Fenrir1928

New Member
Jul 29, 2018
9
3
hey, so I can't figure out how to change difficulty settings, and campaign won't launch. do you have to complete a single play first to unlock difficulty settings and campaign, or am I missing something.
 

FruitSmoothie

Well-Known Member
Jan 22, 2019
1,678
2,080
I mean, how many of you savescum religiously or use cheats in this game? Have you considered why that's necessary and how that could be improved upon? I know it's just the kind of game this is causing so many problems. If you compare this game to like Era-K, I'd say one of the main differences is that this is a number crunching game and obviously massively snowbally. An extra few points in some damage type could mean an extra surround on a girl that snowballs into a shit ton of extra damage/progress, and you really have no way of knowing if that's going to happen until you try it (At least if it wasn't successful before), unless you want to bust out a calculator every turn and know exactly how everything in this game works.

Era-K could be considered more complicated, flexible, even more difficult on high difficulty settings, but it doesn't require save scumming to be successful in it like this game does. When formulas and various shit isn't explained well in Era-K, it doesn't really matter that much. I have at least 300 hours in it and I still don't know exactly how all the skills work, like when it's better to get a skill that boosts troop stats vs when it's better to get a skill that boosts the Officer's stats, but it doesn't matter. The success of the rest of my playstyle allow me to try various stuff and not fuck myself over. Here it feels like you're penalized for going off script. Hell, even when you know the game well enough you're probably still going to savescum regularly because messing up a day every now and then can fuck you over royally. Originally that stuff didn't bother me for quite a while, but the more I thought about it, the more it started to bug me.

I'm wondering if the game is ever going to be balanced in a way and displayed/explained in a way where savescumming doesn't feel as necessary. Where people can make better educated guesses on the best course of action instead of just trial and erroring no matter how much experience they have with the game. Part of that could involve "Simplifying" things and/or explaining why shit happens/works the way it does in ways that a game like Era-K doesn't need to because it's not a snowbally number crunching game lol. Basically, I don't think this game can pull off the "vagueness" that other text games can pull off because of the type of game it is. You want people to crunch numbers, give them the formulas and explain shit to them so they can crunch numbers. You know, play to this game's strengths. Or you could go the other way with it and turn this into a game where it's okay if shit is vague by giving players a bunch of extra leeway, but that would obviously drop the difficulty.

Right now it feels to me like there's kind of a clash between what the game is and what it's trying to be. That's part of the reason why I find it difficult to give specific critiques/suggestions. It's hard to tell what the dev is trying to do. Like some game mechanics make it seem like they're meant to give the players more flexibility and options, like the skills currently for example. But the massive amount of prerequisites means you end up buying everything anyways, usually in the same order.

Though some of those issues seem like they're being worked on, I'm looking forward to an improved tutorial for sure.
 
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sptkc

Member
Feb 10, 2018
160
109
hey, so I can't figure out how to change difficulty settings, and campaign won't launch. do you have to complete a single play first to unlock difficulty settings and campaign, or am I missing something.
If you played the R31 version there's a bug that prevent the campaign from being played if you use custom chosens. Try to use the R31B from the dev blog ( ) instead. The difficulty option can also be unlocked from the start from the option menu iirc.
 
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BerglorMan94

Member
Apr 10, 2021
179
150
hey, so I can't figure out how to change difficulty settings, and campaign won't launch. do you have to complete a single play first to unlock difficulty settings and campaign, or am I missing something.
Click C in the options menu and you can change the difficulty to Easy which allows cheats to be used.
 

Suzuzu

New Member
Oct 22, 2017
13
7
I'm enjoying this game quite a bit, even if my tendency to leap into a game without looking hampered my progress at the beginning (first single game, day 43 with no significant breaks). Looking forward to what the future will bring from you :)
 
Mar 18, 2019
28
14
Bro, this shit is fucking ridiculously hard. My god man, did you have to turn this game into a nut mashing torture feast to play it? It is so unintuitive I barely know what the fuck I am doing and thats AFTER reading the guide. Distortions paths, sin, trauma last and all the other stuff thrown at my face. I'm not a dumb person when it comes to mechanics but geebus fucking cheezits batman what the hell am I doing?

