So I'm asking you, why are people allowed to feel strong emotions about one piece of media and not another? Does the fact that this is a roleplaying game exempt it from being allowed to cause people to feel certain ways? Are people not entitled to their opinions based on their own perception of them?
I stand by what I said. I think it's foolish to project so much onto a PC that you can get genuinely upset and have actual grievances at the goings on within a porn game of all things. That doesn't mean I don't advocate for people having FEELINGS, that's a fucking absurd statement, but there is such a thing as being TOO attached and needing to take a step back and practice a bit of temperance.
Honestly I think we are arguing over the wrong thing entirely. The issue isn't "This porn games causes a lot of emotions inside of me to the point of making me upset". Games are art. Even CoC2 is, technically, an artform, despite it not being a good game. The main issue is expectations, ability to think straight and see the game in a different light.
Here is a story from Fate/Grand Order, a gacha game that I am sure most people know because it makes a lot of porn. There was a player, who really simped for a character called Scathach (I mean, who wouldn't she looks hot as fuck). This player spend a lot of money to get her in the game, possibly too much money. However, this person was only doing so because he simped for her looks and the personality she has that suited his personal tastes. Here is the problem - upon getting the character, the player realized that she isn't a virgin. In fact, in her mythos (since characters in Fate are mythological/historical figures), she fucked her warrior pupils as a graduation gift or something. Upon learning that, the player literally deleted the character from his inventory because this waifu wasn't a pure maiden that they expected. The person's disappointment is silly. They expected a purity from a character who is not supposed to have it.
I mentioned how Cait being a whore set the tone of the game for me - sex is something casual, most people will fuck you if you ask and monogamy is rare, while polygamy is accepted. In fact, when Ryn appeared and I had to actually pay attention to her and her needs I was like "Jesus no, I don't want to have a CoC2 girlfriend/wife it's too much work if she needs something from me every few minutes".
It's great to get invested and gain strong feelings from a story. The opposite of love isn't hate - it's indifference and that's the worst feeling a story could evoke. But it's also important to realize what sort of story you are getting in. I wouldn't go into a game that says it's NTR and then cry it's NTR. CoC2 has a lot of sides (and sometimes NTR is one of them) so it's natural people get upset over bait and switches. At the same time, keeping the same tone, themes and consistency for an RPG is not only difficult, but can also result in the game being worse because the writers try to avoid emotions that might make the reader upset. CoC2 is on the opposite side of the spectrum, where it seems like sometimes writers WANT to upset you with X and Y (hello Tobs) and give you something you wish they didn't.
The important thing is to know the difference. Is the person complaining about something they dislike because
A) Their horny brain is upset the story didn't go into the route they wanted even if that route would make it more boring, shallow or even disgusting (I ain't fucking Kinu no matter how many people wish they could).
B) The thing that made them upset is poorly written, doesn't improve the story and sometimes makes it even worse. As example, someone isn't mad that X character is fucking Y character behind the door. They are upset that the relationship between X and Y is poorly written and them fucking is just making both characters seem worse.
It's also important to remember that even in a perfect story where case B doesn't exist, case A will always exist.