MoneyMan181

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Sep 6, 2019
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It's the reason they've gotten the variety and amount of content they have,
Lol. Lmao even.
We're just drowning in variety over here with all these horse-cock girls, voyeurism, generic dom/sub shit, and... that's it?
zuko.gif

How about they just fucking delete characters if people abandon them for (x) time without sex? That way you don't completely fuck over the character's writing and the game doesn't seem like a half-baked mess such as TiTS and the first game.

Either that or they just reject every character unless they're already done(not sure why this isn't the case already). Relying on complete internet strangers to write for a game thats only value is it's wank potential is just asking for shitty work ethics. Perhaps more people would stick with it if these games had actual meaningful content, and thus actually had a passion for it beyond cooming their brains out.
 

Skandranon

Well-Known Member
Nov 28, 2016
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CoC started out with fen as the one and only writer, and developer. it exists because fen wrote it, and it was relatively good. Crowdsourcing was added after the fact, it was not the reason for the game's creation. crowdsourcing made it worse and then finally killed it.
Not at all. The game when Fenoxo alone worked on was smaller, slower, and way worse. Updates were way slower and less substantial, and there was very little variety. The actual scenes were also way worse, as Fenoxo got better at writing as he went, and you could really tell when he wrote something he wasn't interested in - the scenes were a lot more lifeless compared to the stuff he was into.

Accepting submissions greatly increased the pace and scope of the game. The problem was simply that it was his first game and he never intended it to become as big or popular as it did. The code was creaky, he hadn't set up any stipulations for abandoned characters, there was barely a plot to move forward, and every update was basically just a new camp waifu character with no purpose.

What "killed" CoC was Fenoxo got better at making games and wanted to start fresh.


CoC2 is an unrelated game by unrelated devs which just recycles the name from the first game in order to draw in customers. It exists because there was a name to be milked, not because of crowdsourcing.
These games wouldn't be possible to make without crowdsourcing or more accurately, wouldnt be succesful enough to warrant 3(.5) games. There's been discussion around here before about possible competitors to these games like Liliths Throne, and they all just put out too little content too slowly..

And while it was designed with crowdsourcing in mind from the beginning, you can't really attribute its very existence to crowdsourcing. and many of the problems in the game actually stem from crowdsourcing.
I attribute its existence to the fact that there was a proven model to take advantage of. Some game would exist with or without CoC's name.

TiTs exists, and it isn't trading off CoCs name...but it does use the crowdfunding model. When the next game comes out, it's not gonna be another CoC sequel, but it will, once again, use a similar model to produce content. Because that's the primary ingredient in the success of these games.
 
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Skandranon

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Nov 28, 2016
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Lol. Lmao even.
We're just drowning in variety over here with all these horse-cock girls, voyeurism, generic dom/sub shit, and... that's it?
I don't know if you're playing the rest of the games on this site, but...yeah. CoC2's amount of variety compared to 99.9% of the games on here is enormous. Heck, even the amount of male content it has is far greater than most games that aren't exclusively focused on that kind of content. Most games focus on a very small amount of fetishes, a large number of 3d games only have one or two body types, the vast majority of games let you romance a single gender, almost all of them only let you be a single gender, etc.

CoC2 probably has more fetishes and genders and sex acts possible just in Hawkethorne than most other porn games feature period.
 

mrttao

Forum Fanatic
Jun 11, 2021
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I don't know if you're playing the rest of the games on this site, but...yeah. CoC2's amount of variety compared to 99.9% of the games on here is enormous. Heck, even the amount of male content it has is far greater than most games that aren't exclusively focused on that kind of content. Most games focus on a very small amount of fetishes, a large number of 3d games only have one or two body types, the vast majority of games let you romance a single gender, almost all of them only let you be a single gender, etc.

CoC2 probably has more fetishes and genders and sex acts possible just in Hawkethorne than most other porn games feature period.
Most games have token fetishes with 1 or a few scenes of a particular fetish. CoC is the same.
CoC has all the tags, but there are barely any scenes for most of them.
 

MoneyMan181

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Sep 6, 2019
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I don't know if you're playing the rest of the games on this site, but...yeah. CoC2's amount of variety compared to 99.9% of the games on here is enormous. Heck, even the amount of male content it has is far greater than most games that aren't exclusively focused on that kind of content. Most games focus on a very small amount of fetishes, a large number of 3d games only have one or two body types, the vast majority of games let you romance a single gender, almost all of them only let you be a single gender, etc.

