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Ren'Py Completed Damsels and Dungeons [v1.2.41 Remastered] [Amaraine]

3.60 star(s) 33 Votes

Brigma

Member
Jan 25, 2018
151
196
I may softlocked myself with Raphaelle questchain. I killed the Witch before even talking to her, then i saw that i can ask her about the lich king, she says i need to defeat the witch first, but i already did. And she keeps telling me that, i cannot progress cos' i cant fight the witch again. I need to reload an earlier save or i can fix it via console/cheat? Thanks in advance.
She says that until you beat the lich king. If you read the whole message it says to beat the witch and get the Blessing of Ishtar. If you haven't done that yet, then go to Orech and get the blessing. You may need to donate some money to be able to access it.

There shouldn't be anything locking you out of the quest besides beating the witch and getting the blessing. If you really want to be sure, open the console and type:
witch_completed
It should be true, because if it's false you'd be able to fight the witch again.
 

h4xoor

Member
Donor
Dec 2, 2018
276
471
She says that until you beat the lich king. If you read the whole message it says to beat the witch and get the Blessing of Ishtar. If you haven't done that yet, then go to Orech and get the blessing. You may need to donate some money to be able to access it.

There shouldn't be anything locking you out of the quest besides beating the witch and getting the blessing. If you really want to be sure, open the console and type:
witch_completed
It should be true, because if it's false you'd be able to fight the witch again.
Ah, im dumb, i didn't saw the part of about the Priestess Blessing in Orech. Thanks for pointing it out. Back to Adventuring it is.

Also, i made Amora my Mistress, and i can no longer bring him to adventuring, but she still got a quest, can i make him go on an adventure again? Or i have to resort to the console.
 

Brigma

Member
Jan 25, 2018
151
196
Also, i made Amora my Mistress, and i can no longer bring him to adventuring, but she still got a quest, can i make him go on an adventure again? Or i have to resort to the console.
By mistress I'm assuming you mean she's either in charge of the school or the dungeon. In the base game, once a girl takes on a job for you she's stuck there until you dismiss her from the group entirely. With the harem mod, I included an option for girls to return to adventuring. Click on them and ask them to stop managing girls.

It can be done with console commands, but it's tricky. You need to copy the girl from one list to another, remove them from the previous list and clear the appropriate manager flag. I'd recommend using the mod.
 
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Gearsky

Newbie
Dec 5, 2017
35
31
I'm pretty sure he means the RNG. I grew tired of it too.
To such an extent in fact I did a mod found deeper down in this thread. I've updated it now for anyone who might be interested.

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If I was better at Phyton-scripting I would've done overrides of the methods so the original files didn't have to be replaced.
I'm running into a bug when using this with the Harem Mod, when trying to view the Harem screen after adding certain girls to the harem.
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I'm currently going through the rpy files you provided in your mod and comparing them to the the copies that don't cause the error, to see if I can splice them together into something that won't cause the problem. I'll upload them here if it works, but if anyone can somehow do it faster or cleaner, then please be my guest since I have no familiarity with renpy and it's been years since I've done any coding (and I've never done more than the barest basics to begin with).

Also pinging Brigma in case they want to patch the QoL mod into their Harem Mod (pls don't use the patched files I may or may not create, I guarantee it'll be the lowest quality fix you could possibly imagine).

Edit: I'm not 100% sure, but I think the issue is caused by the 01functions.rpy file from the QoL mod, so that's what I'll be focusing on. If that fixes it, I'll post it here.
 

Gearsky

Newbie
Dec 5, 2017
35
31
t727 Brigma Okay, I've confirmed this updated file to work with the Harem mod, and to still have the QoL changes for combat.

However, I've realized that, while yes this does work, I actually left out the two other QoL files while I was testing to find the issue.

Since the only QoL change I really cared about was the RNG, which is addressed in the 01functions.rpy file, I don't plan on fixing the other two, since that's more energy than I have.

However, if it's anything like fixing the 01function.rpy file, then it should be as simple as comparing the two and adding anything from the QoL version into the Harem Mod version without removing anything extra the Harem Mod version has. So if anyone wants to do that, it shouldn't be too hard.
 
