Java can handle arbitrary precision numbers,I really like the game and played it a lot over the last two days. The interaction between characters are great, the events are great, everything is great ! I just wish java could handle big numbers though... Around day 20, By putting the chosen in orgy for very long durations, I usually reach numbers around 10E that immediatelly makes the game crash. I can't finish the 30 day runs without nerfing my damages
(when looking at the task manager, power usage from java instantly bumps to the max)
Edit : Was Playing on release 11. gonna check if I didn't miss something like a 11b hiding somewhere dark and gloomy, like a blog
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.CSdev
This might be worth considering. Using BigInteger is a bit more unwieldy than using primitives like long or int because you have to do everything through method calls, but you won't have to worry about integer overflows anymore.