- Dec 14, 2017
- 1,321
- 7,335
You are gonna need to work on lighting and do some post-work to get those results, not render settings.That's what I did for this one. Render quality was off, min samples 100, max samples 15000, converged ratio was 99.9%, and I used post denoiser as well. I really like the way the ones by KlodowWW come out
That makes a lot of sense. I wondered why I wasn't getting anywhere near those types of resultsYou are gonna need to work on lighting and do some post-work to get those results, not render settings.
Learn post-work, or enough post-work to make your own style. At minimum, figure out how to composite a shot and do minor shit like tone & color.
I just don't understand people on the Daz boards who shit on post-work ("That's not REAL Daz skill"), and then they gush over an image that clearly had a shitload of post-work done on it.
Like, my dudes?! You understand the visuals that you are looking at?!!!
(I said "People on the Daz Boards" (meaning the official Daz forums) shit on people who do post-work. Not aimed at any one person...)You don't have permission to view the spoiler content. Log in or register now.
I agree for the most part.Learn post-work, or enough post-work to make your own style. At minimum, figure out how to composite a shot and do minor shit like tone & color.
I just don't understand people on the Daz boards who shit on post-work ("That's not REAL Daz skill"), and then they gush over an image that clearly had a shitload of post-work done on it.
Like, my dudes?! You understand the visuals that you are looking at?!!!
You can't really just go by how many iterations because it differs from image to image heavily. Like you can have a close up on one model and 4000 iterations is more than enough or you can have the model further from camera in same scene and it's gonna need 10000 or more iterations to look as good.How many iterations do you render mostly in general?
I personally don't use iterations much.You can't really just go by how many iterations because it differs from image to image heavily. Like you can have a close up on one model and 4000 iterations is more than enough or you can have the model further from camera in same scene and it's gonna need 10000 or more iterations to look as good.
Love where your going with this but the wings seem (to) high on her shoulders. Or maybe its optic deceit....View attachment 676808
Just messing around opinions/thoughts?
No joke. My last one was 1300 iterations in an hour and looked fine, but I had a recent one go the full 15,000 iterations over 14 hours, and i wished i had upped my limit.I personally don't use iterations much.
I mostly set it to 15000.
9 out of 10 it either hits my converged ratio (i set it most of the times to 99%) or it hits my time limit. I usually have this at 36000 or even 72000 seconds (which is 10 or 20 hours) And i press render and go to bed or work. When i wake up i check my render. Sometimes its still running and sometimes its finished. If its running i will check if its good enough to my liking or if it needs longer (Or skip it entirely). I have had renders that where at only 16% after 10 hours of rendering and far to noisy to use a denoiser. While i do use them on occasions I'm not a big fan of them on people but they do have a purpose.
Wow, for a first one it's pretty good. There a few imperfections but you'll definitely gain skills over time.