- Mar 17, 2019
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I'll be honest with ya'll, I tried starting a Dev Report/Preview at least 4 or 5 times for the last 2 or 3 weeks but never really knew what to say. Why? Cause there isn't much good news to report, I guess? It's more so just been frustrations during the development, and I like to try and keep posts positive. So I'm just gonna talk about some of the feelings I have right now today.
I've sort of been stuck in purgatory for a while now. In development as well as in daily life and they sort of blend together making for an exhausting process. Imagine being in a movie and you're just constantly taking a mental beating every few days. Nothing serious or overly dramatic, but just annoying enough to make you wanna sleep it off. And then you come to do what you love and for some reason, everything that worked before begins to work against you. If you're me, you'd probably be looking for a wall to punch through.
Preparing for the revamp has been quite the hassle to say the least. Creating environments, all that kinda shit. Long story short, I'm convinced Daz Studio hates me. Rendering has been extremely inconsistent for me the past few weeks which has caused me to restart rendering time and time again to find something that works.
Remember all those tests I did in preparation for the revamp? All of that was to try to make the rendering process run smoothly. Obviously, that failed. So, the only report I have for ya'll currently is that I'm still rendering Chapter 1 because I needed to go back and find some alternatives. Had this shit not started happening, I likely would've already started the second half of Chapter 3. Disappointing, frustrating, but, I'm working through it.
Daz3D has a tool called the "Scene Optimizer". I'll have to look into using it. It probably could've solved a lot of my problems ages ago but I never really cared for anything that, to my knowledge, wasn't directly impacting my scenes. Obvious dumbass mistake is obvious.
But anyways, I'm getting good results (for now anyway) and the preview above is proof of that.
Earlier this month, I changed some parts of the first chapter, which is also evident in the preview above. In my view, too many games have characters working in a bar or a cafe. I believe this is because of the wide abundance of cafe environments the Daz store has. There's a lot. So this time, Chris and Ayana are working in a clothing store, more specifically a shoe store. Where I live, a lot of people my age work in these clothing stores, so might as well reflect that here. Michelle and Charlotte will still be in a cafe though.
Most of you might already recognize the environment I'm using, but I did edit it a bit to make it look a little newer. There will be more to see soon.
Let's hope for some smooth sailing from here on out.