- Dec 21, 2017
- 195
- 483
You know what this game lack of? - a proper f*cking hints. "Try diferent choises or moods" is kinda not f*cking helping.
it would be better if you had told us what you edited it to. currently amood is 47 for meFound an easier way
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Upload your save and change the following variables
aMood(1) - This one I think it's Rachel
aSpecialMood(1) - This one is Susan probably
It triggered the new punishement on Chloe.
There's a fix on the dev Patreon for this.it would be better if you had told us what you edited it to. currently amood is 47 for me
BUG FIX 10/18 : Characters' mood could increase or decrease without limit in certain cases, making it almost impossible to bring it back to normal. Download the fix (001.rpa) and overwrite the same file in the \game folder. All characters moods will be fixed for the next day.
Also fixed a bug who made it impossible to progress on "Rachel's helping hand." if you forgot to go in her room when she told you to do so.
Note: There will be GUI changes in the next update that will help you know what's going on with NPCs' mood. I'm also working on a better progression window to bring back the hints and make it per save.
tried that with no luckBy the way, yesterday I unlocked "cunnilingus contest" in Aunt make mistakes event. Looks like you need to be spanked by Rachel several times. Intentionally breaking the rules and not apologizing, getting your “punishment” and talking to Susan. She will notice that the rules on the ship are very light and it seems the player violates them specifically because He likes this “punishment”, after which a new option will open in the event. I hope this will help someone, I was looking for a long time yesterday how to open this choice.
Change both variables for 0 or 1. Should work.it would be better if you had told us what you edited it to. currently amood is 47 for me
So that actually was a 'bug' instead of our inability to figure out how to accomplish the event?? Damn, wasted so much time to try to figure it out!!There's a fix on the dev Patreon for this.
I didn't plan on posting but I followed the thread carefully.Agree with everybody that it is a pity developer made things unnecesarily complicated. A lot of potential hidden into a "try everything randomly and see if something happens". A game cannot work this way.
Normally I don´t ask for a guide but not the case with this game. Developer is rejecting people having fun from his own game. What a pity.
Nice to see some feedback. Good luckI didn't plan on posting but I followed the thread carefully.
Guys, I heard you and no I didn't do it on purpose, I think I lacked an outside point of view on how difficult / annoying it was to find the events.
There will be massive changes regarding the "difficulty" in the next update, but I need times to make those changes.
There's one thing I can do relatively quickly and it's a walkthrough for all the events, It will be ready for this weekend if everything goes smoothly. It will be released for everyone, I will also make the current walkthrough public (right now).
Thank you for observing the feedbacks from the players and trying to address the issues. That is really a great trait to have as a developer. I really think this game has great potential if these few issues are fixed. Having a hint system will definitely do a major good to this game and will make the grinding far more easier. And ya thanks for making the current walkthrough public and also for the bugfix. Keep up the good workI didn't plan on posting but I followed the thread carefully.
Guys, I heard you and no I didn't do it on purpose, I think I lacked an outside point of view on how difficult / annoying it was to find the events.
There will be massive changes regarding the "difficulty" in the next update, but I need times to make those changes.
There's one thing I can do relatively quickly and it's a walkthrough for all the events, It will be ready for this weekend if everything goes smoothly. It will be released for everyone, I will also make the current walkthrough public (right now).
and the current version's events unlocking guide also seems to be have been made public in his patreonBUG FIX 10/18 : Characters' mood could increase or decrease without limit in certain cases, making it almost impossible to bring it back to normal. Download the fix (001.rpa) and overwrite the same file in the \game folder. All characters moods will be fixed for the next day.
Also fixed a bug who made it impossible to progress on "Rachel's helping hand." if you forgot to go in her room when she told you to do so.
Thanks for the great game. I immediately liked it and I saw a lot of potential. The update is also great. Hope to see more Susan. I like her style. She is wonderful. I will try to find money to support you.Keep up the good work and your game will be one of the best in the sandbox genre.I didn't plan on posting but I followed the thread carefully.
Guys, I heard you and no I didn't do it on purpose, I think I lacked an outside point of view on how difficult / annoying it was to find the events.
There will be massive changes regarding the "difficulty" in the next update, but I need times to make those changes.
There's one thing I can do relatively quickly and it's a walkthrough for all the events, It will be ready for this weekend if everything goes smoothly. It will be released for everyone, I will also make the current walkthrough public (right now).