3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

ArturiousDesign

Engaged Member
Jan 31, 2019
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The Naughty Captain

Active Member
Game Developer
Aug 21, 2019
779
2,306
Hey, no offense intended here. I will have to go back and look at that more closely. Unfortunately, those stupid wall hangings are so distinctive that they kind of drown out anything going on in the scene for me. I knew that once i wanted to use that in a scene though, I would likely have to move the furniture. I can see the logic in what you did and why and it makes sense (especially avoiding having to create outside scenery). Great work on the game ... it's a ton of fun ... and a ton of work figuring out each of the paths.
None taken, don't worry :p
 

P_π

AKA-Nirguin-
Game Developer
Nov 7, 2017
85
421
I don't know if I exaggerate with the lights...What recommendation could you give me?

5-T.jpg
 
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koleoptero

Newbie
Mar 3, 2020
94
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I don't know if I exaggerate with the lights...What recommendation could you give me?

View attachment 630712
Just from looking at it quickly... the character is lit all around. You are in (as i may assume) a dark tunnel of sorts. So there is no all around lighting.. correct? So how is that the back of your character so lit up? Don't be afraid to use shadows. Shadows make the world seem more realistic.

You should consider your scene. Where will you have light sources? Does the tunnel have some sort of lighting the path? If so.. where and what are those lights going be and look like.. Then apply them and see the result. You can experiment with different lighting sources, but don't have an all around lighting. Even when you go outside in daytime, an object will have some shadows..

Visualise your scene first and the outcome you want to put out... Consider looking at photos on google before making up your mind
 
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5.00 star(s) 13 Votes