Ask for help learning the game if you cant figure it out rather than just ranting, there are plenty of people in this thread more than happy to help others learn the game. For example, have three guides I've already written to help people learn the game that can help you get by without Tomorrow's Newspaper, or any item for that matter.After playing this game for two days, I have added another category to categorize games by how open and intelligible they are
Sandbox > Theme park > open world > standard > puzzle > linear > combination code > lock and key > neuroreceptor precision > whatever the fuck this is
For the love of god let our asses loop back to the start with our upgrades or have an accelerated start. The amount of absolute moon logic and nonsensical fuck overs puts the most poorly programmed puzzle game to shame because if you take three days to figure something out it's over and it's back to slowly grinding EE again.
Want a pro tip? Click campaign. Click items. Swap for todays newspaper. Congrats, that's worth like, 400 EE. Game is now playable.
General early game guide
Basic mechanics/stats/modifier guide
Very basic loop 1 item pick comparison
While Tomorrow's Newspaper is undoubtably the best item by a long shot, it is not necessary to make the game "playable", nor is this game running on nonsensical moon logic once you learn how the stats and modifiers work.