Compare the version number.unniex :
Is the Download for this game, as posted in the OP here, a more Up-to-date version, than the one, (Coffee Extra Ukuzala YYC 20240728v3), found over on the itch.io site ?
The "other" reason for asking, from the Dev, was about the difference between the two versions, it's a bit more than 50% less content between downloads .Compare the version number.
I don't host Coffee Story on itch.io at the moment. Try searching Coffee Demo instead. I really should rename it at this point.The "other" reason for asking, from the Dev, was about the difference between the two versions, it's a bit more than 50% less content between downloads .
The itch.io version is 399.4 mb's, compared to the version here of 195.8 mb's . . . that a lot of condensing, or, hella-lot of "missing content" was the concern . . . . "Hope for the best, but expect the worst !"
Just wanted to say, I enjoy your games, . . . haven't been, able/'lucky' to find much on the Demo, to get through that first level . But, I keep slugging-away . I had started a play-through of, Coffee Extra : Ukuzala, was first I tried, and had no clue, what I was doing, so still have to get back to finish it eventually . Thanks for these Games .I don't host Coffee Story on itch.io at the moment. Try searching Coffee Demo instead. I really should rename it at this point.
The itch.io demo of Ukuzala and all the earlier versions were done within the main game's framework, hence a larger file size. The latest version has had most unused assets removed.
Wishlisted o7Added an epilogue. It plays out after unlocking all 3 ending and leaving the house.
Free Play mode is enabled. It's probably still buggy, but is otherwise playable. You unlock it after the epilogue.
Make sure to read the rules, as they're substantially different in order to gamify it.
As evident by my signature the game has a Steam page now! It's surreal - almost like I'm a real dev.
Please consider wishlisting - it helps with the algorithm, even if you don't intend on buying it.
Sorry for the cynical approach, but the amount of effort I put into this game hinges on its performance.
It's become taxing to come up with interesting ideas for such a limited environment.
I could probably do a route where the gang remembers all the previous events. I guess that might still be fun.
Either way, I still intend to add dialogue in-between turns to Free Play mode and obviously do bugfixes. Maybe add a few more cards I had ideas for and some Free Play configuration options.
Previous save file works.Is it possible to unlock the epilogue with a previously 'complete' save state, or do we need to clear and start again?
I can't recreate this. Are you sure this isn't from an older version?Got a bug where the chapter loops in Yuri's route. Yuri runs out of the room to after getting the card to go "enjoy" herself, but she stops right outside of the room. You can then "give" the panties to Nanami again to restart the chapter.
No, I don't know.
I can't recreate this. Are you sure this isn't from an older version?