Lewyn Collins

Engaged Member
Nov 16, 2021
2,977
3,418
But there's a lot of tension building parts along the way or nah?
Yes there are. Don't pay attention to the aunt's obsesive fanatics. There are plenty women in this game. We will probably be able to properly fuck the aunt in 2 or 3 updates, since Milda is going to decide what to do in 1 of every 2 updates.
 

Shynasha

Member
Mar 19, 2019
298
169
Is the big dick mod still working on current version ? Because the file in it are not .png for some reason, so i can't replace file and honestly if I have to rename all of them to change the format to .png i'm just gonna not do it lol

Edit: To be sure people don't misunderstood, imma put both a pic of the mod file and how it look in www/img/pictures

Mod file are rpgmv file, the files people say you have to replace are .png... I'm very confused rn, am I missing something ? Or is it just the mod not being compatible anymore ?
 
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Đảk Zẻo9

Newbie
Feb 18, 2020
95
126
Is the big dick mod still working on current version ? Because the file in it are not .png for some reason, so i can't replace file and honestly if I have to rename all of them to change the format to .png i'm just gonna not do it lol

Edit: To be sure people don't misunderstood, imma put both a pic of the mod file and how it look in www/img/pictures

Mod file are rpgmv file, the files people say you have to replace are .png... I'm very confused rn, am I missing something ? Or is it just the mod not being compatible anymore ?
MEGA
this is the converted version from rpgmvp to png
 

MadGenuis

Member
Jan 6, 2019
141
295
All right, here we go. Remember me? The guy who was concerned about the player character's behavior from a few weeks back? It took longer than I had anticipated - this analysis ended up being pretty thick - but here it is. Make of it what you will, but now I know I have certainly done my part.

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Lewyn Collins

Engaged Member
Nov 16, 2021
2,977
3,418
All right, here we go. Remember me? The guy who was concerned about the player character's behavior from a few weeks back? It took longer than I had anticipated - this analysis ended up being pretty thick - but here it is. Make of it what you will, but now I know I have certainly done my part.

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...I can't believe I actually took the time to read this. This is one heck of a detailed analysis and the worst is that, if you actually know anything about psychology (like me), it makes a lot of sense. A lot.
 

Claroquesi

Member
May 16, 2020
438
538
All right, here we go. Remember me? The guy who was concerned about the player character's behavior from a few weeks back? It took longer than I had anticipated - this analysis ended up being pretty thick - but here it is. Make of it what you will, but now I know I have certainly done my part.

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images - 2023-02-23T122705.881.jpeg
 
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gshirazu

Member
Mar 20, 2019
270
311
All right, here we go. Remember me? The guy who was concerned about the player character's behavior from a few weeks back? It took longer than I had anticipated - this analysis ended up being pretty thick - but here it is. Make of it what you will, but now I know I have certainly done my part.

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Holy sh*t
wtf dude
 

Draupnir7

Active Member
Sep 3, 2020
584
812
BIG BALL OF TEXT
Hot damn, I popped up in there quite a bit towards the top. I'm flattered!

That was... one fucking Matterhorn of a read, even if I did admittedly skip over the story bits I already knew about.

With all the story beats condensed like this... I have to maintain, I don't think Callum has a consistent pattern of behavior that can be adequately analyzed, except for a comfy blanket of 'selfish enough'. Though you did put paid to me saying he hadn't done anything 'truly reprehensible'; I must have pushed down the Energy Drink Incident. But I'll get to that.
Anyway, I've got a few reasons:

1: ESL. It sounds like a cop-out, but words have meaning, and different languages have distinctions English doesn't, just like English has distinctions other languages don't. You can run a sentence through Google Translate to maybe get the gist through the words, but that doesn't mean you'll get the intended nuance of the full sentence in its original dialect without knowledge or a native speaker.
2: Development pattern. None of the routes are complete yet, obviously. And unless I'm horribly mistaken there's not a pattern to which character is added to next, so the routes all lengthen at Milda's whim. This may lead to forgetting what things have already been established between Callum and another character, or which were established by a character that may apply to another route. This could even occur on a day-by-day basis, depending on what Milda's personal life is like at the moment.
3: Convenience. Callum will be what he needs to be in the moment to push things forward in a manner that is clear or understandable to Milda, which kind of dovetails with point 1. He'll be dumb one moment, cunning the next, mean, nice, introspective, completely oblivious... Everyone touches on those points sometime in their life; humans are complex creatures and far from perfect. But Callum has no baseline behavior list of traits except 'penis in hole' or 'grab titty', and what he'll do in the moment to achieve those noble goals.
For comparison, the MC from Grandma's House - I think the default name is Thomas - is a Gigachad and almost a literal pussy magnet, and depending on your choices will bury that bone - also nameable - in every possible orifice. Probably several times. He'll even go after married women, like Callum will, but only if they're unhappy - or in one notable case, with permission. But he has a baseline behavior of 'Good Guy Greg' that he operates on that leads him to that bounty in the first place. Callum doesn't. My neck popped several times from the whiplash of reading the details of the Mabel route. It was like being in a blender in a paint shaker.