CoC2 probably has more fetishes and genders and sex acts possible just in Hawkethorne than most other porn games feature period.
Enormous is a bit of a stretch to say the least. Like I said earlier, they've got about 3 fetishes covered(4 if you count male) and that's about it. That's not really any more than a game that has sub/dom paths and optional NTR, which is a decent chunk on its own. There might be variety in the characters(and that's simply because they make so many), but the actual wank material itself? Lacking to say the least, especially when you consider how many different writers there are for the game. Body type and gender don't really mean anything to me, since that's not what I focus on when playing these games.
 

Gar1

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Nov 5, 2017
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it sounds like you're dismissing about 95% of the content lmao, soooo why even play the game at that point?
I am, and I'm not playing it anymore.
For some time now I've basically just been checking in occasionally, waiting for wsans Brienne marriage stuff to finally come out. I'm just hoping he won't fuck it up or worse, get bored halfway through writing again like last time he wrote her family.
 

Skandranon

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Nov 28, 2016
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Enormous is a bit of a stretch to say the least. Like I said earlier, they've got about 3 fetishes covered(4 if you count male) and that's about it. That's not really any more than a game that has sub/dom paths and optional NTR, which is a decent chunk on its own. There might be variety in the characters(and that's simply because they make so many), but the actual wank material itself? Lacking to say the least, especially when you consider how many different writers there are for the game. Body type and gender don't really mean anything to me, since that's not what I focus on when playing these games.
Well, for one, while body type and gender might not matter for you, they are a huge deal for...well, most people. As I said, even the relatively small amount of male content in this gameis >>>almost any game that isn't exclusively focused on gay content. Heck, same with the lesbian content, this game has more lesbian content than most stuff that isn't exclusively lesbian content.

And I've said this before but...I think you (and other people) have been so desensitized by freaky shit you forget how freaky this game gets.

Lots of preg content, more than a few lactating characters, milking, lots of cumplay, bukkake, cumflation and all that jazz.
Over sized/hyper sized sexual attributes. Furries and monstergirls of a variety of different types. Muscle girls, big curvy mommies, traps and twinks. A bunch of scenes that take double dicks into account, if you have 'em.
Hell, even some fairly basic fetish like anal has a significant amount more content in this game than most games.

And this is just the primary stuff, that gets repeated a lot. There's also more than one scene with ovipositors, egging and anal pregnancy, tentacles...someone coming with fresh eyes from one of the 10 million games on here which mostly consist of getting blowjobs from your "landlady" would probably see this game in a pretty different light.
 

Evizzy89

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Aug 1, 2021
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Well, for one, while body type and gender might not matter for you, they are a huge deal for...well, most people. As I said, even the relatively small amount of male content in this gameis >>>almost any game that isn't exclusively focused on gay content. Heck, same with the lesbian content, this game has more lesbian content than most stuff that isn't exclusively lesbian content.

And I've said this before but...I think you (and other people) have been so desensitized by freaky shit you forget how freaky this game gets.

Lots of preg content, more than a few lactating characters, milking, lots of cumplay, bukkake, cumflation and all that jazz.
Over sized/hyper sized sexual attributes. Furries and monstergirls of a variety of different types. Muscle girls, big curvy mommies, traps and twinks. A bunch of scenes that take double dicks into account, if you have 'em.
Hell, even some fairly basic fetish like anal has a significant amount more content in this game than most games.

And this is just the primary stuff, that gets repeated a lot. There's also more than one scene with ovipositors, egging and anal pregnancy, tentacles...someone coming with fresh eyes from one of the 10 million games on here which mostly consist of getting blowjobs from your "landlady" would probably see this game in a pretty different light.
maybe we are a little desensitized, but I also personally think this game as very minimal content when it comes to fetishes
and if you count 'wankable' or well written content well then I would find that this game is pretty dull and empty IMO

theres generally only 3 characters I actually enjoy in this game
so it may be just me

dont get me wrong if I ever want to wank to gettin ass fucked by horse cock this game is probably my 4th go-to game

but as for the content you just listed, I could get better and custom content just by talking dirty to an AI chatbot about those things, and I have <_<

I am degenerate
(o,o))))))))))))))))~
^^^^^^^^^^^
Caterpillar!
 

Mandoto

Member
Mar 23, 2021
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A big part of what got me interested in these games is how scenes would take your characters physiology into account, and while that was done fairly well and often in the beginning CoC2, the amount of scenes that actually take significant aspects of your characters has diminished to almost nothing. I feel like every character or scene that I would be interested in at this point (male pc x female) is just a bland rewrite, I'm still holding out hope for brihaus but I'm not expecting much at this point. Maybe I'm just too vanilla for this game now.

