VN Ren'Py Corporate Culture [v0.6] [sqwl]

4.30 star(s) 153 Votes

Ottoeight

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Mar 13, 2021
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The update was damn great as always - I daresay even better than the previous one.

Anyway, I just want to see MC Ed putting his weewee into Elsa's little coochie soon - and they all lived merrily after that, of course. Therefore, dear sqwl, come on dude, we wanna see some romance here with Our Fairy Icy Blond Maiden.

No Emmas, no Lucys, no Alices whatsoever. We want the real deal.
 

Ottoeight

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Mar 13, 2021
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Elsa route?
If you grab the walkthrough and have a look at it you will see that you can gain Alice relationship points and Lucy relationship points, but there are no Elsa relationship points. There do exist Alice Commitment points, too.

My educated guess is that anyone interested in Elsa shouldn't collect Alice Commitment points and I'm inclined to feel that Ed behaving a nice guy is better than Ed behaving an alpha guy.

IMHO, we have 3 key choices towards the end of the game, anyway. Regardless of whether you're more interested in Elsa or Alice (or Emma or Zoe or whatever), the best outcomes are:

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Anyway, we don't know what's going to happen next, therefore these are my 2 cents only.
 
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XaGnard

Active Member
Aug 11, 2018
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The End? So there's no conclusion to Elsa's route or Alice route? If so, I feel like I was scammed of my time
The ending surprised me too. Sure, it would pass for a happy ending, but for a porn game, it was clearly way too little action.

Still, the story was really good.
 
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noctarima

Member
Jul 14, 2020
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If you grab the walkthrough and have a look at it you will see that you can gain Alice relationship points and Lucy relationship points, but there are no Elsa relationship points. There do exist Alice Commitment points, too.
Then the walkthrough may be missing some stuff. In the code of the game there is a variable named "el_r" corresponds to Elsa's Relationship point. For example;

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These points are not used as frequently as other ones. I think if there will ever be an Elsa Route, it will start unexpectedly without major forshadowing. And I don't think we will see it any time in the next 2 years.
 

Tremonia

Queen Lydia's bitch
Donor
Jun 14, 2020
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Come on folks, this has been asked and answered a dozen times. It's the chapter's end, not the game's.
What? You expect people to just read a little before writing something? How dare you?
 

XaGnard

Active Member
Aug 11, 2018
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Come on folks, this has been asked and answered a dozen times. It's the chapter's end, not the game's.
I was clearly too quick with my answer. Sorry. But I did go back in the thread, I just answered without really reading through anything. My mistake.

I left a subscription as an apology. Only for a month or two at first, but the game is really fun so far.
 
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Ottoeight

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Mar 13, 2021
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Then the walkthrough may be missing some stuff. In the code of the game there is a variable named "el_r" corresponds to Elsa's Relationship point. For example;

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Well, you're damn right: there are 2 Elsa Relationship points! DOH


These points are not used as frequently as other ones. I think if there will ever be an Elsa Route, it will start unexpectedly without major forshadowing. And I don't think we will see it any time in the next 2 years.
Anyway, my guess is that since she's helping you and you befriended her, you just have to be nice and go with the flow ( = make the right choices at your office). Honestly, I think the game as a whole is the Elsa Route.
 
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MartinKrpan

Newbie
May 15, 2020
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Well, the thing that I dislike in this update is there are no real choices. Merely one choice all the rest is auto story. I wonder why? Why is it so hard for a game to be a game and not just the auto/author driven story. Why do I have to play ping pong with Elsa if I accepted her game when she asked me. I trust her, I look at her as a friend why all the bitching then? I wish my view would be more positive like majority here, but it's not. Hoping for something more playable next update, something where I could thank Elsa for all the help she gave me, for all the mental push I needed it.
 
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XaGnard

Active Member
Aug 11, 2018
524
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Well, the thing that I dislike in this update is there are no real choices. Merely one choice all the rest is auto story. I wonder why? Why is it so hard for a game to be a game and not just the auto/author driven story. Why do I have to play ping pong with Elsa if I accepted her game when she asked me. I trust her, I look at her as a friend why all the bitching then? I wish my view would be more positive like majority here, but it's not. Hoping for something more playable next update, something where I could thank Elsa for all the help she gave me, for all the mental push I needed it.
I think the relationship between the MC and Elsa is kind of the core of this game. I don't think it makes sense to cut back here.