Tried using pleasure to break girls only to run into the classic "Break her vulnerability". Ok how do I do that? Follow a distortion path. Wtf is a distortion path, look that up. Still don't understand a damn thing.

Ok, I'll use violence, I get to stage two of getting 2+ energy from a girl or two... then the game comes to a screeching halt on where I go from there. I've done... idk maybe like 12 or 13 runs of this game and it just DOESN'T makes sense man. I really like the concept, being a big bad villain and using corruption on nearly invincible magic girls? HELL YEA that sounds awesome. But fuck me in the ass man you've made this an absolute NIGHTMARE to play.
 

NiftyFree

New Member
May 31, 2018
13
4
Amazing game. Finally won on my sixth game of v30, capturing all three Chosen.

Apparently I can now train the three Forsaken between games? Not sure of the effects of that, but it's fun. There's a stamina based daily limitation but maybe no time limit?

Should I start a Campaign now? I'm not sure of the difference between Campaign and Single.

My one suggestion is to add a thin colored border to each Chosen's portrait that matches their red/blue/green speech color.
 

BerglorMan94

Member
Apr 10, 2021
179
150
Amazing game. Finally won on my sixth game of v30, capturing all three Chosen.

Apparently I can now train the three Forsaken between games? Not sure of the effects of that, but it's fun. There's a stamina based daily limitation but maybe no time limit?

Should I start a Campaign now? I'm not sure of the difference between Campaign and Single.

My one suggestion is to add a thin colored border to each Chosen's portrait that matches their red/blue/green speech color.
The main difference between campaign and Single Play is that campaign continues after you beat a team of Chosen. After winning you get to choose a new city to go and attack, which has its own new team of Chosen, as well as some modifiers that make that city harder than the last. Forsaken become a lot more useful when it comes to Campaign as well. Learning how to train them effectively is important, and something Im still trying to get a full grasp on. I would recommend playing around with training the Forsaken you just got from Single Play while cross referencing the guide document about forsaken. That should at least help get the basics down for training. Happy corrupting!
 
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sptkc

Member
Feb 10, 2018
160
109
Is there a cheat to delay or avoid the final battle?
There's no ingame one for that as far as i know, the ingame day changing one is after you beat the final battle and is used for forsaken training and/or skipping days mostly.
 

Rahmos

New Member
May 20, 2019
10
37
Is there a cheat to delay or avoid the final battle?
Cheat Engine should be able to do that. Just scan the day number, go to the next day, scan the new number, repeat until you narrowed down the address, then you can change it freely.
 
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Mar 18, 2019
28
14
How does one increase the effectiveness of Hypnosis and drain etc etc. I haven't quite figured it out yet. Been trying multiple combos and it doesn't seem to work
 

sptkc

Member
Feb 10, 2018
160
109
How does one increase the effectiveness of Hypnosis and drain etc etc. I haven't quite figured it out yet. Been trying multiple combos and it doesn't seem to work
Hypnosis is by capturing other chosen when you already give the target chosen some pleasure damage. Drain is by capturing the target chosen with commander/forsaken. The game tell the requirement after you break T3 iirc, so if you have a save just before then you can check again for the details.
 

DrakeNot

Newbie
Oct 11, 2020
40
29
There is something wrong with training after finishing training for one forsaken the button gets locked and screen becomes blank how do i fix it
 

NilTide

New Member
Aug 7, 2020
11
17
There is something wrong with training after finishing training for one forsaken the button gets locked and screen becomes blank how do i fix it
I've been experiencing the same thing. It's similar to another bug that I reported and that CSDev has said will be fixed with the next build, so the answer may be to just wait for the next version. In case it is different, I've attached a save where I'm experiencing it. Curiously, it doesn't seem to affect ALL forsaken, just some. Training Stalwart will result in the glitch on this save.
 
