I'd like to make it clear, because this may have caused confusion, when I say a character is monogamous I don't mean the relationship as a whole. Brienne for example is monogamous, while the PC isn't. Their relationship is not monogamous. Even if the PC allows Brienne to be open, doesn't mean Brienne isn't monogamous. I'm going to switch to champ/player centric to not be as confusing.
I think you're misunderstanding something here: I'm not talking about sharing content, I'm talking about the nature and expectations of the relationships themselves.
Every relationship and every character in this game is an open relationship, including Kiyoko and Brienne and all the Champ-centric characters. They don't expect your character to be exclusive to them, and your character also does not have any expectations of exclusivity from them. The fact that said characters only bang your champ is simply from lack of interest, not from the restrictions of the relationship itself. You have a conversation with both Kiyoko and Brienne about this exact thing.
That's what I mean, and that's what's been the same in all three games. No jealousy, and no in universe expectation of monogamy either way in the relationship, even if monogamy is enforced on the writer's side.
Champ-centric characters forgo their privilege for other partners, which is their choice. There's nothing wrong with not being into them because of that, people have different fetishes, but I find it incorrect to consider it to be pathologically worse than someone who pursues multiple partners. They have different requirements and expectations from a relationship than the PC, and they feel the PC fulfills what they require.
While the PC doesn't require champ-centric characters to be monogamous, they are effectively. Their characterization determines that they don't wish to pursue that. Characterization is static unless their is a specific character arc. Generally, switching a character from champ-centric to not would involve corruption content in CoC1 (Amily, JoJo), although corruption has been changed in CoC2 to mean they just might become more champ-centric.
CoC1 had jealousy. Marble/Amily, Amily/Urta. Generally, pure characters were less open about sex, although that changed as the game progressed.
I don't think that's what those polls say...at all. Just that group sex isn't very high on the fetish list, not that they prefer monogamous relationships. It's a couple of leaps to extrapolate that.
Here are all the polls.
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Patreons generally don't care for group sex or threesomes, bad ends, post-combat scenes, or male NPC sex partners. They do like pregnancy, corruption, monstergirls, futanari, transformations, and female NPC sex partners. They also do not like post-combat scenes that feature their companions.
So there seems to be a general lack of interest in multiple partner sex scenes or even voyuer/cucking (post combat are the most likely to be those type), so I don't think its a "couple of leaps" to extrapolate that they prefer PC on NPC focused content. Maybe they don't mind the fact that in the background NPC x NPC content canonically exists. They don't seem to be interested in looking at the PC x NPC x NPC sex scenes in a porn game.
When it comes to companion preferences, it could be that pregnancy is the deciding factor. It is possible patrons prefer pregnancy characters that also have NPC x NPC content.
Unfortunately, they didn't put options in the polls that could narrow down the information further.
If pregnancy is the primary deciding factor, it does mean that Cait should be able to take the first place spot if Savin implemented pregnancy content.
I don't think its fair to say its a couple leaps to extrapolate that. The only leap required, and some would argue its not a leap, is that pregnancy is correlated with player centric.
Not really. I can buy basically an open relationship. A relationship that's only open one way is a much harder sell.
A much harder sell that a person would be okay with not pursing other partners but being okay with their partner doing so? Characters can have different libidos, emotional requirements, and social requirements. Is it a harder sell for a character to have a low sex drive and social drive, even one on one? Enough so that only a single partner is enough to fulfill those needs?
Let's consider made up characters Mike, Cassy, and Jeff. Mike is has multiple relationships with other people, including Cassy, but not Jeff. Cassy is in a relationship only with Mike and Jeff. Jeff is only in a relationship with Cassy.
Cassy has 2 relationships.
Jeff has 1.
Mike has 3 or more.
Jeff is happy with his relationship with Cassy. He doesn't need a lot of intimate interaction, and can get most of the rest of his social interaction from his friends.
Cassy doesn't really want any additional partners in the same way.
Is Cassy taking advantage of Jeff, who has less partners?
Is Mike taking advantage of Cassy, who has less partners?
If Cassy didn't exist in the relationship, and it was Mike to Jeff, would Mike be taking advantage of Jeff.
We are assuming in this case jealousy is not a concern.
If no, then why would Brienne be creepy for choosing to be champ centric?
If yes, then a polyamorous or open relationship must always be perfectly balanced, otherwise someone is taking advantage of someone else, with potentially the greater imbalance being more taking advantage of?
I don't want you to think I'm saying you shouldn't feel about Brienne how you do. I'm really just curious about what makes the difference between an effective harem (where the enforcement isn't required by the PC, but by the characters) vs a polyamorous relationship.
Nothing to do with time, just the dilution of affection. And "one-sided", meaning a relationship where one side is clearly more invested than the other.
Dilution of affection, as in the total possible affection a person could potentially give should be focused largely, if not all, on that one person? Even if that affection would be significantly too much for the person receiving it? Part of the reason other people (not necessarily you) dislike Brienne is because they give the PC too much affection.
Perhaps the theoretical PC I've suggested could tone down the possible potential affection to what the receiving party wants, but that would mean they would be actively throwing away any additional affection that they could be giving to someone else.
If this theoretical PC gave this one person their all, it would be an overinvestment into the relationship, meaning the receiver would be underinvesting even though they were putting all their investment on the theoretical PC. How would that be solved? Should the PC abandon them, because the relationship is unequal, even if they love them?
How versatile is the mod tool? I've been thinking of editing some companion interactions to soothe my fancy.
Not at all. I have plans, but I started it just before work went into overdrive and it has sucked out my motivation. It only works on the old single JS style CoC2 and only did formatting, no injection.
That said, you can do a lot with JS without having to use what I plan my tool to be able to do by adding on JS files that load after the main game and wrap CoC2 functions. My recommendation would be to go on the mod discord and check programming-stuff channel. mod anon and some others post information there. I've also posted small snippets of adding a new tiles to zones.
How badly has he reacted to mods in the past?
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CoC1 mods were allowed on the forum because of Fen's decisions, and I don't think Savin liked that, just tolerated it at best.