Hi, I’m Astaroth and I’m one of two developers that worked on the game (so I’m literally half of the development team ;-) ) and I’d like to address some of your points from this thread.
First a few disclaimers regarding Cockwork Industries:
1. This is a game where you have to actually read dialogue in order to know what to do next. Same goes for tutorial text. Most of the things you claim are “bugs” and “unfinished” can be made sense of by reading text in the game. The game explains exactly how to access inventory, how to save the game, how to proceed in the sex minigames. We wanted to make an actual GAME, not strictly a wankfest ;-) and we want to engage players beyond just watching sex scenes. Some people may not like it, but that's how the game works.
2. It is a game that is meant to be replayed. I understand it can be frustrating not to be able to bang your favorite girl in the game, but, as in life, you’ve got to earn it first. I believe it’s not to hard if you give the game enough attention. That said, if we have multiple reports of the game being too difficult and frustrating, we might consider lowering the difficulty a bit.
Now to address your issues:
We don’t want the game to be possible to solve in one playthrough. You can roughly save every 15-20 minutes of gameplay time (provided you don’t get stuck a lot) and we think that’s quite fair.
These indeed look like bugs and we’ll have a closer look at it. Overall saving and starting a new game have proven to be quite problematic from a technical standpoint. We tried to eliminate all bugs, but apparently some are still left.
To properly animate breasts would require true physics, a technology we don’t yet possess
. Our animations are not all perfect but setting up an animation takes a lot of time. We need to constantly balance time investment and quality.
We’ll probably end up changing “chemical” to something less confusing and give better hint as to where to find the item.
Yep, read the tutorials ;-)
Thanks! Just so you know, there is a one-time payment option if you don’t want to subscribe. No strings attached.
The subscription model helps us fund further game development, but you are in no way forced to use it. Also, if you subscribe you’ll have access to DLCs and future games once they come out. The subscription also gets cheaper after the first month. We still plan to have DLCs for this game and work on improving it overall.
See one of my previous answers.
That’s why you can watch the scenes again after you finish the game. There are surely improvements to be made regarding the minigames, but we want to engage you somehow, not just play the videos in loops.
Unlocking sex with characters is based on actions you take through the main story and your reputation score. Remember that the dialogue option you think is correct isn’t always correct. The girls give hints towards the outcome but sometimes it’s not obvious.
I feel you. Originally the “world” of Cockwork Industries was diesel-punk. I made a Tales of Pleasure comic that served as a starting point for the game and it was just that. Unfortunately, we rely on stock 3d asssets and currently there are simply not enough assets available to make a whole game in that style, so we had to made it a bit more generic.
It’s explained at the very start.
We are currently unable to have permanently unlockable in-game rewards so that’s our way around that.
This seems to be a technical issue on your end. Nothing we can do about that.
Overall, from reading through your posts, the only actual bugs are related to loading/starting a new game, which we’ll investigate. The other “bugs” are just not carefully read instructions and dialogue or just some of you not liking the game or parts of it, nothing we can do about that, although we’ll reflect on the feedback for sure. Those of you do enjoy the game, please consider buying the game if you have disposable cash. I’m not here to judge anyone, but we won’t be able to continue making games if we can’t afford it. Simple as that.