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Arsministrator

New Member
Sep 5, 2018
5
15
I'm writing this mostly as criticism so I apologize in advance if I come across as rude, that's not my intention.

I've returned to this game 5 times now and while I love the concept I honestly hate the execution, each time I return after some updates I find myself struggling to remember and understand what does what. If I play without rereading the text files and following what it says it becomes a very frustrating experience due to unintuitive this game is, the guides are a must since the tutorial doesn't do a good job of covering the basic gameplay loop. I don't know if it's a good idea to plan a game where you need to have multiple text files open instead of learning the game while you play but it doesn't feel great so far.

I really want to like this game but it needs some serious changes in the base formulas, the amount of stats you need to follow, the multipliers and the conditions for unlocking content such as distortions for it to not be so confusing not just to new but also old players that will have to deal with more variables added with each content update, if this is how complicated and confusing it is in version 0.3 I worry what shape this amalgamation will take once it reaches 1.0.

It also feels weird that even though you're playing as the "demon lord" you have so little content, there are no interactions nor are there scenes with the magical girls as a main character. Yes I know "negotiation" is a thing, that's 1, last I checked the main character/player character shouldn't be the one with the least amount of scenes, I think the thralls get more action with the girls than the demon lord.
 

CSdev

Member
Game Developer
Oct 14, 2020
164
546
I've been experiencing the same thing. It's similar to another bug that I reported and that CSDev has said will be fixed with the next build, so the answer may be to just wait for the next version. In case it is different, I've attached a save where I'm experiencing it. Curiously, it doesn't seem to affect ALL forsaken, just some. Training Stalwart will result in the glitch on this save.
After some investigation, I found that this is the same bug sptkc was running into, and it happens when multiple Chosen are assigned the same internal ID number. I'm not completely certain where this is happening (it might be related to moving save files between versions), but I've added a fix that should stop it from cropping up in future playthroughs. Unfortunately, it won't be able to fix saves that are already bugged.
Are the distortion paths explained in game yet or is it still something you need to know about beforehand and follow a step by step guide for? Last I checked the distortion paths sounded like inputting a cheatcode or something lol. "Do X, avoid A, B, C, orgy for 10 turns without breaking so and so vuln", not really the kind of stuff you'd figure out through normal gameplay alone unless you were stupid lucky. That's the kind of issue I'm often talking about with a lot of the game mechanics. Lemme check the textfile (For version 29, last I played)

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Yeah...those aren't really reasonable for the player the stumble on or figure out on their own. Why doesn't it just allow you to choose to distort a girl a certain way and then give you a list of requirements for that distortion in game? Like starting a questline. Should the distortions really be hidden from the MC like that? That's the "metagaming" issue I'm talking about. You need outside knowledge to play the game. The MC should be involved in shit since the character is the one acting. The MC should be like "I want to distort the girl in this way, so here's what I'm going to do", and give the player a list of requirements, not the other way around. I hope I'm explaining my issue well enough. It's kind of a complicated thing to describe.

It's not like you can't hide some parts of the requirements from players, but I feel like distortions and other things should be incorporated into the actual game more. So it feels like people are playing a game and not following step by step walkthroughs. Maybe it's already planned, so I'll wait until that patch to try them out if so. The implementation is really important to me.
I'm currently working on rewriting the documentation for Distortions. The way they're currently written makes it look pretty esoteric, but the fundamental logic behind Distortions just boils down to two steps.

(1) Pick a T1 Vulnerability. You can't break it, and you can't break the damage types it protects against, but you do need to break everything else.
(2) Do something unique to that Distortion.

