RebeccaRed

New Member
Dec 2, 2017
4
0
I’m playing on a Mac and the text isn’t aligned like in the screenshots, and the font doesn’t match... It's really hard to follow. Is there anything I can do?

game font.png
 

Mygoodness777

New Member
Sep 20, 2018
10
12
It'll be slow going, but I've added a few pages to the wiki with the basics of trauma, circumstance, vulnerability, and a very brief combat summary. I'm not even close to being an expert on the game so I'm sure there will remain incomplete information on the wiki for a while (especially until someone else helps fill in the blanks or more advanced stuff), but over the coming week or so I plan to get basic frameworks for everything. I'm also hoping to create a sort of 'master guide' that very new players can use to get a handle on the basics of gameplay and how to think ahead a bit.

As a side note, the "Main Page" can't have anything NSFW on it so it links to a Table of Contents which houses links to all the other relevant pages...for ease of access.
 

Celerarity

Member
Apr 23, 2018
212
222
I understand that Disgrace is the equivalent to Dignity, but for a Forsaken.

However, it also comes with negative parts.

Is there a way to reduce Disgrace?
There is one bonus a chosen/forsaken can roll that allows a small decrease when they break a T3 vulnerability, but otherwise as far as I know Disgrace gains are one way.
 

theblasbla

Newbie
Feb 2, 2018
74
51
Anyway, just as a reference, here's a link to their content policy:
"Wikis must not sexualize minors
Content that depicts or portrays minors, real or fictional, in a sexual or fetishized manner, is strictly prohibited. Content includes written content, still or animated images, and other media. Such content is prohibited even if it is otherwise legal in the United States."


Dang, has Miraheze always had these policies or is it a new thing? I remember the Monster Girl Encyclopedia moving there and they have images of the lolis monster girls and descriptions of them doing lewd things. Is that allowed because there's no specified age so they can just say "she's 1000 years old"?
 

Dono1973

Newbie
Sep 25, 2017
72
61
Haven't played in a long time, and finding some of my old methods not really working as well anymore. Does anyone have any tips that can be helpful in the current game. Also got an item to start which they didn't have when I last played. It reduces evil energy by 1 a day but damage from the 4 basic attacks is multiplied by 10, so I'm assuming I should use it from the get go or should I wait until I have a good amount of energy coming in each day.
 
Mar 11, 2021
280
151
well after a little testing it seems that megalomaniac really wants the girl to have every single corruption break except total confidence/dignity, to the point you'll get lower tier breaks during after-battle events.
also the second in command gets their "usurped authority" trait when outside a campaign or single game.
 

Nemo de Nemo

Member
Jul 30, 2020
122
78
Haven't played in a long time, and finding some of my old methods not really working as well anymore. Does anyone have any tips that can be helpful in the current game. Also got an item to start which they didn't have when I last played. It reduces evil energy by 1 a day but damage from the 4 basic attacks is multiplied by 10, so I'm assuming I should use it from the get go or should I wait until I have a good amount of energy coming in each day.
For that item, I would personally use it to jumpstart chosen EE generation (+1 per day generation) then keep it off unless going for a break/breaks, orgies, or when total EE generation is sizable enough where losing 1 ee per day is negligable.
EE is at a premium in the beginning of the loop and is better used for upgrades than on days where you don't achieve any milestones like breaks or orgies.
Been a bit since I last played, but this item is something I like to use and how I remember using it. Its good for giving free surround levels which lowers the skill needed for combat by a fair bit.
 

joemomma7

New Member
Dec 27, 2020
4
2
Hey CSDev, I've enjoyed the new features you've added, but there is something I would like to see added: some sort of flavor-text only toggle for the generic thralls you see in the normal fights wherein you can change whether they are described as female thralls, futanari thralls, a mix of men/women/futas, or any combination thereof.

I like the addition of Male Chosen/magical boys that you added in, but I really don't want to see them get raped or violated by male thralls, but seeing women or futas doing it? That's something that I would much prefer to see, and I can sort of already see it happen by sending a Forsaken after them, but I'd really like to have the option for my generic mobs to just not be men when they're violating the poor boy. And for that matter I would also prefer to see the standard Female Chosen getting lezzed on by female/futa thralls instead if such a toggle was added. So many Magical Girl shows don't feature men to the point that one has to wonder if they even exist in-universe, and I think it would be neat to have such a thing also exist in this game as well.

