- Jul 13, 2019
- 111
- 648
Something I've noticed with Daz asset designers is that a lot of them have a tendency to be rather 'extra'. And not in good ways. So for environments I'll usually take out the stuff I find distracting or doesn't fit the idea I have in my head. Or even just pull bits from a few different set ups to come up with something new.This setup reminds me more of Gypsy Den in southern California. They use old artwork (which I think they pick up from garage sales) to decorate their shops. Other coffee shops use their walls as gallery walls to show (and potentially sell) artwork from artists in the community. I have not seen one coffee shop using wall images as ugly and unimaginative as the defaults that come with the i13 Trendy Cafe set.
There have been a number of times where I really wonder where they came up with their designs decisions. Your comment about the wall art is a good example. I've been trying to find good looking arcade cabinet models for an idea I have (I've found them in other formats, but they take work to play nicely). The ones that have been officially released in stores make me go "Uh... did you use like... ANY reference material at all? Have you actually seen any arcade games?"