Granted, those points can't handwave the most egregious actions Callum takes in the course of the game. See the aforementioned Energy Drink Incident. But again, with everything collated, those seem more like exceptions rather than a rule. They register as kind of shocking, unexpected, which says to me at least that they're outside of what little is expected of Callum, even as the main character of a porn game. Cal's a little prick, there's no question, but those actions seem far more like weaknesses of writing rather than character.
Hopefully the game gets a once-over when it's much closer to completion, maybe by an editor.

Mad respect for putting the time in, though, on the game and your subsequent colossus of an analysis. Goddamn.
 
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Zeldapro

Member
Jun 25, 2020
118
129
Energy Drink Incident
Ironically, that is the one thing we cannot really push on the MC's record. He was given the drink by pure mistake and the major thing that happens right after was under full influence to the point where he can't even remember the next day.

Hopefully the game gets a once-over when it's much closer to completion, maybe by an editor.
I actually sorta doubt it. With how scattered the narrative is, it would require a lot of effort to get everything right and official productions usually don't do that. Maybe someone can make a mod to rewrite it in addition to fixing the english. There have been a surprising lack of textchanges in mods thus far, even the mods that play into the manipulative r*pe-side of things are just image packs, which is really jarring ingame with the unchanged text. Infact, I am decently curious of why this is the case if anything.
 

MadGenuis

Member
Jan 6, 2019
141
295
...I can't believe I actually took the time to read this. This is one heck of a detailed analysis and the worst is that, if you actually know anything about psychology (like me), it makes a lot of sense. A lot.
I almost can't believe that I took the time to write it either, but here we are. It's a relief to hear that my analysis makes sense, though; I'm a programmer and a writer, not a psychologist, so what knowledge I have of psychology is mostly stuff I have learned for my own writing (and which I read up on again for this analysis).

Holy sh*t
wtf dude
Damn, that's a good one... I should've made Helpful strawman say that at some point. I got close, but I never made it that simple. Could have been a funny joke.

Hot damn, I popped up in there quite a bit towards the top. I'm flattered!
In a roundabout way I guess you flattered yourself; the quotes in Process-section (the ones from actual people) were pretty much every even somewhat useful clue pointing toward evidence I was provided when I initially asked about Callum. Since you were one of the most helpful at the time it is only natural that you would be a primary source for selecting that evidence. I do appreciate it, though.

Energy Drink Incident
Interesting and a little disturbing that you bring this up as especially egregious evidence of Callum doing something reprehensible, as this is not even one of the events included in the analysis. I did not see that one... nor do I think I want to with how you reference it. It should be noted that I count optional events like this as less reliable evidence than events required for story progression.

With all the story beats condensed like this... I have to maintain, I don't think Callum has a consistent pattern of behavior that can be adequately analyzed, except for a comfy blanket of 'selfish enough'. Though you did put paid to me saying he hadn't done anything 'truly reprehensible'; I must have pushed down the Energy Drink Incident. But I'll get to that.
Anyway, I've got a few reasons:

