- Mar 28, 2017
- 12,278
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What you mean?You obviously have no idea what you're talking aboutEeeerrmmmm... Given the frequency and size of their updates, I might have to disagree. ^^
What you mean?You obviously have no idea what you're talking aboutEeeerrmmmm... Given the frequency and size of their updates, I might have to disagree. ^^
Prove it...What you mean?You obviously have no idea what you're talking about
The proof is the fact that they are providing updates monthly on two games.When you're stating a fact - here that I don't know anything about the subject - the least you can do is to provide some argumentation, development, and proofs.
Yes you're right. But as regular the updates are (at least for Melody), I'm talking here about the contents of these updates. I personally think that someone working constantly on games like these ones should be able to propose updates a bit more consequents. Currently, there are close to no interactions, no branching, no new game mechanics, and in fact these updates are a bit short too (but maybe it's just me who think that way ?).The proof is the fact that they are providing updates monthly on two games.
Then whay you said about the 1400 and 1000 renders?In 24 posts, it's not so bad.
My ratio is, by the way, higher than your.
But I'm not here to do a dick contest. From now on, I will answer your posts only if you have something constructive to say instead of "your posts are shit". My 15 years old are way behind me.
Since you have edited your previous post by adding this point AFTER my answer, of course I didn't see it. Please, at least be honest with your posts...Then whay you said about the 1400 and 1000 renders?
You edited your post too.How I am suppose to know what you will said.Since you have edited your previous post by adding this point AFTER my answer, of course I didn't see it. Please, at least be honest with your posts...
Now, to answer you : I don't really care about the quantity of renders. Much often, these renders are just slight variations of other ones. Surely it adds some life to the conversations with the characters, but the counterpart is that the "big" events with original graphics, animations, and sexual "activities" are spare.
In that case I will ask you, with no harm intention, a single question : do you have a job ?You are the one that bring what peoples do for 1 month not me.
Why you don't complain same way in Milfy City?He is making even more money and posts an update once per 3 months.In that case I will ask you, with no harm intention, a single question : do you have a job ?
If yes, then you surely are working constantly. Let's say, 7-8 hours a day. With the week-end, let's roughly say that you are working ~38 hours by week.
Now, once again, when someone is gaining surely way more than 10000$ by month, then I take as a fact that the activity procuring such a "salary" can be considered as its main activity.
Then, by considering that MrDots is working 38 hours by week, even 30 hours, and hell even 20 hours by week, can we consider that the updates as they are right now with Melody and DMD are in par with a "constant line of work" ???
We all know that Patreon is a "easy" source of income once you suceed in producing a game that appeals to the public. The problem is that, way too often, the authors do the max during the first steps of the games, and then adopt a somewhat "lazy" rhythm when they are gaining enough money. After all, why should they go all the way if things are right as they are ?
Look at Mr.c "Corruption" : the content of updates are now sometimes ridiculous, way lighter than what they were at the start of the development.
And should I talk about Akabur ? The perfect example of someone milking his patreons with absolutly no contents ?
Well. MrDots is not as "lazy" as these other developers, far from it. But he has now assumed a slow pace with his updates, with no novelties at all (once again) in the games' mechanics or in the stories. And for someone who, you are saying, is working "constantly" on these games, I find it a bit difficult to swallow.
lol, thoughts of a dog:I don't think I'm going out on a limb here by suggesting there is a quite a chasm between incest and interspecies-laced incest on the fetish-o-meter.
Probably not cool to judge - whatever floats your boat - but that seems to go a fair bit beyond merely 'taboo'. If for no other reason than the animal doesn't really have any agency in the situation. Whatever biological age you choose to ascribe to D in DMD, her inner monologue reveals someone who is actually relating to the situation in a fairly composed and mature fashion... might even argue she handles things better than F. Elena is also, shall we say, fairly well along, despite her physical appearance. She also shows herself to be much more emotionally secure than a child. And I think that's no small part of the appeal of this game for me, and why I'm generally not comfortable with depictions of really young looking girls in sexual situations. It gets really dicey really fast.
I also have no interest in reading the thoughts of a dog. Nor do I have any interest in watching dogs fuck, generally, so merely replacing one of the dogs in a tryst with a person doesn't really change the stakes for me.
But again, your mileage may (and apparently does!) vary. We're all here to fap.
First, I disagree with you regarding Melody. In terms of story structure, character architecture, etc, it has way more originality than 95% OG the other games out there. If you are considering only physical sex actions done as originality, then you are right. But then a variety of sex actions In itself is not particularly creative and original - it is the weaving of them in as part of an organic character/plot driven story that makes them creative and original.That is what bugs me. Not only for DMD, but also for many other incest games discussed on F95zone.
Guys are talking about romance, beautiful story, love, even art or whatever... But let's be honest : these games are just fap material with an extreme taboo fetish ! The problem is that there are so many games with incest at their core that people almost seem to believe that it's somewhat normal, that this fetish is just common.
Hell no ! It's ok to have fantasies about incest, not to cover our eyes with false pretexts like "love between two people", "beautiful story", "romance", etc...
And to those saying that Daughter's looks in DMD are just a graphic way to depict a 18 years old girl and nothing else, I'll say that I'm pretty sure that DMD had its success not only with the incestuous relationship as its core, but also with these girls looking like 14 yo schoolgirls. Let's get these things out of the game, and you have something with no originality and just pretty graphics (and a somewhat developed story). Look what happens with "Melody", the other game from the creators : its success is far less behind "Dating my daughter" because it has nothing really original : graphics are nice but girls are bland and uninteresting, no incest so no exciting taboos, etc...
I finally perfectly understand people saying that bestiality in DMD would destroy the story and their appeal for the game. But... if it's optional, it's not a problem, isn't it ? In DMD, we can already direct our daughter toward sharing, exhibitionism, bondage, and dirty talk, anal, and possibly a threesome relationship with Elena. But... all of these fetishes are optional and player CAN choose to let them happen or not. If for bestiality there is a warning from the father when the choice occurs, something like "Do I really want to see my daughter becoming more and more eager to do extreme things ?", with Yes/No choice, "NO" locking definitly bestiality from the next chapters of the story... then where is the problem ?
Like Longo McFap, I hope that these last petals of corruption will serve many purposes. Not for simply bringing anal = 1 petal, sex with Elena = 1 petal, cum inside without contraceptive = 1 petal. But for more "general" approach about the daughter's corruption, like 1 petal = ok to have sex with girls, 1 petal = ok to have sex in public, 1 petal = ok to dress and talk like a slut, 1 petal = ok to have bestiality, etc...
The best, overall, would be to have two routes where these petals will be used in totally different ways given the father's previous choice. But as the game is evolving right now (a visual novel with very little interactivity), I suppose it will never happen.
Anyway, if the authors can't read what we're talkiong about, I suppose that this discussion serves, alas, no purpose. I'd really like to have their two cents about this whole thing, though...