- Aug 19, 2018
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The creation of chimeras can also be associated with the Claire ranch. For example, the dog chimera will be regular infantry, very capable of tactical maneuvers, plans and sabotage, like the turians from Mass Effect. Then the doctor will learn how to create chimeras from horse "material" and they can be used as cavalry for chimera dogs, capable of going into independent combat, for example, with polearms or they can carry heavy ranged weapons, like elcor from ME. And the chimera bulls will be the heavy infantry used in the hardest parts of the front, relying on their high brute strength, stamina and size like the krogans.Well I didn't mean "just turn everyone into chimeras", just people like Lesters gang and the worst of the nobles.
But I know what you mean, that's why an "upgrade" to the chimera idea would be to do it like the demon lords and create entirely new sentient races like centaurs etc. not just amalgamations, though we don't know what races actually exist already. We didn't exactly have time to look through the hordes on the continent. Then again with how it seems to work, turning into a demon lord-esque being could give Claire control over the monsters and with help of various people maybe turn them completely docile. There are a lot of possible solutions to the bigger picture of fighting the monsters.
The Gypsy-alchemist, the ranger tinkerer, maybe even the temple of fertility? There are an aweful lot of people that could help refining the chimera project.
That's depending very much on their upbringing, less on the amount of money they have. Rich or poor, there are numerous ways to fuck a child up (if it isn't already fucked up by nature). For example: If you make it a family policy to actually hammer the value of money into your children, instead of giving them everything they want, they tend to be less wasteful with it, regardless of the actual amount of money. Spoiling their children is the main cause of "rich-kid-syndrome".
Also, on each island there will obviously be a quest associated with his demon. There is already a completed one on Rathpike and a location in the forest on Valos, which will definitely affect the balance of power. Perhaps Claire will be able to subdue demons or their powers and use them to create not monsters, but, as you said, unique warriors, perhaps a new race, which will be the antipode of the horde of monsters.
As for the nobility, it seems to me that everything will be tied to games with espionage and blackmail (for example, Urchins quests) in order to weaken the most corrupt families or representatives of families, and bring the most worthy or willing to cooperate. For example, that family from Chemont Town. Most likely it will be possible to help her rise, as they are worthy. And Vane, despite its oddities, is also quite worthy. But the Magnat's family, judging by his son, is terribly corrupt and at the same time rises above the rest, which weakens Valos. Let's hope thousands that the developers will be able to link all these quests, organizations and their interests into a single "system" of the global storyline.