And while this game contains far more fetishes and bizzare shit than the average game on this site, you have to take the setting and universe into account. Most popular games here are based in modern reality. This game is pure outlandish fantasy like coc1, and I can almost guarantee we'll never see characters with content like Scylla or Vala.
 

acusrola

Member
May 30, 2020
262
664
She wasn't supposed to have content.

One of the things they said up front actually was that they didn't want shopkeepers to have sex content.

Of course, Balak is supposed to be giving Nelia scenes anyway, but who knows when.

But in any case, I still don't think you can call a character abandoned who's been involved in several quests since her inception. She's actually gotten like 3 or 4 updates as part of someone else's.
Another one of their weird rules. Shopkeepers can't have sex scenes but asexual characters can have them. It's been explained to me last time that Sav & Co. wanted to discourage sexable shopkeepers because they would rather have content directed somewhere else, but the rule still feels limiting.
Splitting hairs here, but the rule actually is that shopkeepers don't have to have mandatory sex scenes. If one wants to write a shopkeep they can write sex scenes, but it isn't necessary.

There are plenty of shopkeeps who the pc can bang; cat girl, and stylists in Hawkthorne; the roaming stone succubus and her troupe; a lot of people in Khorminos, marefolk village has the cow lady.
 

destroyerofassholes

Well-Known Member
Oct 23, 2019
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Not at all. The game when Fenoxo alone worked on was smaller, slower, and way worse. Updates were way slower and less substantial, and there was very little variety. The actual scenes were also way worse, as Fenoxo got better at writing as he went, and you could really tell when he wrote something he wasn't interested in - the scenes were a lot more lifeless compared to the stuff he was into.

Accepting submissions greatly increased the pace and scope of the game. The problem was simply that it was his first game and he never intended it to become as big or popular as it did. The code was creaky, he hadn't set up any stipulations for abandoned characters, there was barely a plot to move forward, and every update was basically just a new camp waifu character with no purpose.

What "killed" CoC was Fenoxo got better at making games and wanted to start fresh.




These games wouldn't be possible to make without crowdsourcing or more accurately, wouldnt be succesful enough to warrant 3(.5) games. There's been discussion around here before about possible competitors to these games like Liliths Throne, and they all just put out too little content too slowly..



I attribute its existence to the fact that there was a proven model to take advantage of. Some game would exist with or without CoC's name.

TiTs exists, and it isn't trading off CoCs name...but it does use the crowdfunding model. When the next game comes out, it's not gonna be another CoC sequel, but it will, once again, use a similar model to produce content. Because that's the primary ingredient in the success of these games.
I agree with everything you said except that Fen got better and wantd to start afresh. Tits was a clusterfuck. It still is, but not code wise. The plot is still barely moving forward and hasnt done so for years on end.
CoC2 is many times better organized than Tits could ever hope to be.
 
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Walk Cycle

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Dec 18, 2018
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I agree with everything you said except that Fen got better and wantd to start afresh. Tits was a clusterfuck. It still is, but not code wise. The plot is still barely moving forward and hasnt done so for years on end.
CoC2 is many times better organized than Tits could ever hope to be.
What? TiTS is incredibly unstable nowadays. Gedan and lowercase_donkey has been fighting a veritable Hydra of bugs. And because of that content has been scarce lately (sans the Dhaal dungeon). But you know what? I still prefer the clusterfuck that is TiTS than CoC2 anyday. Every planet has something that can entertain me, but in CoC2 it feels more like I'm slogging along to get to the content I like. And sometimes when I do reach content that I think I like I often end up disappointed in it (The Siorcs for example).
 

Wrynn13

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Apr 11, 2018
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What? TiTS is incredibly unstable nowadays. Gedan and lowercase_donkey has been fighting a veritable Hydra of bugs. And because of that content has been scarce lately (sans the Dhaal dungeon). But you know what? I still prefer the clusterfuck that is TiTS than CoC2 anyday. Every planet has something that can entertain me, but in CoC2 it feels more like I'm slogging along to get to the content I like. And sometimes when I do reach content that I think I like I often end up disappointed in it (The Siorcs for example).
Not to mention player transformations actually matter, and some of the characters (Sera for example) are worlds better than anything in CoC2.
 