Speaking of sending a Forsaken after a Male Chosen, in the future, will it be possible for a Forsaken to force a Male Chosen to impregnate her and babytrap him into the dark side that way? And hopefully in a way that can be done outside of and before the final battle for the loop? I read that you were hoping to implement some sort of relationship system that could be exploited in someway outside of the standard battles and I was wondering if you had something like that in mind already? Would you mind expounding on this a bit please?
 

Nobody032

Newbie
Sep 6, 2021
96
27
Haven't played in a long time, and finding some of my old methods not really working as well anymore. Does anyone have any tips that can be helpful in the current game. Also got an item to start which they didn't have when I last played. It reduces evil energy by 1 a day but damage from the 4 basic attacks is multiplied by 10, so I'm assuming I should use it from the get go or should I wait until I have a good amount of energy coming in each day.
Best item, by far, right now is tomorrow's newspaper. It's way too op, you can use all commander upgrades without buying them. By only going for specific upgrades you can save a ton of energy which you can use to deploy a strong commander/Forsaken instead.

Inevitability has limited usage. It's pretty much pointless in early game since you can usually get enough damage for +1 energy generation without it and has limited usage in mid-late game where strong commanders/forsaken are the key for winning. I wouldn't say it's the worst item but it's definitely below average compared to the others in utility.
 

Omicronzeta

Member
Nov 14, 2017
139
74
Best item, by far, right now is tomorrow's newspaper. It's way too op, you can use all commander upgrades without buying them. By only going for specific upgrades you can save a ton of energy which you can use to deploy a strong commander/Forsaken instead.

Inevitability has limited usage. It's pretty much pointless in early game since you can usually get enough damage for +1 energy generation without it and has limited usage in mid-late game where strong commanders/forsaken are the key for winning. I wouldn't say it's the worst item but it's definitely below average compared to the others in utility.
Personally I like Orgasm in a can better, I use it on the first champion to get a day 1 t2 innocents break. the evil energy that break and a couple t1 breaks generates gives me a good jump start on a loop, and that first chosen will generate 2 ee a day as well
 

taggerforce

Newbie
Dec 1, 2018
61
57
I already love the new distortion, always want to build a HATE/PLEA forsaken and the theme is just perfect for this! I guess the next distortion would be complete the opposite of Megalomania, maybe Masochism? Something like 'in contrast of the high and unique position of megalomaniac forsaken, masochist are far more common as corrupted chosens and their power are designed to boost other forsakens effectiveness rather than themself' (maybe increasing training points when training with a masochist or make them a goatscape for enraged forsaken). That would be really interesting, love your works CSDev!
 

SuperSkippy

Member
Oct 25, 2017
243
124
Okay so I requested a Miraheze wiki a few days ago. They got back to me and asked me to re-confirm that the wiki would conform to their Content Policy (they've had problems lately with NSFW wikis breaking the rules). I didn't see anything there that the game would break. I'll post a link to it once it has been created (assuming they were satisfied with my explanation and confirmation that their rules would be followed). I'm not totally sure how their wikis work or who can edit, but I hope others will be able to help me start filling in accurate information.

Anyway, just as a reference, here's a link to their content policy:

Hopefully it all goes smoothly and we can get a wiki up and running for the game. I imagine it will go a long way to helping everyone learn the game and play it better.

EDIT:

WELCOME to your new Corrupted Saviors wiki:

I'll get started on some of the basics...

Also, I'd recommend just avoiding all NSFW images on the site. I think the descriptions will be fine. I specifically told the admins of the site that the purpose of the wiki is for _education_ about the game mechanics so if we want to keep the wiki, it needs to be kept orderly.
I've filled in many of the basics today. Some of the information comes straight from the help files while other pieces come from my own memory, my current save file, and posts I've bookmarked in this thread. I added a couple of pages that seemed necessary.

