making a game and trying to hijack personal information with it is a verry verry bad idea. guess this game is done
Wait whut?making a game and trying to hijack personal information with it is a verry verry bad idea. guess this game is done
oh yeah asking oliva out for coffee is broken it turns her into hannah
Good finds, hah. I'll look into these for the next update!asked cindy for kiss after the kill there was error i ginored buttoned it and then hannah apperntly turned into natalie
Do you remember what you were doing/clicking before this happened? trying to figure out what might be the cause...I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/Scripts/screens/club_screen.rpy", line 8, in execute
File "game/Scripts/screens/club_screen.rpy", line 8, in execute
File "game/Scripts/screens/club_screen.rpy", line 15, in execute
File "game/Scripts/screens/club_screen.rpy", line 16, in execute
File "game/Scripts/screens/club_screen.rpy", line 29, in execute
File "game/Scripts/screens/club_screen.rpy", line 115, in execute
File "game/Scripts/screens/club_screen.rpy", line 130, in execute
File "game/Scripts/screens/club_screen.rpy", line 158, in execute
File "game/Scripts/screens/club_screen.rpy", line 159, in execute
File "game/Scripts/screens/club_screen.rpy", line 165, in execute
File "game/Scripts/screens/club_screen.rpy", line 166, in execute
File "game/Scripts/screens/club_screen.rpy", line 166, in keywords
File "game/Scripts/screens/club_screen.rpy", line 167, in <module>
AttributeError: 'NoneType' object has no attribute 'fname'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 662, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "day_change.rpyc", line 16, in script call
File "Scripts/locations/location.rpyc", line 169, in script call
File "Scripts/locations/location.rpyc", line 169, in script call
File "Scripts/locations/location.rpyc", line 169, in script call
File "Scripts/locations/location.rpyc", line 169, in script call
File "Scripts/locations/location.rpyc", line 169, in script call
File "Scripts/Characters/Natalie/natalie.rpyc", line 78, in script call
File "Scripts/Characters/Natalie/natalie.rpyc", line 184, in script call
File "Scripts/Characters/Natalie/natalie.rpyc", line 218, in script call
File "Scripts/locations/location.rpyc", line 202, in script
File "day_change.rpyc", line 16, in script call
File "Scripts/locations/location.rpyc", line 169, in script call
File "Scripts/locations/location.rpyc", line 169, in script call
File "Scripts/locations/location.rpyc", line 169, in script call
File "Scripts/locations/location.rpyc", line 169, in script call
File "Scripts/locations/location.rpyc", line 169, in script call
File "Scripts/Characters/Natalie/natalie.rpyc", line 78, in script call
File "Scripts/Characters/Natalie/natalie.rpyc", line 184, in script call
File "Scripts/Characters/Natalie/natalie.rpyc", line 218, in script call
File "Scripts/locations/location.rpyc", line 202, in script
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3136, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/Scripts/screens/club_screen.rpy", line 8, in execute
File "game/Scripts/screens/club_screen.rpy", line 8, in execute
File "game/Scripts/screens/club_screen.rpy", line 15, in execute
File "game/Scripts/screens/club_screen.rpy", line 16, in execute
File "game/Scripts/screens/club_screen.rpy", line 29, in execute
File "game/Scripts/screens/club_screen.rpy", line 115, in execute
File "game/Scripts/screens/club_screen.rpy", line 130, in execute
File "game/Scripts/screens/club_screen.rpy", line 158, in execute
File "game/Scripts/screens/club_screen.rpy", line 159, in execute
File "game/Scripts/screens/club_screen.rpy", line 165, in execute
File "game/Scripts/screens/club_screen.rpy", line 166, in execute
File "game/Scripts/screens/club_screen.rpy", line 166, in keywords
File "game/Scripts/screens/club_screen.rpy", line 167, in <module>
AttributeError: 'NoneType' object has no attribute 'fname'
What? In the beginning, the game asks if you're okay with analytics which will collect no personal data. If you're not cool, just say no, or turn them off in the preferences. The analytics only send me info about how far people have gone and what routes have been picked so I can see if people are not reaching something they should or if I later want to see who's the most popular waifu.making a game and trying to hijack personal information with it is a verry verry bad idea. guess this game is done
That would be definitely cool. I mean, Natalie always hast her feet up on her school desk... guess she's subconsciously looking for a foot slave alreadyI suppose so, if there's enough demand for foot content. I'm not particularly into it myself, but I know it's a popular niche
You'll lose out on the whoring content for sure, but not the romance routes. But yeah, I understand if some people are still put off. Godspeed in the hunt for the ultimate harem game.Another "harem" game that includes whoring them out. How disappointing but at least the Dev is honest enough to say you'll lose out on content unless you whore them out. Makes it far easier to just ignore the project and not raise false hope.
Wait, the game is pulling that shit? Yeah no, that dog won't hunt.making a game and trying to hijack personal information with it is a verry verry bad idea. guess this game is done