunch of pretty pink flowers! SURELY nothing untoward will happen to me in the midst of this innocuous activity of flower-picking!"

Me: ( ͡° ͜ʖ ͡°)

Sneak peek of the sandworms, or as I like to call them, swormies! Deceptively cute but very much out to get you!

You don't have permission to view the spoiler content. Log in or register now.
 

RC-1138 Boss

Message Maven
Apr 26, 2017
13,072
19,356
Sep 16, 2020 at 5:36 AM

Claire: "Oh look, a bunch of pretty pink flowers! SURELY nothing untoward will happen to me in the midst of this innocuous activity of flower-picking!"

Me: ( ͡° ͜ʖ ͡°)

Sneak peek of the sandworms, or as I like to call them, swormies! Deceptively cute but very much out to get you!

You don't have permission to view the spoiler content. Log in or register now.
Surprise butt sex!
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,129
2,013
f96zonetrooper
Is this a perspective failure or one of those "artistic liberties" where boobs and butts (and sometimes dicks) get bigger with each commission, depending on the artist's mood? Looking at some of the other pictures, her butt doesn't look nearly as big as that one...
They hire different artists for the project ... (see the old patreon posts in this forum for more information.)
 

Mchammer22

Member
Jul 30, 2017
436
1,952
Changelog 0.20.1b:
• The follow-up quest to "Let Them Eat Fruit!", the "Curse of Chemont", is now available. This is a major quest that is part of the newly-restructured main questline, "Claire's Quest"
• A new scene featuring the werewolf is now available! Completing the Curse of Chemont, regardless of what way you do it, will unlock this scene in the Gallery.
• Experimental weather system added, currently confined to Outer Valos for early testing. Outer Valos now has a 20% chance of getting a rainstorm event, which will spawn hostile characters that will attempt to attack Claire.
• New scene involving roaming hostiles who only appear in the rain event mentioned above. Encountering them in any way will add them to the Gallery. Future plans for weather are to include a ‘sickness’ system as an added threat (currently not ingame) which will lead to a series of nurse/hospital minor quests.
• Valos’s “poor area” completely reworked; instead of sewers, which makes it too similar to Rathpike’s Undercity areas, I decided to remake it into a little confined “slums” quarter inspired by the Putrid Grove in Witcher 3. This City Slums area is accessible from Outer Valos, by going straight north.
• Urchins moved to the City Slums.
• Experimental stealth system added to the game. Currently only limited to the Badlands and White Hart Grove (werewolf area). Being in stealth areas like tall grass will stop monsters detecting you, allowing you to sneak by. However, dashing will break stealth, so if your dash/run is set to auto, make sure to hold down SHIFT to slow Claire down to a walk.
• The Grateful Youth (from the Prologue) can reappear in Outer Valos if you saved him and inspired him to continue living.
• You can now give Piercings to Isobelle; these are purely cosmetic, changing her portrait and CG sets to feature Piercings. You can take them off at any time if you so please.
• Fixed a series of flow/progression bugs with the “Contemplation” quest as it leads onto Karland and Bertrand’s quests. A new game may be necessary to make it all register properly in the Quest Journal. If you don’t mind a wonky Quest Journal though, you can play from your saved games.
• Goblin-related quest is still being worked on; however, their new scene is available for viewing in the Gallery if you want to view it ahead of the quest itself!
• Added the Adelaide Inn to Chemont Town so Chemont has an inn + food vendor. This is actually a little cameo by another adult game of the same name. Stay tuned for future very raunchy content!
• Fixed the Beastwife Outfit being sellable by mistake.
• New NPC types added – Female Plutocrat, Pauper, and Bard.
• New custom sprite for Gravekeeper.


 
Last edited:

gogo8320

Newbie
Aug 27, 2020
38
47
Changelog 0.20.1:
• The follow-up quest to "Let Them Eat Fruit!", the "Curse of Chemont", is now available. This is a major quest that is part of the newly-restructured main questline, "Claire's Quest"
• A new scene featuring the werewolf is now available! Completing the Curse of Chemont, regardless of what way you do it, will unlock this scene in the Gallery.
• Experimental weather system added, currently confined to Outer Valos for early testing. Outer Valos now has a 20% chance of getting a rainstorm event, which will spawn hostile characters that will attempt to attack Claire.
• New scene involving roaming hostiles who only appear in the rain event mentioned above. Encountering them in any way will add them to the Gallery. Future plans for weather are to include a ‘sickness’ system as an added threat (currently not ingame) which will lead to a series of nurse/hospital minor quests.
• Valos’s “poor area” completely reworked; instead of sewers, which makes it too similar to Rathpike’s Undercity areas, I decided to remake it into a little confined “slums” quarter inspired by the Putrid Grove in Witcher 3. This City Slums area is accessible from Outer Valos, by going straight north.
• Urchins moved to the City Slums.
• Experimental stealth system added to the game. Currently only limited to the Badlands and White Hart Grove (werewolf area). Being in stealth areas like tall grass will stop monsters detecting you, allowing you to sneak by. However, dashing will break stealth, so if your dash/run is set to auto, make sure to hold down SHIFT to slow Claire down to a walk.
• The Grateful Youth (from the Prologue) can reappear in Outer Valos if you saved him and inspired him to continue living.
• You can now give Piercings to Isobelle; these are purely cosmetic, changing her portrait and CG sets to feature Piercings. You can take them off at any time if you so please.
• Fixed a series of flow/progression bugs with the “Contemplation” quest as it leads onto Karland and Bertrand’s quests. A new game may be necessary to make it all register properly in the Quest Journal. If you don’t mind a wonky Quest Journal though, you can play from your saved games.
• Goblin-related quest is still being worked on; however, their new scene is available for viewing in the Gallery if you want to view it ahead of the quest itself!
• Added the Adelaide Inn to Chemont Town so Chemont has an inn + food vendor. This is actually a little cameo by another adult game of the same name. Stay tuned for future very raunchy content!
• Fixed the Beastwife Outfit being sellable by mistake.
• New NPC types added – Female Plutocrat, Pauper, and Bard.
• New custom sprite for Gravekeeper.


Mega
Link doesn't work anymore(Thanks A lot though)
 
Last edited:
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