mathiau

Member
Aug 4, 2020
330
231
Thank you for the feedback! I want to avoid commenting on the item balance myself for awhile, because I don't want to contaminate the first impression people have of which items are stronger or weaker. But I'm very interested in hearing people's experiences so that I can take them into account as I work on balancing these items and future items.
Talking about item, it would probably be a good idea to write in Unicorn Lard's description that it gives a "pass time" button, especially considering it's the main reason it's useful in loop 1. You might also want it to signal that chosen still sin when you don't attack but that's less important
 
Jul 14, 2018
122
163
Idk what at I'm doing, when I deploy a forsaken they just seen like a worse demon. How do I use them effectively?
The advantage of a forsaken is that they have unlimited captures. The disadvantage is that they can't fly (different from suppressor/defiler/punisher) or do multiple simultaneous captures (same as suppressor/defiler/punishers).

It also depends quite a bit on the forsaken. When I first got forsaken, they seemed quite worthless. But then when I got my second team of forsaken, the new ones were great, so it was also a bit luck of the roll.

Things to look at:

Damage type strategy. I've had a lot better result with dual type compared to single or triple type.

You want something that helps set up trauma damage for future turns, which means you need at least hate or pleasure, and you want to set up higher circumstance damage, which means you need injury or expose. In my experience, though pleasure if great at building trauma, it ends up working as a nega on circumstance, so the ideal combinations are:

1. Hate/Expo
2. Hate/Injury

The ideal situation would be where the demon capture takes say, 5 turns against first target, whereas the second chosen shows up turn 7 and the third turn 9.

That way you can ambush the first, then surround the first. Then the second shows up and you can capture them. Then start circumstance damage against the first. Then when the third shows up you want to do an attack (slime/threaten/attack) and then surround, or two different attacks and surround(2). Depends on how long the others are going to be surrounded.

In the early game there are instances where the forsaken can give you access to a combined suppressor type attack that you wouldn't otherwise have access to. In the mid game it can give you access to more powerful (and expensive) demons that you wouldn't have access to. In the late game it can give you access to a special kind of punisher types if you've given them that role (I've got a forsaken that can break T4 innocence and confidence at roughly 300% lower than usual, so at 700% instead of 1000%).

There are times where forsaken are worth their cost and times when they're overcosted.
 
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SuperSkippy

Member
Oct 25, 2017
243
124
Idk what at I'm doing, when I deploy a forsaken they just seen like a worse demon. How do I use them effectively?
How to use the Forsaken depends a lot on their Disgrace, which is the stat that determines their cost. High disgrace = low cost. All of this was on the last patch and items may really change this up, I don't know.

Extreme low cost--extremely low damage. Talking 1-3 EE cost. The high number of surround turns you get on these can be used in the first days of a loop to get all Forsaken out early. If they focus on a single damage type they might be able to pay for themselves with a T0 bonus (+2 EE for core circumstance level 2), so try it. I used a PLEA-focused commander here in a loop, that had a rather insane Trauma modifier on it (see below).

Low cost (single digit, I aim for about 4EE)--low damage. So you'll need a damage multiplier to do anything useful with them. An easy damage multiplier is--focusing on a single type of damage, which is worth 1000% (10x). So your little tiny Forsaken need to be trained so that they give massive damage to one circumstance only. For similar EE, they compare very favorably to Demons with a Suppressor equipped for the same cost, since you aren't paying extra for turns or captures. Get them a lot of experience in a single type of damage. It's helpful to keep their Obedience low if that is an option for you. I don't worry too much about whether these have a bonus, but I'm not playing too deep into campaign loops right now--if I were, I'd try to eventually get Distorted Forsaken into these roles for the +50% bonus to Circ damage.

Medium cost--medium damage. These are Forsaken that cost in the 10-35 range (my most recent save used 12). I give these experience in 2 damage types. This is a range where it really is helpful to have a Distorted chosen because you can take advantage of both bonuses. Can be useful when you don't have the upgrades for multiple captures/many turns--often these are cheaper than various 3-capture basic commanders.

High cost--high damage. I'm thinking 35-125 EE cost here. I don't really find much use for Forsaken at this level, though they might be more helpful against the Superior/Animalistic Chosen, I honestly don't know. Does anyone out there use chosen in this range effectively? Can they get Orgies started with some savings over 3-capture long duration basic commanders?

Very High cost--Very High Damage, but that's not really what you care about. 125EE or more. I put these chosen into Positions and summon them only when I have one or (preferably) multiple Chosen ready for one or more T4 breaks. You can get some pretty extreme bonuses here, but since these depend on the minor/major/core of whatever Chosen show up, this may not be an option for you. The damage that these Forsaken do is not really the relevant part of what I use them for.
Just as a for instance:
Significant Innocence, Significant Dignity, Core Morality: Hardworking Publicist
Up to +1000% victim trauma damage as Forsaken
Core Morality, Minor Confidence: Timid Harvester
Up to -40% victim Obedience as Forsaken
One of my R35 saves has someone giving these bonuses out at over 800% for the first and over 30% for the second. Like, that Forsaken is insanely good at making little low-cost Forsaken that can be summoned over and over again in the early part of loops, generating multiple future surrounds, as long as she performs the relevant T4 breaks. I don't have the experience to tell you whether this works out well at say, loop 25 or whatever, but it works pretty well in early loops.