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Brigma

Member
Jan 25, 2018
151
196
I'm running into a bug when using this with the Harem Mod, when trying to view the Harem screen after adding certain girls to the harem.
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Edit: I'm not 100% sure, but I think the issue is caused by the 01functions.rpy file from the QoL mod, so that's what I'll be focusing on. If that fixes it, I'll post it here.
You are correct, the issue is being caused because the harem mod's 01functions.rpy was replaced. The variable haremMoveChar is defined in that .rpy, so by replacing that file you're effectively referencing a variable before it exists. The variable is only used for the up/down sort arrows in the harem mod. If you don't care about sorting the harem then you can just initialize it somewhere else in the code or in the console commands.

I didn't know this other mod existed, so it definitely is not compatible with the harem mod. Using the mods together will likely cause many more issues, this just happens to be the only one you encountered.

t727 Brigma Okay, I've confirmed this updated file to work with the Harem mod, and to still have the QoL changes for combat.

However, I've realized that, while yes this does work, I actually left out the two other QoL files while I was testing to find the issue.

Since the only QoL change I really cared about was the RNG, which is addressed in the 01functions.rpy file, I don't plan on fixing the other two, since that's more energy than I have.

However, if it's anything like fixing the 01function.rpy file, then it should be as simple as comparing the two and adding anything from the QoL version into the Harem Mod version without removing anything extra the Harem Mod version has. So if anyone wants to do that, it shouldn't be too hard.
The changes made to the game with the other mod seem negligible, I could recreate them in the harem mod if people want it.

I'll admit I don't like the huntress, so I never use her or looked into her mechanics at all. If barbed arrow does work as described, then it's an oversight in the original game and probably should be addressed.

The changes to potions and healing spells could negatively affect game balance. In one of my play test builds, I increased healing a lot and all it did was make the game less fun. I'd rather leave this alone so game balance isn't affected.

I don't understand the changes listed to RNG. Does it mean the girls have 100% accuracy? If so, it would render the bard class obsolete, as well as the Faerie Fire spell and the Entangle spell. I'd rather not change this, because it would really hurt those classes.

The problem of not enough daily attention was already addressed in a later version of the harem mod. There's a repeatable quest in Orech that will increase your daily attention, and It can be repeated as much as you want.
 
Last edited:
Dec 24, 2018
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Damn i know this game is sooooo old but i will really love if someone make a remake of this, its a perfect rpg and amazing characters but have too much bugs and missing files. Even then i recommend, one of the best harem rpg i ever played
 
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Brigma

Member
Jan 25, 2018
151
196
Damn i know this game is sooooo old but i will really love if someone make a remake of this, its a perfect rpg and amazing characters but have too much bugs and missing files. Even then i recommend, one of the best harem rpg i ever played
If you can be specific about the bugs you are encountering, I'll try to fix them with the mod
 

Gearsky

Newbie
Dec 5, 2017
35
31
You are correct, the issue is being caused because the harem mod's 01functions.rpy was replaced. The variable haremMoveChar is defined in that .rpy, so by replacing that file you're effectively referencing a variable before it exists. The variable is only used for the up/down sort arrows in the harem mod. If you don't care about sorting the harem then you can just initialize it somewhere else in the code or in the console commands.

I didn't know this other mod existed, so it definitely is not compatible with the harem mod. Using the mods together will likely cause many more issues, this just happens to be the only one you encountered.


The changes made to the game with the other mod seem negligible, I could recreate them in the harem mod if people want it.

I'll admit I don't like the huntress, so I never use her or looked into her mechanics at all. If barbed arrow does work as described, then it's an oversight in the original game and probably should be addressed.

The changes to potions and healing spells could negatively affect game balance. In one of my play test builds, I increased healing a lot and all it did was make the game less fun. I'd rather leave this alone so game balance isn't affected.

I don't understand the changes listed to RNG. Does it mean the girls have 100% accuracy? If so, it would render the bard class obsolete, as well as the Faerie Fire spell and the Entangle spell. I'd rather not change this, because it would really hurt those classes.

The problem of not enough daily attention was already addressed in a later version of the harem mod. There's a repeatable quest in Orech that will increase your daily attention, and It can be repeated as much as you want.
I don't really know that much about game balance, but I've no doubt that you're right about the other mod ruining it.
It's definitely closer to a cheat mod, which is great for people like me who are more interested in the sex scenes and in moving the story forward (and in having as many kids in the game as possible :p). Regarding Bards, I actually heavily favor them in my teams even with this other mod, because of their Fear song and Lust song.

