3D-Daz Daz3d Art - Show Us Your DazSkill

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Techn0magier

Well-Known Member
Jul 2, 2017
1,217
4,480
One thing I do before coding Renpy is a outline my game out in a software program called. yED Graph Editor.



Its free and lets me write out who the characters are, what they say to each other, and what happends if you click on specific link. I also write out the full outline in Word. It helps a lot to know before hand what is going to happen and how.
And I wasted all my time on drawing those by hand in paint.NET. This tool is a live saver.
 
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Larry Kubiac

Well-Known Member
Feb 4, 2018
1,895
10,098
If you are doing a liner game. kind of like a story. it is very easy for coding renpy. it is basicly just writting out code to display image here, text there, image here, text there, then maybe a link or two for decisions, then maybe play a movie then back to storyline. Very simple. :)

It is when you get into the more complex game functions that renpy takes a deeper learing curve. Im a 3D artist so coding is not one of my strong sides. :p
That's why creating a mod for a game is a great learning experience, I could re-code a game like milfy/FILF without too many problems.

And I wasted all my time on drawing those by hand in paint.NET. This tool is a live saver.
I use a paper and a pen. I tried to do something on the pc but it didn't stay in my memory and this way I can more or less remember things.
 

DillyD

Newbie
Dec 22, 2019
47
460
One thing I do before coding Renpy is a outline my game out in a software program called. yED Graph Editor.



Its free and lets me write out who the characters are, what they say to each other, and what happends if you click on specific link. I also write out the full outline in Word. It helps a lot to know before hand what is going to happen and how.
Wow, what a great resource. I've been trying to develop a game and keep track of everything in Libre office but this looks much simplier. Thanks for sharing
 

31971207

Member
Feb 3, 2020
195
45
Thank you for sharing the technical details. My first priority of learning is to have a process of not having that hard plastic feel in my characters.

The character is a straight out of the box character. (Rhonwen by iSourceTextures).
Used some clothing by i believe xart3d and started dforce.
The lighting is a standard setup by papertiger (i think) a 3-point lighting and used a background and texture from render studio by colm jackson.
Increased the dsub seting a notch to get more texture/detail.

Then used a RAW filter that i thought looked good.

So all in all didn't do a whole lot of exciting things on this one. All the items/poses and settings seemed to work well with each other this time.
 

CulayTL

Sneaky Bastard
Donor
Game Developer
Jan 31, 2018
4,385
35,561
you're working on a game? Great news, can you reveal more information or is it too early? Renpy?
It s still in early stage, around 100 renders done, it s gonna be a short novel at the moment. It s more about a test, want to see the feedback and how everything works and then maybe i can start something more complex. It is renpy, yeah.

Tags planned, female protag, grp sex mmf and ffm, interracial, cheating, cucking, NTR on not avoidable, well can t really call it NTR but meh.. and probably other taboos but nothing sure, drugs.

You can join my discord sever and ask anything you like to know.. No secrets :LOL:
Listed on my signature.
 
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