If pointless event dialogues were your biggest issue, then I wonder how you stayed with it this long, at least half of the events in the game serve no purpose or meaning beyond time wasting.I've been following this one from the beginning but I'm done with it now. Originally, it was pretty interesting getting introduced to new characters and the world building but as the cast has grown, the dialogue has become tedious and boring. The writing just isn't disciplined enough to stay interesting. There's way too much stuff that's along the lines of recapping stuff we've already seen for other characters. Too much talking through what we are going to do before doing it. Too much logistical consideration. While it may be realistic, it isn't compelling.
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I can't help but think this tedious dialogue is just a way to pad the content so that updates seem longer, without having to produce additional art or CGs that might be needed from advancing the plot too much. The writer needs to more carefully consider if what he's writing is truly needed for the narrative (I can understand a character might need to be told things that have occurred, I just don't think this needs to be something we are a party to if it's not needed.)
Anyways, I've appreciated the journey somewhat so far but that's enough for me thanks!