> Choose to hang out with Riley every chance I get
> Practically fucking dating at this point
> She flirts with Charli in front of me
> Backs Charli when I get a bad feeling, despite being friends with and fucking around with me the whole time
> "Oh I'm surprised you wanted to room with me"
> "Also I wanna fuck Aubrey"
Oh okay.
Oops I mean... "*Chuckles* Okay."
This game has an identity crisis. Not even comparing it to other games, it feels like it isn't sure what it wants to be doing. It feels like on one hand its trying to get you to do romance paths, but also just be a fuckboy. Maybe it's just Riley isn't meant to be a romanceable character. But then apparently Emily decides you suck ass at some point if you chase her, too. It all feels kinda shit.
Hell my playthrough where I'm just kind of messing around is all kinds of messed up. I brought Emily to homecoming, so she gets vomity, and I'm forced to fuck Riley? Huh? I was avoiding Riley that playthrough. It feels like it's a bit too ambitious for what's probably a first game for the dev. I'm kind of astounded it has 2k patrons. I don't see the appeal. It's fine, but it's not phenomenal. And the trailer was talking about how everything is your choice. Door B is just Door A with a moustache. C'mon.