1: ESL. It sounds like a cop-out, but words have meaning, and different languages have distinctions English doesn't, just like English has distinctions other languages don't. You can run a sentence through Google Translate to maybe get the gist through the words, but that doesn't mean you'll get the intended nuance of the full sentence in its original dialect without knowledge or a native speaker.
2: Development pattern. None of the routes are complete yet, obviously. And unless I'm horribly mistaken there's not a pattern to which character is added to next, so the routes all lengthen at Milda's whim. This may lead to forgetting what things have already been established between Callum and another character, or which were established by a character that may apply to another route. This could even occur on a day-by-day basis, depending on what Milda's personal life is like at the moment.
3: Convenience. Callum will be what he needs to be in the moment to push things forward in a manner that is clear or understandable to Milda, which kind of dovetails with point 1. He'll be dumb one moment, cunning the next, mean, nice, introspective, completely oblivious... Everyone touches on those points sometime in their life; humans are complex creatures and far from perfect. But Callum has no baseline behavior list of traits except 'penis in hole' or 'grab titty', and what he'll do in the moment to achieve those noble goals.
For comparison, the MC from Grandma's House - I think the default name is Thomas - is a Gigachad and almost a literal pussy magnet, and depending on your choices will bury that bone - also nameable - in every possible orifice. Probably several times. He'll even go after married women, like Callum will, but only if they're unhappy - or in one notable case, with permission. But he has a baseline behavior of 'Good Guy Greg' that he operates on that leads him to that bounty in the first place. Callum doesn't. My neck popped several times from the whiplash of reading the details of the Mabel route. It was like being in a blender in a paint shaker.

Granted, those points can't handwave the most egregious actions Callum takes in the course of the game. See the aforementioned Energy Drink Incident. But again, with everything collated, those seem more like exceptions rather than a rule. They register as kind of shocking, unexpected, which says to me at least that they're outside of what little is expected of Callum, even as the main character of a porn game. Cal's a little prick, there's no question, but those actions seem far more like weaknesses of writing rather than character.
Hopefully the game gets a once-over when it's much closer to completion, maybe by an editor.
Hey, as I said before you can make of the analysis what you will; if you still don't think there is a pattern after reading my analysis then there is nothing more I can do to convince you... though I might recommend you look over some of the story-evidence you skipped just to see if maybe I spotted an interpretation of those events you missed, and if you agree or disagree with those interpretations. All I can say is that from the evidence I collected I actually think there is a pattern, though you already know that if you read it.
I'm not familiar with Grandma's House, but I am familiar with many different player characters from porn games that manage to stay consistent, avoid being bad people and still find a way to fuck everything with a heartbeat. I still genuinely think that there is some consistency to Callum if we apply the diagnosis of psychopathy, but he is definitely one of the more reprehensible player characters I have encountered.

Ironically, that is the one thing we cannot really push on the MC's record. He was given the drink by pure mistake and the major thing that happens right after was under full influence to the point where he can't even remember the next day.
I am going to choose to simply believe you on that one rather than go check it myself. Either way, whether Callum was responsible or not for this particular event has no bearing on his responsibility for the many other things he has done, so I doubt it would change my conclusion significantly.
 

Claroquesi

Member
May 16, 2020
438
538
I almost can't believe that I took the time to write it either, but here we are. It's a relief to hear that my analysis makes sense, though; I'm a programmer and a writer, not a psychologist, so what knowledge I have of psychology is mostly stuff I have learned for my own writing (and which I read up on again for this analysis).
Honest, i read through all that trip of words you put in there and this was like a roalcoaster, but at the end of the day, even if you're right, i don't even mind if Callum is like that.

In fact! It makes the story more interesting, like Callum acting out, to gain what he wants, and demonstrating this behaviour only when it is already too late for the person to notice.
Also having Callum forgetting about stuff, like a dormant beast waiting to wake up, it could be an interesting concept, even for the player to not even notice what is he doing or what is going on in reality, him being a walking menace, trying to manipulate everyone.

It kinda fits more with him, not like some "Sigma behaviour", but you know what i mean, or it could be like Callum is not human, possesing the form of a person, trying to act like human and manipulating every woman he encounter to make his offspring... To start the invasion! And the main hero in reality will be Theo with a crucifix trying to exorcise Callum

Okay, maybe a little too far on that, the theory that i did on the "Magic Circle" was just that, a theory, i just get that the magic circle had some kind of aphrodiciatic properties since Callum remarks that having sex or just being with Pixie is like an aphrodiasic or more like a drug effect? I don't remember correctly, but since the fairies created that "magic dome", i thought it will be the same case having the same effect on everyone.

Either way, you did an entire summary on that, and i respect that! Dunno if you're gonna like the game afterwards since the scenes are not of you're taste, and the next ones are gonna be more weird, but it will be good to have you around
 
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