- Aug 7, 2016
- 1,767
- 2,734
There is an error in the code, if you change scene46 to scene046 it will go away.I tried both accepting and rejecting Mrs. Dunnagon's offer for the hell of it, and after rejecting her I got the following error after the MC gets back in his car.
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The game is under development. If you follow the postings from HAG on Patreon, you can see that these points are already in progress. HAG is in the process of creating an Journal. With this you can find hints where to go next. The map is there, because more content should follow, which will be playable next to the main story. The game isn't finished, and apparently he's working alone on the game. You can't do everything at once. So the game will still have some minor problems.Just started and already have a question.
How in hell should we know that we have to go to the coffee shop? We drank a coffee at home and he only talks about his studio. So why on earth do we have to go to the shop?
And as always its just a game with a pointless movement system that suggests freedom but we only have 1 way to do it. Then just get rid of these useless and tedious mechanics.
Then there is a problem with proportions - the coffee mugs are what size? 0,7-1,0 liter? ^^ They are probably bigger that the head of the clerk
When you have to go to the bar its the same - how do you know where to got? Sure you can guess it, but that is just bad design. And it is strange that we never "hear" both ppl in phone calls - that makes absolutely no sense. I mean we play the MC and the MC is talking on the phone. Its not like in a movie where you have a 3rd person perspective.
English is tolerable but there are still some wrong line for the wrong characters from time to time I think. Not finished yet, but it looks like a mediocre game. Faces and mimics look a bit strange sometimes and lighting isnt great, but its good enough to not distract.
I know that, but I can only comment on the existing product and until know I have never seen a renpy game that needed a movement system. So maybe this will be the first one.The game is under development. If you follow the postings from HAG on Patreon, you can see that these points are already in progress. HAG is in the process of creating an Journal. With this you can find hints where to go next. The map is there, because more content should follow, which will be playable next to the main story. The game isn't finished, and apparently he's working alone on the game. You can't do everything at once. So the game will still have some minor problems.
PS: You go to the coffee shop because you want to bring your dearest colleague coffee?
PS²: If you get stuck, please note that you should not use old savegames. These can lead to errors.
I wish i would just have that problem. My map shows the scene where you visit your mom in the hotel, where she is in the bath and plays with herself. Thats really annoying.I completely forgot about this game but still see the dialogue is messed up from last version but idk maybe not the characters could be referring to themselves in the 3rd person lmao
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Have you used the console at all and when you click on the car then shows you the map then plays mom in bathroom ?I wish i would just have that problem. My map shows the scene where you visit your mom in the hotel, where she is in the bath and plays with herself. Thats really annoying.
Nah i didn't use the console. Well if i have to go to the car i have the picture over everything besides the car and the entrance of the building where i am at the moment. On the map i have the same picture as background over the locations.Have you used the console at all and when you click on the car then shows you the map then plays mom in bathroom ?
Just imagine that each of these places has optional quests Besides the story, it would make the game gigantic!The Map-System
You ask me why I have a map in the game when the game system is very linear. Okay, admittedly: at the moment the card is nicely meant, but has few functions. It is not necessary, because the free movement is not implemented.
However, I plan to integrate sidecontent into the game. Similar to quests that can be solved next to the main story, there will be quests and opportunities to explore and experience the game next to the main story.
This feature is not yet finished and hardly started. But the basis for this is the map, which allows free movement.
Thank you for your understanding and patience. It will be worth it and a lot of fun. Soon..
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