Also, we should all not fool ourselves. These kinds of games will always deliver only the illusion of actual decisions. Ultimately, all paths are designed by the author and to be honest, I think it's a good when an author doesn't branch out the story too much. This result in the main story can still progress quickly in later updates. This way, even in later updates, a proper progress in the story remains recognisable and the game has the chance to be finished.
 
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MartinKrpan

Newbie
May 15, 2020
97
204
I think the relationship between the MC and Elsa is kind of the core of this game. I don't think it makes sense to cut back here.

Also, we should all not fool ourselves. These kinds of games will always deliver only the illusion of actual decisions. Ultimately, all paths are designed by the author and to be honest, I think it's a good when an author doesn't branch out the story too much. This result in the main story can still progress quickly in later updates. This way, even in later updates, a proper progress in the story remains recognisable and the game has the chance to be finished.
Majority of the games in my signature are playable where your choices and actions do matter and do have consequences. I do understand that branching can be difficult because the game gets bigger and bigger and it does take more time to write the story, scenes... However, here if I could have an option to just agree with Elsa and do what she says or continue with bitching and whining would make sense. After all, you still do what she tells you to do. You still stay on author story but at least you get the chance to impact the MC and the relationship between them. It would just make one path more friendly, more understanding, maybe faster to get to Elsa with possible twists.
But I do understand, the dev will not go back and redo all the work he put into it just to make this feel more like a game and not just a visual story. In my opinion, this is a missed chance, nothing else.
 
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Ottoeight

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Mar 13, 2021
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Majority of the games in my signature are playable where your choices and actions do matter and do have consequences. I do understand that branching can be difficult because the game gets bigger and bigger and it does take more time to write the story, scenes... However, here if I could have an option to just agree with Elsa and do what she says or continue with bitching and whining would make sense. After all, you still do what she tells you to do. You still stay on author story but at least you get the chance to impact the MC and the relationship between them. It would just make one path more friendly, more understanding, maybe faster to get to Elsa with possible twists.
But I do understand, the dev will not go back and redo all the work he put into it just to make this feel more like a game and not just a visual story. In my opinion, this is a missed chance, nothing else.
Choices make subtle but very meaningful differences in this game.

Just an example:

talk to Lucy and
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XaGnard

Active Member
Aug 11, 2018
524
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Majority of the games in my signature are playable where your choices and actions do matter and do have consequences. I do understand that branching can be difficult because the game gets bigger and bigger and it does take more time to write the story, scenes... However, here if I could have an option to just agree with Elsa and do what she says or continue with bitching and whining would make sense. After all, you still do what she tells you to do. You still stay on author story but at least you get the chance to impact the MC and the relationship between them. It would just make one path more friendly, more understanding, maybe faster to get to Elsa with possible twists.
But I do understand, the dev will not go back and redo all the work he put into it just to make this feel more like a game and not just a visual story. In my opinion, this is a missed chance, nothing else.
From my point of view, the interactions between the two characters are exactly what makes the game so good and is core of the story. They need to have this kind of relationship because it's what they are capable of right now. I think, the decision you describe simply does not (or at least not yet) fit their situation. How this relationship will develop later, and what that means for the development of these characters, is anyone's guess. The interactions between the two, however, are what carry this game.

Generally speaking, I have to admit that I interpret these kinds of games as a single story anyway. I noticed this at AWAM the other day. In this game I only play the gallery at the moment, because it's too inconvenient for me to go back in the story to switch some variables just to get to a certain path. So for me, the boundaries of all these paths blur into one story. For me, this means that the fewer branches the better.
 

DrDerpington

Active Member
Oct 6, 2017
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I noticed weird "bug" in new update.
That scene from older updates where the MC enters a fight together with his friend Tommy against 2 dudes. The song that played during bar scene is missing in new update.
 
4.30 star(s) 153 Votes