The big thing that you should be focusing on with Forsaken is finding things you can't do with a basic commander and then optimizing the fuck out of them. Like, for example, a 4EE Forsaken can be gotten well before day 12 (they don't require upgrades for multiple captures or duration) and with the right bonuses and and attack types, you can have a Forsaken that breaks, say, everyone's T2 INN, giving you an early rush of EE and breaking you out of the cycle where the game doesn't start until day 12. A 2EE Forsaken can very possibly bring all 3 Chosen to you the first day you send her out, which if you feed the Breeding Pit, can be day 1. See if you can get Forsaken that break the rules in these sorts of ways.
 
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Goldendice

New Member
Mar 11, 2019
3
0
Finished the first loop on campaign mode, but the game is freezing up on
Nagano - Day 51

It is time to choose your next destination.
The continue button kind of just freezes up and doesn't let me press it. If I remove focus from the game for a while, the action bar disappears entirely when I return. I've tried reloading my day 50 save and winning again but it happens every time.

Is there a way to fix this or is my run just completely bugged? Save file attached if that helps (edit: After building my parasite commander, I have Despair kill Moppet, then use taunt to get Despair's resolve to 0)
 
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CSdev

Member
Game Developer
Oct 14, 2020
164
546
Talking about item, it would probably be a good idea to write in Unicorn Lard's description that it gives a "pass time" button, especially considering it's the main reason it's useful in loop 1. You might also want it to signal that chosen still sin when you don't attack but that's less important
Both of those are good points. I'll rewrite its description for the next version.
Finished the first loop on campaign mode, but the game is freezing up on

The continue button kind of just freezes up and doesn't let me press it. If I remove focus from the game for a while, the action bar disappears entirely when I return. I've tried reloading my day 50 save and winning again but it happens every time.

Is there a way to fix this or is my run just completely bugged? Save file attached if that helps (edit: After building my parasite commander, I have Despair kill Moppet, then use taunt to get Despair's resolve to 0)
Thanks for bringing this to my attention. I've just now uploaded R36c to the blog, which should allow you to continue your campaign run without any more issues.
 
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Darin68

Member
Jan 4, 2018
184
54
I downloaded the game, but when I click on the .exe it tells me that the download manager cannot find the source material. what am I doing wrong ?
 
Jul 14, 2018
122
163
does someone have a walktrouht or a guide?
there is a couple of txt files that come with the game that give a lot of good information.

If you're just getting started, don't read forsaken or training guide; those are things you run into after your first campain (50ish days)
 
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MoarDakka123

Active Member
Jul 7, 2020
926
1,230
I'll be going into more detail in my weekly SubscribeStar post, but the short version is that I want to add a bunch more items which can show up during campaign play and I want to further expand the custom sex scene system in preparation for threesomes and group sex in general. Undead Chosen also shouldn't be that far off - my target date for implementing them is the January 30 release. After that, I want to start adding "boss" Chosen.
1669973260739.png
 

KuroSama

Newbie
Mar 1, 2018
56
27
but the short version is that I want to add a bunch more items which can show up during campaign play and I want to further expand the custom sex scene system
Nice, this is what i have been waiting for, currently it feels like you can barely do anything in custom sex scenes, I really want more ways to interact with the girls as the demon lord.
 

Moodest

New Member
Jul 24, 2021
5
12
how to load?? i click the new save button on data nothing appear i click any resemble of new/save then quit and load but the load did not even work so how to load??? using lastest java which is 1.8.0_351
 

Adrian24

Member
May 25, 2017
266
138
There are several picture packs to download. However, they are all anime. I wish someone made a real JAV actresses picture pack.
 

Doctor Shark

Member
Nov 7, 2019
309
645
To be blunt, every update I'm just looking to see if there have been Forsaken QoL improvements before I get back into this. Even as hard as the initial game was to get into, trying to understand Forsaken and their training feels completely impossible.
 

mathiau

Member
Aug 4, 2020
330
231
Once you break a T3 the alignment of the text in the sidebarr that the corruption of the chosen becomes wonky
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I suppose this is because you are using centered alignment for this and not left alignment
 

mathiau

Member
Aug 4, 2020
330
231
During Meet sex-scenes, forsaken will take the "spread legs" action multiple times when you fuck them
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Not really an issue but Unicorn Lard keeps triggering after you won the loop
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Also very minor (and possibly something I'm the only one to consider an issue) but it feels weird to me that most of the entries of Chosens' character profiles are entry entirely are written in the passive voice but the Innocence entry of an hypnotised Chosen can say "the command that you have implemented". Especially considering that in that specific cases the player is referred too as "the Deamon Lord" and not "you" in every other entries.
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Aug 18, 2020
85
10
Heya, is there a way to activate cheats for campaign mode? I think on Release 34 I tried getting cheats in single play but the option didn't show up after the fianl showdown+loss and now I'm a bit worried the feature has been removed?
 

dekeche

Member
Aug 5, 2018
145
59
Is anyone willing to share what angst they tend to have chosen at around day 12? I've gotten an Inferno Pepper on my latest run, and I kind of want some numbers to compare a normal run against getting a free 2 turn surround at the start of every battle.

I suspect that angst will by higher, but I want some hard numbers to confirm that. Going into the day 12 4/2 commander, I had my chosen at 21.8k,82.8k, and 58.1k.
 
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