Version is the one in the OP
Chrome latest
I am not saying you shouldn't have things planned, I am saying that having things the player can click on but that go to or do nothing isn't helpful to you or the game. All you have to do is comment it out in the code then when you do need it remove the comment, so now the player doesn't feel like they did nothing but all your plans for future content are still there.
media/.images/Mom/Veruca James Bed.jpg (if you notice there is a period in the folder name .images, but the folder does not have that period, so it won't render.)
It is fine the Dinner Date has no text, but it should have an exit button, instead of the player pressing the back button. Like the first bedroom in the house has an exit but nothing happens in it on the Tommy path.
Honestly friend. If this was supposed to be just a story game, then make it a story game, remove all the sandbox elements. You kind of have two choices. 1: Make the game you originally imagined without the sandbox, all you have to worry about then is your writing and small bits of coding. 2: Make the game with sandbox elements which you seem to not really know how, and then people will judge it based on grinding or some other sandbox element. If you are just wanting to do a story, you should really want people to judge it based on that and not on your coding ability.
For typos and the like, put all the text through a google document and use the spell check, then grammarly online, then back through google docs again. Then read it, that should cover most of it.