smithsmithsmith

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Aug 16, 2018
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These games wouldn't be possible to make without crowdsourcing or more accurately, wouldnt be succesful enough to warrant 3(.5) games. There's been discussion around here before about possible competitors to these games like Liliths Throne, and they all just put out too little content too slowly..
Pretty much the only game I know of with comparable levels of content is Flexible Survival (also uses crowdsourcing) but it's a hard sell. It's a very clunky and unintuitive game (probably too furry for most people here too) but it has a vast amount of content in many flavours.
 

ara1111

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Apr 6, 2019
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The biggest difference between this and something like degrees of lewdity and liliths throne is the approach to writing characters who fuck you, rather than just giving a framework to be fucked. They have '1 size fits all' sex where if you've had sex once you've more or less experienced the entire game.
Even with CoC one which had mostly very short, simple and static sex scenes (an average CoC scene is like 2-3 paragraphs long, TiTs or CoC2 go on for pages) , even the random npc's had personality that's not taken from a pool of presets, just a dick 100% of the time because that's the point of the game or tied to a stat you can casually change 5 mins into the game after grabbing 1 succ/incubus and selling them then crafting a 'you are submissive' potion.
I think the closest in terms of content would be Tales of Androgony or that one game where you get bought by some submissive slave raising corporate society I forget the name of.
But those are both hard sub games so while they may have a decent amount of a lot of content, if your idea of fun isn't 'thanking my futa mommy for fucking my mouth for 5 hours and magically getting off on it', they're still lacking.
Same goes for degrees of lewdity and trapquest which are in the same 'explore a map and fuck/get fucked' sphere.
Most games like this lean hard sub.

Also speaking of sub content, Klemaia can fuck 4 people at once for an entire night without stopping. Why can't we fuck that good? We tap out after cumming like one time per person, maybe 2. We can in basically every other game in this series. CoC2 mc is weak.
 

destroyerofassholes

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Oct 23, 2019
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What? TiTS is incredibly unstable nowadays. Gedan and lowercase_donkey has been fighting a veritable Hydra of bugs. And because of that content has been scarce lately (sans the Dhaal dungeon). But you know what? I still prefer the clusterfuck that is TiTS than CoC2 anyday. Every planet has something that can entertain me, but in CoC2 it feels more like I'm slogging along to get to the content I like. And sometimes when I do reach content that I think I like I often end up disappointed in it (The Siorcs for example).
Thought the entire point of the revamp was to just untangle the mess but I guess that's on me for actually believing Fen. It's normal to go through a plethora of bugs after a massive revamp like that though.

TiTs may have varied content, but the quality is incredibly inconsistent, far more than CoC, and so much of it is just so shit. So much forgettable, one dimensional hypersexed encounters and side characters.
 

Skandranon

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Nov 28, 2016
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I agree with everything you said except that Fen got better and wantd to start afresh. Tits was a clusterfuck. It still is, but not code wise. The plot is still barely moving forward and hasnt done so for years on end.
CoC2 is many times better organized than Tits could ever hope to be.
TiTs definitely has its own set of problems, but they are imo the opposite of CoC's. TiTs was way too ambitious.

The initial plan was for 20 probe planets, and alternate options for some planets, fleets of ships with space combat, factions you'd gain and lose favor with, and all kinds of madness. 8 years in they had...5. Took them all of that to get in the scaled down ship combat they eventually ended up with also.

A large portion of CoC2's design and the rules they laid out in the beginning are a direct reflection of TiTs (and CoC1's) issues and failings, just like a lot of TiTs at the beginning was a clear response to issues in CoC1. CoC2 has a clear plan and outline that they've stuck to (mostly) and a way more manageable scale.

Heck, I wouldn't be surprised if CoC2 ends up finishing before TiTs does.
 

throbzombie

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Oct 15, 2020
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TiTs definitely has its own set of problems, but they are imo the opposite of CoC's. TiTs was way too ambitious.

The initial plan was for 20 probe planets, and alternate options for some planets, fleets of ships with space combat, factions you'd gain and lose favor with, and all kinds of madness. 8 years in they had...5. Took them all of that to get in the scaled down ship combat they eventually ended up with also.

A large portion of CoC2's design and the rules they laid out in the beginning are a direct reflection of TiTs (and CoC1's) issues and failings, just like a lot of TiTs at the beginning was a clear response to issues in CoC1. CoC2 has a clear plan and outline that they've stuck to (mostly) and a way more manageable scale.

Heck, I wouldn't be surprised if CoC2 ends up finishing before TiTs does.
Things really start to line up when you recall that Savin is currently DMing a 3+ year, 160+ session DnD campaign that features at least one character from CoC2. We're all just the marionettes dancing on Savin's railroady strings.
 
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