Others Abandoned Corrupted at the Core [v0.902] [Enlit3d]

3.60 star(s) 11 Votes

YHL

Newbie
Jun 10, 2017
94
48
Is there a way to give cards you pick up with a certain character to another character? Let's say, with my ranger, I pick up a more tanky card that I would prefer on my brawler, can I reorganize this?
 

soldier321

New Member
Jan 3, 2018
10
2
Currently is up to the player, but you can do something like:
-Open the game folder.
-Go to "/data/_base/grabdatas_.json" and open that file with an application like sublime text.
-Delete all the sexmoves that you don't want.
Each sex move will show as:
{
"uid": "ff_hrt_scissors2",
"inherits": "FINISHER_BASE",
"name": "Scissors2",
"victim": {
"animId": "ff_hrt_scissors2_v"
},
"attackers": [
{
"animId": "ff_hrt_scissors2_a",
"attacks": [
{
"target": "VAGINA",
"with": "VAGINA"
}
]
}
]
},
-Then copy paste the ones you like in that same place changing "inherits" : "FINISHER_BASE" into "inherits" : "PLEASURE_BASE" or "inherits" : "TEASE_BASE" (also add any word to the uid name).
This is so that the copy-pasted penetrating moves become "Pleasure" or "Tease" ones without leaving those categories empty. Or you can change them directly, so that instead of showing in the finisher category they will only show in the pleasure or tease one.
-Save the file.
-Run the game.
*(I ate a chunk of a sentence with the copy paste)


Thanks will try this out!
 

sandsea_urchin

Active Member
May 7, 2019
867
996
Someone can upload CATC V6.61
v6.61 has been public for a while
However, there isn't much to see yet. Battles and overall balance are getting very awkward, to say the least. It also feels like we're losing R18 content every update :unsure: I doubt the updates after that are an epiphany.

It's probably safe to wait until 2022 to check on CatC again :cry: There's still hope, but not short-term anymore.
 
Last edited:

YHL

Newbie
Jun 10, 2017
94
48
v6.61 has been public for a while
However, there isn't much to see yet. Battles and overall balance are getting very awkward, to say the least. It also feels like we're losing R18 content every update :unsure: I doubt the updates after that are an epiphany.

It's probably safe to wait until 2022 to check on CatC again :cry: There's still hope, but not short-term anymore.
Well, updates from v7.0 (so far) have introduced devices and animations associated to them so we objectively gained R18 content.
 

Honest Pirate

Member
Apr 22, 2020
276
476
His Blog is not very activ but as a supporter i can tell you he is working . Next thing we get is new animation and 3 Bikinis.
 

Disco-Inferno

Active Member
May 9, 2017
681
872
Genuinely don't understand how to do grabs with this card system compared to older builds. I have cards that say i can grab but they're always unusable... Are there any instructions for this version of the game or...?
 

enlit3d

Newbie
Jul 9, 2017
89
188
Genuinely don't understand how to do grabs with this card system compared to older builds. I have cards that say i can grab but they're always unusable... Are there any instructions for this version of the game or...?
Its mostly the same, use grab on target and then select a grab-card (the Teases/Pleasures/Finishers). Demo 7.3 turned out to be super buggy because I forgot to put the stripping animation and data into the game, so in demo 7.3 there were many grab-failures where you get instantly popped out or <INVALID> cards. Good to know that at least those measures work tho, and the game doesn't crash.

Get demo 7.31 and the bugs should be fixed.
 

enlit3d

Newbie
Jul 9, 2017
89
188
His Blog is not very activ but as a supporter i can tell you he is working . Next thing we get is new animation and 3 Bikinis.
You are selling the new version quite short :p, there are much more features than just new animation and 3 bikinis. Take a look here:

1618536698017.png

1618536722458.png
 

Disco-Inferno

Active Member
May 9, 2017
681
872
Its mostly the same, use grab on target and then select a grab-card (the Teases/Pleasures/Finishers). Demo 7.3 turned out to be super buggy because I forgot to put the stripping animation and data into the game, so in demo 7.3 there were many grab-failures where you get instantly popped out or <INVALID> cards. Good to know that at least those measures work tho, and the game doesn't crash.

Get demo 7.31 and the bugs should be fixed.
I currently have 7.3 so i guess i'll give 7.31 a go.

The issue i was facing was that whenever a grab card was usable and in range, clicking on the enemy simply wouldn't do anything. The only "grab" i ever got to work was the pink levitating restraint things.
 

YHL

Newbie
Jun 10, 2017
94
48
Male PC and female only dungeons already possible (or even planned?).
You can create your own custom units and dungeons by edition the unitdatas_.json and dungeon_config_.json files. As for male PC, the only solution I see so far is to edit one of the 3 playable characters in unitdatas_.json to be a man. If you want, you can just delete the code for a character and make it inherit Iron Mask and you'll be able to play as him instead of the character you edited. You can even tweak the character further by modifying whatever you like. It might mess up with the customization save though so back up your save first (it's somewhere in AppData).
 
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Schlong50

Member
Dec 11, 2019
424
390
You can create your own custom units and dungeons by edition the unitdatas_.json and dungeon_config_.json files. As for male PC, the only solution I see so far is to edit one of the 3 playable characters in unitdatas_.json to be a man. If you want, you can just delete the code for a character and make it inherit Iron Mask and you'll be able to play as him instead of the character you edited. You can even tweak the character further by modifying whatever you like. It might mess up with the customization save though so back up your save first (it's somewhere in AppData).
Not quite what I meant but really great to know the game supports that mechanical wise even if not officially included via ingame menues/choices. Yet.

Thanks :)
 

YHL

Newbie
Jun 10, 2017
94
48
Not quite what I meant but really great to know the game supports that mechanical wise even if not officially included via ingame menues/choices. Yet.

Thanks :)
No problem! I'm guessing it will certainly be a feature once the game is more fleshed out but, in the meantime, that's how we can do it. In older versions (I think it was before the card system), you had the choice between 6 females, 1 futa and 1 male. They are still in the code with cards and all, and it looks like you can encounter them as mini bosses in the Ring Bust dungeon if I remember well.

So yeah, as you said, not officially included but tinkering is possible if you really want these features.
 

freeko

Member
May 15, 2019
144
143
I think the most relevant thing I want to do is remove all the random devices from the playing field. They do not seem to add anything to the gameplay for me.
 

YHL

Newbie
Jun 10, 2017
94
48
I think the most relevant thing I want to do is remove all the random devices from the playing field. They do not seem to add anything to the gameplay for me.
They are harder to escape and are honestly very useful if you grab a mini boss and put them on a device.
 
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3.60 star(s) 11 Votes