- Jun 17, 2017
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I still think that you are using Filament. Your renders don't look at all like mine...I've been using 2nd & 3rd gen i7 PC's with older GTX cards so far to learn DAZ. You don't have to spend big $ to start and learning to use DAZ is easy enough that even a caveman like me can do it.
That's not a bad thing, it's good to have different looks/artistic styles!
I played with Filament briefly, but I'm just too 'married' to the Iray look that you see in my renders. And rendering at a high resolution, which is one reason why my renders tend to take so long. DMD is rendered at 1280x720 though, at least it was at first, which is not a bad resolution to start with. I'm rendering at Ultra HD though (3840x2160), for quality purposes...
Note that if you do the 'superimpose character over separate background' thing in Renpy, this can cut your render times considerably, you just need to get the hang of making this look 'good enough' with your lighting choices. This comment is directed at others though, not yourself. Several games do this, such as Katie's Corruption.
Renpy I think has by far a more intimidating learning curve (on the game engine end) if you are straying away from the basics than say Daz Studio has on the rendering end. Just my opinion... but Renpy is a great place to start when doing a 'choose your story path' sort of game such as DMD.