Day 3: Judgment appears
I have 14 Evil Energy, which I set aside for this day specifically. First, I peek ahead to day 4 to get an idea of what I want to do with these 3 Forsaken (Distortion plans):
Overall corruption progress:
Testament +2 T1 T2 T3 T4
MOR (core) [ ][ ][ ][ ][ ]
INN (min) [X][X][ ][ ]
CON (sig) [ ][ ][ ][ ]
DIG (core) [ ][ ][ ][ ][ ]
Luster +2 T1 T2 T3 T4
MOR (min) [X][X][ ][ ]
INN (core) [ ][ ][ ][ ][ ]
CON (min) [ ][ ][ ][ ]
DIG (min) [ ][ ][ ][ ]
Judgment +2 T1 T2 T3 T4
MOR (sig) [ ][ ][ ][ ]
INN (sig) [ ][ ][ ][ ]
CON (core) [ ][ ][ ][ ][ ]
DIG (sig) [ ][ ][ ][ ]
Testament
Deployment cost: 616 Evil Energy
Earnest Breeder (-37% victim Hostility)
Investigative Hypnotist (+9.3% own PLEA damage per Hypnosis)
Responsible Harvester (+18.6% victim Stamina regeneration)
Demoralizing Publicist (-27% starting Resolve for all Chosen)
Luster
Deployment cost: 218 Evil Energy
Overpowering Breeder (-208% Impregnation Effectiveness required for Impregnation)
Loyal Hypnotist (+39 victim training consent modifier)
Opportunistic Harvester (+7.8% of victim's Drain Effectiveness as EE)
Rising Publicist (-2% own Disgrace per Parasitism)
Judgment
Deployment cost: 406 Evil Energy
Corrupting Breeder (-21.75% victim EE deployment cost)
Instructive Hypnotist (+43.5% victim PLEA damage as Forsaken)
Powerful Harvester (-154% Drain Effectiveness required for Drain)
Underhanded Publicist (-232% Parasitism Effectiveness required for Parasitism)
Naturally, I ignore the EE cost because that can be changed by DIG breaks, which I have control over. My analysis:
Judgment does not have any self-buffs, which makes setting her up to do damage much less attractive and pushes me more towards the idea of setting her in one of the positions where she gives an overall bonus to Forsaken.
Testament has a self-buff to her own PLEA per Hypnosis, which means that putting her in a position where she can do serious damage is highly attractive. I already have an Averted Angel, but that one doesn't have any way of really getting stronger.
Luster has nothing I want that I don't already have on other Forsaken.
So, time to make my choice:
I will convert Judgment through
Rampancy. Even without self buffs, a stacking buff of +150% (all circumstances) and +50% (all circumstances) combined with the ability with Hot Tag to set her cost to whatever I want seems like it may be really good. I can't imagine a situation where this isn't a strong option, and actually a somewhat balanced one as well because it does damage the Motivation of the rest of my Forsaken horde (and there's over a dozen of them at this point) to deploy her. I'm going to aim for 3 damage types, and maybe hope I can pick up Prism (Heavyweight Item) later as its the next Item I really want to try out.
I want to make Testament Averted, but then I remember that she already has a broken T2 INN. So she can be Tempted, Negotiated, or made my Second-in-Command. Analysis:
- Tempted gives her Personal Paradise, which provides a constant fuel top-up for the other Forsaken partners she has. I'm not huge on this as her PLEA self-buff makes me want to put her in a damage-dealing position, and the plan to Tempt Love means I won't be using any of these Forsaken for damage.
- Negotiated is somewhat attractive overall in that I want some Angel Forsaken in this role to provide buffs to Demon Commanders that I use all the time due to Hot Tag, but doesn't result in Testament dealing extra damage. Plus it results in less EE overall, but I don't foresee my EE being a problem this time.
- Megalomaniacal is also not great because I still am going to want to occupy this position with multiple Forsaken in upcoming loops, meaning that her damage will be reduced by 50% and she'll be worthless at that point. But until then, it's the only option that gives another self-stacking buff to PLEA. It's also kind of hard to make Megalomaniac Angels for reasons I mentioned in another post. The 0 cost in final battle means that I'm not going to want to break her DIG at all as that's the only time I would use her.
I decide that Testament can be distorted through Megalomania. Normally I consider this a very temporary position but I can try it out for a few loops and see if it makes any Final Battles easier to do. Also because this position is normally so temporary I usually put the Chosen through an EE-generating Distortion (Tempted or Rampant) first to get MOAR achievement number, but in this case I want her DIG unbroken so both of those are no-go. I want to deal with as few T3 moves as I can manage this fight to 1) keep the number of turns needed for Megalomania very low as I will not be doing any cheating this loop and 2)Angel and Devil T3 moves can actually really fuck up my plans in a big way. I do not plan on using any cheats at all in this loop.
Luster is kind of valueless. If I get enough EE this Loop I will try for Despair on her. Despair has a base cost of 1500 with the pre-breaks that are here, and it'll go up as I get other breaks on other Chosen, 300 per MOR/INN break on Judgment and 150 per same break on the other two. If I manage to get absolutely minimal breakage to accomplish my other goals, that brings the cost up to...
600 (4-2 breaks on Judgment) + 600 (6-2 breaks on Testament) + 1500 = 2700 EE. Fuckkkk that's 18 days of waiting meaning I need to finish by day 8. Wait, no it's actually earlier because if I don't get breaks on Luster I can't get more than 101 EE. That's an extra 300EE which means I need to finish by day 6, and it's day 3 already...
Yeah don't think that's happening. I'll make a play for it though I don't expect it to work. If I don't seem to be getting it I'll try putting Luster either on a Rampancy plan (she can't do Temptation because of pre-broken MOR) or chew through 300% Morale, or just get her to suicide/run away by converting the other 2, whatever it's FINE.
And, with a quick load, I am back at Day 3 with my plan for these Chosen all made up! No gameplay today, perverts!