- Sep 3, 2018
- 660
- 192
yeah that was a pain also. and those stupid class questions.....I`m not a history nut ,so that was a fail.The Go Shopping button doesn't appear at all at day 7 morning, therefore I can't buy anything for Helen.
yeah that was a pain also. and those stupid class questions.....I`m not a history nut ,so that was a fail.The Go Shopping button doesn't appear at all at day 7 morning, therefore I can't buy anything for Helen.
open file options.rpy which is in game folderDon't know about anyone else, but the rollback function is busted, for me. I've set it to left and right. Nothing.
Do you have money for bet?College Jack seem to be broken.... Button higlists , click , 3 girls image shows and i am suppose to click portrait of one of them to start , but u cant click anything except back button , so cant start jack.
Yes i doDo you have money for bet?
add screenshot and I will check itYes i do
cant click anything but back button
add screenshot and I will check it
Interesting. No active faces, I will check it (did you play college jack before? )You must be registered to see the links
No, this is first time and yeah faces arent active at allInteresting. No active faces, I will check it (did you play college jack before? )
you should be able to force shop to be always ONThe Go Shop also went out on me on day 7. Is there a cheat for the perfume?
if (last_shop_day < day_number) and p22 == 1:
textbutton _("Go shopping") action ShowMenu('shop_1')
else:
textbutton _("Go shopping")
else:
textbutton _("Go shopping")
else:
textbutton _("Go shopping") action ShowMenu('shop_1')
Ok got it to work. it seems that for some reason (investigating) girl money check function doesn't workInteresting. No active faces, I will check it (did you play college jack before? )
This worked for me, thank you!you should be able to force shop to be always ON
screens.py
changeCode:if (last_shop_day < day_number) and p22 == 1: textbutton _("Go shopping") action ShowMenu('shop_1') else: textbutton _("Go shopping")
toCode:else: textbutton _("Go shopping")
dont copy paste , just write it, might break tabsCode:else: textbutton _("Go shopping") action ShowMenu('shop_1')