I, too, am not 100% sure what the RNG changes do (I'm just barely competent enough in coding to figure out that the issue was version "A" of the file has X and Y, while version "B" doesn't but does have Z instead), but all I really know is that when I tried playing without the other mod, I was missing a significant enough amount that I was no longer having fun.

All that said, I definitely understand you not wanting to include these changes as part of your mod, especially if you're trying to conserve as much of the original combat feel as possible.

Since the changes do seem pretty negligible overall, I'd like to propose putting out a version of the harem mod with the changes alongside a version without (except for the actual fix to barbed arrow), so that the harem mod can be fully enjoyed by people looking for solid, challenging gameplay and by people looking for an easy porn experience.
 

Brigma

Member
Jan 25, 2018
151
196
I don't really know that much about game balance, but I've no doubt that you're right about the other mod ruining it.
It's definitely closer to a cheat mod, which is great for people like me who are more interested in the sex scenes and in moving the story forward (and in having as many kids in the game as possible :p). Regarding Bards, I actually heavily favor them in my teams even with this other mod, because of their Fear song and Lust song.

I, too, am not 100% sure what the RNG changes do (I'm just barely competent enough in coding to figure out that the issue was version "A" of the file has X and Y, while version "B" doesn't but does have Z instead), but all I really know is that when I tried playing without the other mod, I was missing a significant enough amount that I was no longer having fun.

All that said, I definitely understand you not wanting to include these changes as part of your mod, especially if you're trying to conserve as much of the original combat feel as possible.

Since the changes do seem pretty negligible overall, I'd like to propose putting out a version of the harem mod with the changes alongside a version without (except for the actual fix to barbed arrow), so that the harem mod can be fully enjoyed by people looking for solid, challenging gameplay and by people looking for an easy porn experience.
I looked into barbed arrow a bit. Technically what the other guy said is true, but it's part of the game mechanics. For any attack that has an added effect (not just barbed arrow), the game looks to see if damage was done to a mob to determine if an attack was successful or not. If no damage was done, it assumes the attack missed because there isn't much difference between missing and doing 0 damage. I'm leaving this alone because it actually makes sense to me. How could you possibly stick a barbed arrow in someone without doing any damage?

Putting out two different versions of this mod seems like a bad idea. Having to update 2 different sets of files because of 1 change would be a headache. What I can do is include an easy mode setting in the options menu. For now it will just give you 100% accuracy, if you can think of anything else to make the game super easy I'll include it in that easy mode setting.
 

jahall

Well-Known Member
Feb 20, 2019
1,591
1,010
I've not played any mods, but talking of RNG, I did notice how poor the RNG in the original game was. In combat, you would typically get a long string of hits followed by a long string of misses.
 

alpha11zz1

Newbie
Nov 13, 2020
90
45
Is there any way to make ur monster girl exihibit or sth?I tried to give that archangel a badism sword and now she is like 150+lust but still did nothing……Man this game has so many things unfinished,I guess if Amarine could make it a 2.0 version it would be awesome……Such a pity.
 

Brigma

Member
Jan 25, 2018
151
196
Is there any way to make ur monster girl exihibit or sth?I tried to give that archangel a badism sword and now she is like 150+lust but still did nothing……Man this game has so many things unfinished,I guess if Amarine could make it a 2.0 version it would be awesome……Such a pity.
I'm not sure what you mean by "sth", but as far as exhibitionist for the archangel the answer is not really. She can gain the trait but there isn't any way to make her strip.

Amarine isn't adding anything else to this game, and according to her old posts she's done with games in general. That being said, the archangel does have topless and nude images so I can probably add mechanics for her stripping in the next harem mod update.
 

Gearsky

Newbie
Dec 5, 2017
35
31
I looked into barbed arrow a bit. Technically what the other guy said is true, but it's part of the game mechanics. For any attack that has an added effect (not just barbed arrow), the game looks to see if damage was done to a mob to determine if an attack was successful or not. If no damage was done, it assumes the attack missed because there isn't much difference between missing and doing 0 damage. I'm leaving this alone because it actually makes sense to me. How could you possibly stick a barbed arrow in someone without doing any damage?