I've also posted a discussion of Downtime actions at that is mostly taken from my earlier post on the subject. It starts with a basic overview but each section explains more than the last until the formulas are included.

I also felt it necessary to add a page on Achievements, but that's currently very incomplete as I am only posting numbers from my current run through the game and not trying to go back and load a bunch of old save files to see what the numbers might be at every instance. If someone else wants to fill in or confirm anything with a ?? by it feel free.

I've not added anything to Guides yet but will be reposting some of mine from the thread there when I feel like it.
 
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dekeche

Member
Aug 5, 2018
145
59
Been taking a look at the new release - noticed two issues right of the bat. 1st, the new distortion path is not listed in the forsaken guide, so the default bonuses a forsaken has for being that distortion is not listed. 2nd, the new distortion is not listed in the (forsaken->cheat->distortion) section of the cheat menu, so you can't generate a custom forsaken with that distortion.

It looks like this might also be a tricky distortion to manage, since it's relatively easy to trigger on multiple chosen if you haven't fully broken the other vulnerabilities yet. Which can make targeting the specific chosen you want an issue. Did a cheating test game, and had one chosen surrounded, and two chosen that could trigger the distortion. Might be worth adding a caveat that the chosen that you've already selected for the distortion is prioritized. - which is not the case currently, had to surround both of the other chosen to trigger on the one I actually wanted.

There may also be an issue with single-play and Megalomania forsaken - since they effectively "lose" their second in command status while in the main menu, you can't get their unique defiler back (if you train them out of it) unless you start a single play scenario. Not really an issue in campaign, but a bit odd.

Also, for people who are wondering:
Defiler Specialty: Maneuver (none)
Can increase the duration of the current Capture by 2, but only while the target has a Surrounded ally, and this may be repeated multiple times during the Capture

Traits while second-in-command:
Trait: Ambitious Underling
+50% HATE and PLEA damage and special Defiler, but only while occupying Second-in-Command position

Trait: Second-in-Command
No deployment cost for final battle, training plan cannot increase corruption, cannot train without consent

Trait after being replaced (or while in main menu):
Trait: Usurped Authority
Loses Distortion benefits, deals half damage in battle
 
Last edited:

dekeche

Member
Aug 5, 2018
145
59
Just theory crafting here;

Is there any actual reason for the Megalomania distortion to be a one-off distortion? It doesn't seem like there's any particular reason why having one on the team would explicitly prevent other chosen from being distorted in the same way (or even multiple chosen distorting after the same battle). If the main reason is because promising one chosen the second-in-command position during the final battle, then turning around and offering the same position to another is.... thematically an issue, there's another way to solve it; restrict Recruit to once per battle, then have it also deal resolve damage to all Megalomania distortion chosen.

With that change, you could have multiple Megalomaniacs on the same team, while also not causing issues with the final battle. You'd still only have one instant win button, but doing multiple Megalomaniac distortions aren't rendered completely meaningless. It might also make sense to apply some restrictions on when Recruit can be used. Maybe require that the other chosen be surrounded, or have already surrendered? It doesn't really make sense that they'd just abandon the fight turn 1 because you offered them a position on your side.
 

Dono1973

Newbie
Sep 25, 2017
72
61
I have a question about distortion plans. Should I pick the same one for all chosen on the team or different ones for each team member?
 

dekeche

Member
Aug 5, 2018
145
59
I have a question about distortion plans. Should I pick the same one for all chosen on the team or different ones for each team member?
Depends on what you are going for. Distortions are a trade-off. They make the final battle easier, but they are harder to setup. So it's not necessarily advantageous to distort every chosen. Outside of that consideration, if you want to go for multiple distortions it's easier to go for either the same distortion, or a distortion sharing a vulnerability. It's harder to do both rampancy/negotiation or aversion/temptation distortions at the same time. If you are distorting all three, I'd suggest not using those combinations.

Doing all 3 with the same distortion is possible, and you can get unique after-battle text for doing so. As for if you should go down that route? I think Negotiation is the only one that has synergy with distorting multiple chosen, as you can negotiate with multiple chosen for the same day, increasing appeal's effect for all of them at the same time.
 
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