- Aug 20, 2017
- 939
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I mean, you just GOTTA Embrace Eternity, Right?Okay, one more time.
Plotting out the structure of a simplistic VN, filling out characters. This is one...
Asari Matriarch. Pulled together morphs and skins from different places because they don't sell you a complete Asari figure :-D
(EA might say something about it if they did...) View attachment 675108
check the nvidia driver, there are some versions that are not compatible with octaneWith upgrade of DAZ Studio and Win 10. Octane Render plugin 4 is no longer working. Did this happen with anyone else
it's just the angle for the fingers, it's a matter of perspective..The strange thing to me is how her hand is conforming to his forearm, but looks like it's partially clipping when rendered. Better lighting, maybe?
Need to smooth out his arms too. It's strange how I can bend them in to positions that aren't humanly possible one way, but can't put them in positions I can easily put myself in for others. Like Thumbs. They only seem to want to bend halfway and not give a good opposing grip. Am I doing something wrong there?
View attachment 675474
Well, I can use twist to spin the thumb (and arms) in a circle, and create horrifying skin twisting - I'm assuming that means I successfully turned off the limits. Just can't seem to get the thumb wider than an L.Have you tried turning limits off?
A lot of comments that i haven't read since my last visit, so if it is already said i am sorry. You can use canvases on DAZ render settings. You can build your scene and then render one by one (so it saves you a lot of render time) and then in post you can layer them to the full image. It's quite simple but try watching a tutorial on canvases in youtube. I use it a lot actually and it work perfectly..Billboards seem a good idea. I will try that after some failures. Didn't know something like Daz Decimator existed. Thanks! Git gud will take too long.