- May 19, 2017
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Mescalino which hair asset is it, I always thought Goldtassel's Colony Hair was the worst hair asset ever.
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OOT has the best hair quality imo
Mescalino which hair asset is it, I always thought Goldtassel's Colony Hair was the worst hair asset ever.
The black lines/spots are a common thing in Daz. Nothing a good old healing brush can't fix. There are some ways to fix this for your render but I think most of the people still go with photoshop about that..Worst hair i had to fix..... I think it even messed up my shadows on the glasses a bit. I really dont understand DAZ sometimes...
View attachment 653709
Adjust forehead depth on the hair if it has the option.. it's usually depth sometimes forehead width. It's the base of the hair poking through the skin or something like that.View attachment 653707
Worst hair i had to fix..... I think it even messed up my shadows on the glasses a bit. I really dont understand DAZ sometimes...
View attachment 653709
You are right, but Daz 3D is initially positioned as a kitbash and not an editor I kitbashed a character from my mind, someone - from Tomb Raider, there is a difference...You kitbashed it
Mescalino which hair asset is it, I always thought Goldtassel's Colony Hair was the worst hair asset ever.
Good call, that is the one. I use OOT hair a lot cause if it works it works really well. Also he/she/yhey have a lot of different styles that give a more uniqueness to a scene.You must be registered to see the links
OOT has the best hair quality imo
I used the healing brush, yes.The black lines/spots are a common thing in Daz. Nothing a good old healing brush can't fix. There are some ways to fix this for your render but I think most of the people still go with photoshop about that..
Hmm i may give this a try next time. I tried resizing the scalp but not many hairs have that option.Adjust forehead depth on the hair if it has the option.. it's usually depth sometimes forehead width. It's the base of the hair poking through the skin or something like that.
That's how I learned to fix it for renders, eliminating any need for post processing (although on very few occasions it might not stop the black lines/circles on the head skin for a certain hair/model combination). The issue is the Skull Cap for the HAIR isn't covering the model's forehead big enough to prevent "bleed through" of the hair asset through the model's forehead area (front and/or sides).Adjust forehead depth on the hair if it has the option.. it's usually depth sometimes forehead width. It's the base of the hair poking through the skin or something like that.
Hi sir, what nipples did you use here ?
https://f95zone.to/threads/natural-breast-morphs-for-genesis-8-female-s.22113/Hi sir, what nipples did you use here ?