- Mar 26, 2018
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That's how I learned to fix it for renders, eliminating any need for post processing (although on very few occasions it might not stop the black lines/circles on the head skin for a certain hair/model combination). The issue is the Skull Cap for the HAIR isn't covering the model's forehead big enough to prevent "bleed through" of the hair asset through the model's forehead area (front and/or sides).Adjust forehead depth on the hair if it has the option.. it's usually depth sometimes forehead width. It's the base of the hair poking through the skin or something like that.
Hi sir, what nipples did you use here ?
https://f95zone.to/threads/natural-breast-morphs-for-genesis-8-female-s.22113/Hi sir, what nipples did you use here ?
Danny has been lusting for Aunt Jemima for a long time now and finally he got to have his way with her..
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For animation i use Daz3D. The problum with using other software programs for animation is that you need to export everything from Daz into the other program and then re texture or place new materials and set everything up and then do your render. It is a lot of extra work. In Daz3D you can do it all because that is what it is made for.You are right, but Daz 3D is initially positioned as a kitbash and not an editor I kitbashed a character from my mind, someone - from Tomb Raider, there is a difference...
What program do you use for animation?(for example, in a Blender this model will look like a blind piece of cheap plastic)