Jarman

New Member
Jul 16, 2017
4
2
Have the difficulty options been removed? Why does this game get more obtuse with every update. It's so interesting, but it's possibly one of the worst games to actually play.
 
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Doctor Shark

Member
Nov 7, 2019
319
693
Have the difficulty options been removed? Why does this game get more obtuse with every update. It's so interesting, but it's possibly one of the worst games to actually play.
No, you go to options and press C to enable the difficulty modes just like always.
 
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CSdev

Member
Game Developer
Oct 14, 2020
168
557
Bugfix Release 32b is now up on the blog.
I'm not loving Rampancy on first glance. It's very hard to trigger because you need a 15 turn surround but can't caress so that probably means upgraded commanders to get enough Hate for Inseminate so that you can get Pleasure. Then, once you have it, it's very hands off. You need to Rampage at least once per battle to get EE but since Capture -> Grind or Ambush -> Grind does that it's very simple.

On the other hand, it doesn't generate any Trauma so she'll likely finish her Rampage at 0/3 surround levels. There are ways around this using upgraded commanders or just not Grinding but you also pretty much can't Inseminate or Broadcast (the only two Defiler actions she can use) because those are sure to bump her Hate above her Anti. Overall these kinds of hoops feel within the rules but not within the spirit. Getting enough trauma for T3 breaks was a struggle and involved a lot of that sort of trickery.

Temptation and Aversion being the first two Distortions gave me expectations that Negotiation and Rampancy don't live up to. It's very easy to have three Tempt or three Aversion Chosen and mix and match them since Orgy into Tempt works very well. Negotiation doesn't stack with itself and it works okay with Tempt and Aversion and sometimes it's nice to just take a day. Now we have Rampancy that probably stacks with itself okay if you can get all those 15 turn surrounds somehow but doesn't stack at the Forsaken level, doesn't work at all with Negotiation (Nego wants to skip days, Ramp doesn't), and barely works with Aversion (you have to have Hate lower than Inju/Anti when you start the Orgy or she'll Rampage instead).

My understanding (probably flawed) was that you would be able to mix and match Distortions better. For example, on my current game I have Girl A: Core Morality, prebroken Confidence; Girl B: Core Confidence and Dignity; and Girl C: Core Innocence but prebroken Morality and Dignity. It made sense to me to go Aversion with the first girl, Rampancy with the third, and use the second as a generalist but maybe I'm just not approaching Distortions correctly.
For what it's worth, Rampancy is meant to make things harder on you in exchange for the extra EE it generates. Its main synergy with other Distortion paths is just "Now you have enough energy to buy upgrades and commanders that will let you break the others more easily." I have had a lot of success using Drain commanders to spike their INJU high enough that HATE has a hard time catching up.
I'm also noticing a bug with Rampancy.
  • I'm using a basic commander with fully upgraded turns and two extra captures. I've already captured A and B and currently I have A in a 10 turn Defiler action and B in a two turn surround.
  • I Capture C, who is my Rampancy girl. Due to using Slaughter and Striptease, she has 100 Hate and Expo and 0 Plea and Anti. She Rampages and her Hate and Expo jump to 9999.
  • Next turn it shows C as being 0 of 3 surround levels but I have a purple capture button again. Instead I use Reality Sealing.
  • On C's turn, there's no descriptive text, just her stats (0 in all traumas, with 9999 Hate and Expo and no Plea or Anti still) and she has a quote.
  • The next turn it says C is Captured for 6 more turns. During those turns I get the same thing with no change in stats and no descriptive text on her turn.
Thanks for catching this, it's been fixed in the release mentioned above.
View attachment 1962523

I had this happen with Impregnate+, and shifting is turned off.
This has also been fixed. Paladin doesn't actually have a cock, but the code for the female text variant was bugged.
 

Mage4

New Member
Nov 4, 2017
12
4
CSdev The save file for the corrupted save that was requested in the blogspot website. Campaign, 2nd loop, day 7 or day 8, bait and relationships set, T1 Core broken before T1 minor Chosen appearing, and I think the writing/reading commentary mode was set to reading only.
 

MoarDakka123

Active Member
Jul 7, 2020
926
1,237
Oh, I have a character that I'm damn near certain was set as the twin of another one, but neither one is acknowledging it. Don't suppose this is something I can just fix by opening the save file and changing a value or something? If it is, what would I even open it with? I tried it with WordPad, and while there's a bunch of legible text, there's also a lot that's... not. So I figured it's meant to be used with something else.
 
