- Jun 5, 2017
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Very nice. One thing I see a lot of that I think would help here is making the floor less reflective, it looks like a mirror. In the surfaces tab you can tone down the glossiness and refraction a bit. Otherwise, really nice.at home on lock down .. my first render with the new nvidia rtx 2060 super
simply amazing!!! great work!! just a question because i am trying to do something like that.. the red light is it a spotlight or emmisive surface? and did you place it infront, in the back or left/right of the character? i have tried so many things and i still can't get this result.. need a bit of help if you can. maybe a screenshot of the scene or something please.. thanks in advance and hope it's not too much to ask
No nothing like that. The light is directly from prop from this asset ->simply amazing!!! great work!! just a question because i am trying to do something like that.. the red light is it a spotlight or emmisive surface? and did you place it infront, in the back or left/right of the character? i have tried so many things and i still can't get this result.. need a bit of help if you can. maybe a screenshot of the scene or something please.. thanks in advance and hope it's not too much to ask
Wow.. ok.. that's cool actually!!! i already thought of various ways i can use that!!! thank you very much for the info it helped me a lot!!No nothing like that. The light is directly from prop from this asset ->You must be registered to see the links. There when change the mat of the prop that you use it add that light too. View attachment 642435 <- screen of the scene with different mat selected you can see how it changes the light.
You're welcome that's why we are here I don't have deep knowledge too just testing and experimenting.Wow.. ok.. that's cool actually!!! i already thought of various ways i can use that!!! thank you very much for the info it helped me a lot!!
Dial the nipple morph down to zero, under the Parameters tab. Hide the breast area, unless the clothing is low cut. Expand the clothing item, either with scaling, or using in-built morphs. It would help if you could tell us what figure and clothing you are using, then we can be more specificAnyone know how to stop the Headlights nipple asset from clipping through clothing?
Im using genesis 3 FSWA Monika and the OOT 2 Tone topDial the nipple morph down to zero, under the Parameters tab. Hide the breast area, unless the clothing is low cut. Expand the clothing item, either with scaling, or using in-built morphs. It would help if you could tell us what figure and clothing you are using, then we can be more specific
A dforce simulation turns off the mesh smoothing of the clothes try turning it on again If it's on, just dial down the nipple morph.Im using genesis 3 FSWA Monika and the OOT 2 Tone top
Can't really say what you are looking for. there are some medieval clothes around the web tho.. Just one question: was the outfit you used a d-force one? if yes, you should simulate it to get a good result because on her feet it seems so bad. like it is twisted and it overlays with its own textures. It's not your fault.. don't get me wrong. If it isn't a d-force one.. try to make it one (applying a d-force property) and see what the simulation makes of it. It may change the entire look of your image by quite a lot.A full body render of Serana from TESV: Skyrim
I have yet to find some more medieval-style clothing to make this more in line with the game, but i am pretty happy with her overall appearance. Anyone know some good medievale clothing assets?
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