Putting out two different versions of this mod seems like a bad idea. Having to update 2 different sets of files because of 1 change would be a headache. What I can do is include an easy mode setting in the options menu. For now it will just give you 100% accuracy, if you can think of anything else to make the game super easy I'll include it in that easy mode setting.
One thing I noticed during my integration of the mods is that, if I set my attention to some suitably high value that it won't ever be an issue (say "1000" or something) via the console, then that value is retained and expended normally when I use the QoL mod version of files. However, when I used the pure Harem mod files, that value would reset to whatever normal, comparatively low value it was at before after a certain point. I think it was sometime during either the process of the nighttime visits, or once the next day started. I don't 100% remember the specifics since it's been a hot minute since I last played, and work has been leaving me particularly braindead lately.

Either way, that might be something to add into the Easy Mode you make. Unfortunately, I can't think specifically of what you would need to tweak for that, since I'm a bit fuzzy on what the behaviours I was seeing were, but probably something about the code that refills the attention each day (maybe something like it only "refills" it in the positive direction, if that makes sense, so that any sort of "overcharge" remains? Overcharge might even be a nice in-mod descriptor for that behaviour).

I'll keep my custom tweaked files for now, and I'll try out your next Harem mod version when it's out and give additional feedback then (@ me for it if possible, or else I'll forget about it for some silly amount of time).
It's funny how I keep doing this sort of thing: I'm a software tester by trade, and for some reason I keep offering up this type of feedback, bug reporting, and editing during my various leisure activities.
 

Brigma

Member
Jan 25, 2018
151
196
One thing I noticed during my integration of the mods is that, if I set my attention to some suitably high value that it won't ever be an issue (say "1000" or something) via the console, then that value is retained and expended normally when I use the QoL mod version of files. However, when I used the pure Harem mod files, that value would reset to whatever normal, comparatively low value it was at before after a certain point. I think it was sometime during either the process of the nighttime visits, or once the next day started. I don't 100% remember the specifics since it's been a hot minute since I last played, and work has been leaving me particularly braindead lately.

Either way, that might be something to add into the Easy Mode you make. Unfortunately, I can't think specifically of what you would need to tweak for that, since I'm a bit fuzzy on what the behaviours I was seeing were, but probably something about the code that refills the attention each day (maybe something like it only "refills" it in the positive direction, if that makes sense, so that any sort of "overcharge" remains? Overcharge might even be a nice in-mod descriptor for that behaviour).

I'll keep my custom tweaked files for now, and I'll try out your next Harem mod version when it's out and give additional feedback then (@ me for it if possible, or else I'll forget about it for some silly amount of time).
It's funny how I keep doing this sort of thing: I'm a software tester by trade, and for some reason I keep offering up this type of feedback, bug reporting, and editing during my various leisure activities.
Attention resets every day, even in the vanilla game. You can set it to whatever you want, but when you go to the next day (i.e. just before the nighttime visits) it will reset to 21 or 24 if you have beat the lich king. I added a repeatable quest in Orech to increase this amount, but it still resets to the new value.

The "overcharge", as you're calling it, is actually a pretty good idea. It makes logical sense that you only have so much time/energy each day to spend with girls, but I personally hate volatile resources in games so I have no problem adding it. Since you seem curious on how to actually implement this. All that's needed is to change the line in 01dailyupdate from:

attention = (21 + (lich_king_defeated * 3)) * blessing_multiplier
to
attention += (21 + (lich_king_defeated * 3)) * blessing_multiplier

The game may run into some issues with attention being too high, so I need to cap it at some value. For now I'm arbitrarily picking 5000, if it needs to be higher I'll increase it later.

I already have the easy mode done, I was just waiting to hear if you had any more ideas. I'll make the attention change now and I should have the update out in a bit.
 

Brigma

Member
Jan 25, 2018
151
196
Uploaded Harem Mod 1.14. It can be downloaded here or in the original post.


Added some features based on requests.
-Added an easy mode to the options menu. For now it just gives your girls 100% accuracy in combat, I'll willing to add other features to it based on suggestions.
-Your leftover attention now carries over to the next day
-Added the option to have the Archangel be topless or naked. Can access this from the basic girl interaction menu. She will still need the Exhibitionist fetish and the same affection/lust levels as the other girls. Sadly there is no topless or naked combat sprite in the game files, so she will still be wearing clothing in combat. If someone wants to make these sprites I'll gladly add it.