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Apr 1, 2021
74
46
Cheat Engine should be able to do that. Just scan the day number, go to the next day, scan the new number, repeat until you narrowed down the address, then you can change it freely.
You can do that? For some reason, CE just gives me an error message when I try to open this process. Not exactly sure why.
 

MoarDakka123

Active Member
Jul 7, 2020
926
1,237
It can be pretty rough at the start, for sure. I've pulled it off before but I'm pretty sure I wouldn't be able to do it consistently as it kinda felt like a fluke toward the end. I guess there are some minor ways that RNG can screw you, like the girls having minimally overlapping vulnerabilities thus making it trickier to make full use of your commanders in every fight, but largely it seems to be up to the player's understanding of the mechanics, which I really appreciate.

That said, some of the numbers shown in the game just make my eyes glaze over and I only have a vague understanding what it's telling me, so it's not like you need to master the system entirely to win.

TL;DR
You can do it!
 

Aizion

Newbie
Jul 26, 2019
30
8
Is there any plan to improve the portraits? I checked the portrait files and saw a lot of folders, many of which contain nothing.
I've gone to the Dev website and downloaded Kalloi Lite and Full, which didn't describe what is different between them. I would like a description of what are Kalloi and you know, a general summary of it, cause it is hard to tell what Lite and Full changed besides the file size, and what they are supposed to do besides changing the portraits. What kind of a theme or aesthetic is Kalloi aiming for? You know, that kind of summary

I am also slightly disappointed it isn't anime since it is taking place in Japan but I do like the simplicity compared to the Anime portraits. The only downside is that the face looks a bit too generic, and the only defining features is how different their hair can look, an inconsequential complaint since it is text-based.

The reason I am commenting this is because I've played through the game and read through the narrative of what the magical girls are doing whenever they are committing sins, doing normal highschool girl stuff, and ever since I've found out that the portrait folders contain Forsaken, Civilian and Superior, whatever Superior is supposed to mean. I can't help but feel underwhelmed by the lack of portraits; knowing that there's supposed to be much more than just having a Chosen portrait.

I've got plenty of other nitpicks but I'll hold them off and give it a couple of years, see if this game will get more popular and gain visual aids like backgrounds, Gifs. Perhaps even a CG of all vulnerability breaks in the future

Now that's out of the way. Is there any other portrait packs beside the Kalloi one? Did I miss any other portrait packs?
 
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Rahmos

New Member
May 20, 2019
10
37
You can do that? For some reason, CE just gives me an error message when I try to open this process. Not exactly sure why.
Just tested it on version 32b, and it still works. Attaching Cheat Engine to javaw.exe worked just fine with no error message. Check and see if your Cheat Engine is updated. Barring that, the in-game cheat menu allows you to switch to any day you'd like. The option to change day doesn't show up until you've encountered all 3 Chosens in your city though.
1659860040754.png
1659860057032.png
 
Apr 24, 2020
11
3
Same, played this game for probably 20 hrs now. I can only get through with cheats if I get lucky, or I follow a guide. It seems like a game where only certain combos work, wish it let you do what you want with more effective combos instead
 

BerglorMan94

Member
Apr 10, 2021
179
150
Is there any plan to improve the portraits? I checked the portrait files and saw a lot of folders, many of which contain nothing.
I've gone to the Dev website and downloaded Kalloi Lite and Full, which didn't describe what is different between them. I would like a description of what are Kalloi and you know, a general summary of it, cause it is hard to tell what Lite and Full changed besides the file size, and what they are supposed to do besides changing the portraits. What kind of a theme or aesthetic is Kalloi aiming for? You know, that kind of summary

I am also slightly disappointed it isn't anime since it is taking place in Japan but I do like the simplicity compared to the Anime portraits. The only downside is that the face looks a bit too generic, and the only defining features is how different their hair can look, an inconsequential complaint since it is text-based.

The reason I am commenting this is because I've played through the game and read through the narrative of what the magical girls are doing whenever they are committing sins, doing normal highschool girl stuff, and ever since I've found out that the portrait folders contain Forsaken, Civilian and Superior, whatever Superior is supposed to mean. I can't help but feel underwhelmed by the lack of portraits; knowing that there's supposed to be much more than just having a Chosen portrait.