I think it's fine for step 2 to be something that just shows up once the conditions are met, because each one is a thematic "feat" related to the Distortion. So the real issue is to express the pattern behind step 1 to the player so that instead of having to remember "Inseminate and Sodomize without using Force Orgasm or Broadcast and also you can't trigger Service," they can just remember "Service protects against PLEA and EXPO, so I need to avoid those."

Previously, I didn't put the pattern in the guide.txt because there were some Distortions missing, and I didn't want players to say "I went to all this trouble to go for the Begging-not-allowed Distortion and nothing happened." But in the coming update, all four will have their Distortions implemented, so maybe I can make it a bit clearer.

I actually did end up accidentally triggering Aversion in my most recent playtest, by the way. It was a late loop against a Superior Chosen with Core Innocence and Core Dignity, so I couldn't get anywhere near 10k PLEA or EXPO even though I was trying to do so. I eventually decided to just break her with a huge Orgy, and I got confused when it made her go catatonic. I must have spent a solid 10 minutes searching for a bug that could put one of the Chosen on the Aversion path until I realized that she had gotten there legitimately. I'm not saying that I expect players to accidentally hit Distortions on a regular basis, but it was pretty amusing to me.
 

Doctor Shark

Member
Nov 7, 2019
310
645
I'm not loving Rampancy on first glance. It's very hard to trigger because you need a 15 turn surround but can't caress so that probably means upgraded commanders to get enough Hate for Inseminate so that you can get Pleasure. Then, once you have it, it's very hands off. You need to Rampage at least once per battle to get EE but since Capture -> Grind or Ambush -> Grind does that it's very simple.

On the other hand, it doesn't generate any Trauma so she'll likely finish her Rampage at 0/3 surround levels. There are ways around this using upgraded commanders or just not Grinding but you also pretty much can't Inseminate or Broadcast (the only two Defiler actions she can use) because those are sure to bump her Hate above her Anti. Overall these kinds of hoops feel within the rules but not within the spirit. Getting enough trauma for T3 breaks was a struggle and involved a lot of that sort of trickery.

Temptation and Aversion being the first two Distortions gave me expectations that Negotiation and Rampancy don't live up to. It's very easy to have three Tempt or three Aversion Chosen and mix and match them since Orgy into Tempt works very well. Negotiation doesn't stack with itself and it works okay with Tempt and Aversion and sometimes it's nice to just take a day. Now we have Rampancy that probably stacks with itself okay if you can get all those 15 turn surrounds somehow but doesn't stack at the Forsaken level, doesn't work at all with Negotiation (Nego wants to skip days, Ramp doesn't), and barely works with Aversion (you have to have Hate lower than Inju/Anti when you start the Orgy or she'll Rampage instead).

My understanding (probably flawed) was that you would be able to mix and match Distortions better. For example, on my current game I have Girl A: Core Morality, prebroken Confidence; Girl B: Core Confidence and Dignity; and Girl C: Core Innocence but prebroken Morality and Dignity. It made sense to me to go Aversion with the first girl, Rampancy with the third, and use the second as a generalist but maybe I'm just not approaching Distortions correctly.
 

Doctor Shark

Member
Nov 7, 2019
310
645
I'm also noticing a bug with Rampancy.
  • I'm using a basic commander with fully upgraded turns and two extra captures. I've already captured A and B and currently I have A in a 10 turn Defiler action and B in a two turn surround.
  • I Capture C, who is my Rampancy girl. Due to using Slaughter and Striptease, she has 100 Hate and Expo and 0 Plea and Anti. She Rampages and her Hate and Expo jump to 9999.
  • Next turn it shows C as being 0 of 3 surround levels but I have a purple capture button again. Instead I use Reality Sealing.
  • On C's turn, there's no descriptive text, just her stats (0 in all traumas, with 9999 Hate and Expo and no Plea or Anti still) and she has a quote.
  • The next turn it says C is Captured for 6 more turns. During those turns I get the same thing with no change in stats and no descriptive text on her turn.
 
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