- May 3, 2017
- 51
- 38
C'mon!Good Morning Massage
You must be registered to see the links
This image is almost the same as we can see at the end of day 11 (just before MC escapes to jerk off)...
C'mon!Good Morning Massage
You must be registered to see the links
My sentiments exactly.What irks me the most is how little content hes producing in these updates. I understand quality vs. quantity, but with the outrageous amount of money he makes every month theres no good excuse.
On top-right, click on Daughter's face (I don't remember if left or right click)how do i change the name of father and daughter?
Thxall V0.11 images:
You must be registered to see the links
He does excellent on renders, including image pacing, camera shot selection, etc., and does not want to risk that so that he never gets help on that end, is that remembering his roots (or the core value of this novel) and is that an excuse for the bottleneck of output despite any amount of money being paid per month? You can probably find tons of artists who will never delegate their art output to sub artists ever. I understand that. He's delegated scripting to others but probably will never do the art. (I would guess there is an arguement on how renders aren't that artistic or some way he could delegate with control, but I am not familiar enough with Daz3d to come up with those arguments - and maybe he would disagree with those arguements anyway). Either one lives with cap on output in this visual novel, leave this blog, or keep complaining about it. I prefer the former.My sentiments exactly.
The renders are amazing, pacing is good and story line is okay. But taking a conservative estimate of $25k a month, this does not match up.
One of the milestone was hit to hire more hands to help out. But it seems like the most timing consuming tasks are still done single-handedly by Mr Dots - the rendering and programing. Of course, people want to make more money, that is common knowledge but at this point it just does not add up.
I have mad respect for what Mr Dots has done. I just hope that he does not get greedy and forgot about his roots.
There are important images, and less important that could be delegated. He could make the 3 or 4 key images for every dialogue, and delegate the others that are only variations about those ones, changing only facial expressions and body stance. That could speed up the process and allow more frecuente updates, or bigger montly updates and there would not be decrease in quality. But that, cost money in wages.He does excellent on renders, including image pacing, camera shot selection, etc., and does not want to risk that so that he never gets help on that end, is that remembering his roots (or the core value of this novel) and is that an excuse for the bottleneck of output despite any amount of money being paid per month? You can probably find tons of artists who will never delegate their art output to sub artists ever. I understand that. He's delegated scripting to others but probably will never do the art. (I would guess there is an arguement on how renders aren't that artistic or some way he could delegate with control, but I am not familiar enough with Daz3d to come up with those arguments - and maybe he would disagree with those arguements anyway). Either one lives with cap on output in this visual novel, leave this blog, or keep complaining about it. I prefer the former.
I need a photo, and name and location of the restaurant...just For Academic Purposes of course! :FeelsGoodMan:... which caused me to think of DMD. Then our waitress looked exactly like D. Very strange. I may need a month off!
Mmm...I should "Kiss her" or I should "Kiss her"...mmm....I have to think about it....well....I could also "Kiss her"!also, why does the dev have you click a choice, WHEN there is only 1 choice.. Its like offering a hungry person, only a glass of water..