I've got plenty of other nitpicks but I'll hold them off and give it a couple of years, see if this game will get more popular and gain visual aids like backgrounds, Gifs. Perhaps even a CG of all vulnerability breaks in the future

Now that's out of the way. Is there any other portrait packs beside the Kalloi one? Did I miss any other portrait packs?
To my knowledge, the Portrait system was implemented so people can use their own pictures for their favorite Chosen/Forsaken or to download fan made portrait packs such as Kalloi's. I don't think CSDev has any plans on expanding the system or adding in other visual elements, or at the very least its not on their current production plan. As for Kalloi's direction with their pack and the difference between full and lite... I don't really use the portrait system so my information might be a bit off. To the best of my knowledge, Kalloi's idea for their pack is to give every Chosen name multiple portraits that go with the personality behind the name they're given. This means they make a Portrait for the Chosen, Civilian, Forsaken, Superior, and I think they even have some Superior Forsaken portraits as well. Each Portrait is used for different Vignettes, and each one has different emotions attached to different actions done to them and so on and so forth.

I believe the initial inspiration for the designs are classic Magical Girl anime and the designs are very cute and soft because of it (at least the ones I've seen). As for the difference between Lite and Full... I think its just the amount it's completed? I think Lite is an old partial portrait pack and the Full is what it says it is.

As for other Portrait Packs... I remember seeing some many months ago on this forum so you might have some success searching for "Portrait Pack" here, but they probably won't function correctly at this point because of a rework in how the Portrait system works a few months back.

I hope this was helpful!
 
Apr 1, 2021
74
46
Just tested it on version 32b, and it still works. Attaching Cheat Engine to javaw.exe worked just fine with no error message. Check and see if your Cheat Engine is updated. Barring that, the in-game cheat menu allows you to switch to any day you'd like. The option to change day doesn't show up until you've encountered all 3 Chosens in your city though.
View attachment 1970012
View attachment 1970014
I have the Mac version so I was able to get it to work by temporarily turning off SIP. However, none of the values make any sense to me as I've never tried CE on a Java engine before. I was hoping to be able to edit some Foresaken values to eliminate some of the grind involved with training them but I can't find any of them. Any advice?
 

Rahmos

New Member
May 20, 2019
10
37
I have the Mac version so I was able to get it to work by temporarily turning off SIP. However, none of the values make any sense to me as I've never tried CE on a Java engine before. I was hoping to be able to edit some Foresaken values to eliminate some of the grind involved with training them but I can't find any of them. Any advice?
As far as I've tested, you can find most values in the game with as 4 Bytes, so they're easy to work with. One quirk with the game though is that an address for a value can change sporadically even when you're not doing anything. Specifically for Forsakens, I haven't figured out how to modify Stamina and Motivation, but they're easy enough to refill if you have a spare Forsaken that can perform a Grand Concert on demand. That does cost a day but you can just cheat that day back anyway. All corruption parameters (Hostility, Deviancy, etc.), and Expertise are 4 Bytes values. Corruption parameters are displayed as percentage, but they're all whole numbers, i.e. 76% = 76, not 76.0. Expertise is a bit tricky since the UI only display up the to hundreds digit, but the exact value goes down to the unit digit, ie 12,345 is displayed as 12.3k. Not that big of a deal since you can do a search like value "bigger than 12,300" then "smaller than 12,400" then perform a training action for that expertise, and do another similar search to narrow it down.

Edit: Corruption parameters cap out at 100%, and as of now there's no way to decrease them, so don't set them to 100% unless you're sure that you don't need to change them later. Bonus, every single stat in battle is 4 Bytes, so you can manipulate them however you want. Examples include:
  • Freezing Evacuation and Extermination to drag it out
  • Setting capture duration to something ludicrous like 9999 turns (only applies to thrall capture, Commander/Forsaken capture doesn't work the same for some reason)
  • Changing trauma and circumstances to hit those distortion goals
  • Modifying resolve during the final battle to beat fresh, uncorrupted Chosens
Edit 2: Tried something stupid to find Stamina and Motivation address. Turns out, they're also stored as 4 Bytes values, and not Float or Double. If the UI displays 34.5%, the value is 345. Can't believe that actually works. At least I can keep that in mind for later.
 
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