Let me know if there are any problems or if the game gives an error.
 

fufu123

Member
Dec 7, 2017
246
125
Uploaded Harem Mod 1.14. It can be downloaded here or in the original post.
Damsels 1.18.2 Harem Mod v1.14

Added some features based on requests.
-Added an easy mode to the options menu. For now it just gives your girls 100% accuracy in combat, I'll willing to add other features to it based on suggestions.
-Your leftover attention now carries over to the next day
-Added the option to have the Archangel be topless or naked. Can access this from the basic girl interaction menu. She will still need the Exhibitionist fetish and the same affection/lust levels as the other girls. Sadly there is no topless or naked combat sprite in the game files, so she will still be wearing clothing in combat. If someone wants to make these sprites I'll gladly add it.

Let me know if there are any problems or if the game gives an error.
Maybe u can allow for items to have multiple fetishes so each girls can have more or all fetishes ?
 

Brigma

Member
Jan 25, 2018
151
196
Maybe u can allow for items to have multiple fetishes so each girls can have more or all fetishes ?
I thought about that, but It's surprisingly hard to implement. Also with the way the RNG determines items it's a nightmare to try to get a ring/necklace with the stat you want AND 2 specific fetishes.

I believe it's already possible for most girls to get all fetishes if she becomes corrupted. Once she's corrupted she can learn exhibitionism/masochism/submission/humiliation/bondage/bisexuality from various sex acts. This leaves only voyeurism and sadism that need to be learned elsewhere and one can be her latent fetish unlocked with demonic dreams. Additionally, bisexuality can be learned from working in the brothel and exhibitionism can be learned from the ring of bimboification.

The orc and archangel would probably be harder, since they can become corrupted but are limited to the sex acts they can perform. Barbarian also can't equip as much gear so it would be harder to get specific fetishes with her.

There is also an exploit that I intentionally never fixed. If you get a magic item with a fetish and then get the fabled equivalent item with a different fetish, the girl will retain the original fetish despite no longer having the item. For example if you get a magic sword with sadism on it, then a fabled sword with humiliation the girl will have both sadism and humiliation fetishes. This will be permanent unless you get another item with the original fetish or remove it with angelic/seraphic dreams.

I actually have some mechanics programmed in a test build that make it easier for girls to get all fetishes. It tracks the fetishes a girl has gained from the above exploit and any fetishes she gained through means other than items. It saves them in a way that becomes inherent to her character kind of like latent fetishes. I even programmed fun events to learn the fetishes, like peeking on people having sex to learn voyeurism or becoming multi-orgasmic by doing more than one sex act in a nightime visit. The main problem is that it breaks saves so I've been reluctant to add it.
 

fufu123

Member
Dec 7, 2017
246
125
I thought about that, but It's surprisingly hard to implement. Also with the way the RNG determines items it's a nightmare to try to get a ring/necklace with the stat you want AND 2 specific fetishes.

I believe it's already possible for most girls to get all fetishes if she becomes corrupted. Once she's corrupted she can learn exhibitionism/masochism/submission/humiliation/bondage/bisexuality from various sex acts. This leaves only voyeurism and sadism that need to be learned elsewhere and one can be her latent fetish unlocked with demonic dreams. Additionally, bisexuality can be learned from working in the brothel and exhibitionism can be learned from the ring of bimboification.

The orc and archangel would probably be harder, since they can become corrupted but are limited to the sex acts they can perform. Barbarian also can't equip as much gear so it would be harder to get specific fetishes with her.

There is also an exploit that I intentionally never fixed. If you get a magic item with a fetish and then get the fabled equivalent item with a different fetish, the girl will retain the original fetish despite no longer having the item. For example if you get a magic sword with sadism on it, then a fabled sword with humiliation the girl will have both sadism and humiliation fetishes. This will be permanent unless you get another item with the original fetish or remove it with angelic/seraphic dreams.

I actually have some mechanics programmed in a test build that make it easier for girls to get all fetishes. It tracks the fetishes a girl has gained from the above exploit and any fetishes she gained through means other than items. It saves them in a way that becomes inherent to her character kind of like latent fetishes. I even programmed fun events to learn the fetishes, like peeking on people having sex to learn voyeurism or becoming multi-orgasmic by doing more than one sex act in a nightime visit. The main problem is that it breaks saves so I've been reluctant to add it.
well since the developer cant progress this game anymore due to his condition, maybe u could take up the mantle to improve this game abit ? i dun mind starting over to see the events or try the new mechanics. i mean, after all this time, some changes would be refreshing
 
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3.60 star(s) 33 Votes