- Jan 31, 2019
- 3,971
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Like a week ago the naive me said 3 weeks. Yesterday I wrote down like the list of scenes for episode 2 and made the scenes completed bold aaaaaaand fuck me only like half of it was bold.when does the next chapter come out? There are Alien Babes to Impregnate lol jk
I'm just asking kuz I REALLY DO enjoy your game and I think you're a talented Artist. When you do upload it, I'll def play it and give my feedback.Like a week ago the naive me said 3 weeks. Yesterday I wrote down like the list of scenes for episode 2 and made the scenes completed bold aaaaaaand fuck me only like half of it was bold.
On the other hand I have two longest scenes done and most of the missing ones are gonna be either in a simple outside environment or really short, so I think it can be done within 3 weeks.
Don't wanna promise anything though.
Again, Thanks for info, But I'm having a bit of an Issue and maybe you can help me out.Left skin is P3D Harper and right one is Clodovea with added freckles. Morphs are also a bit of both models with some other.
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I've not messed with Breastacular, but Golden Palace has a shader copy script. Did you run it? I ask because that's what it often looks like when I forget to run it.Again, Thanks for info, But I'm having a bit of an Issue and maybe you can help me out.
It seems when I apply another shell in this caseYou must be registered to see the linksandYou must be registered to see the links, Harper's skin changes to this pale yellow color. Any idea why this might be?
you might wanna invest in the booty squish morphs for sitting and make her butt not hover. It would make it look more natural.MeloD Summer (UHD 3840*2160)
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I spent so long trying to figure out how his testicles were floating in the air that I didn't realize he was lacking an anus for a while. Do you have a way of making them conform more to gravity? If not, some kind of testicle ring contraption would make that work.MeloD Summer (UHD 3840*2160)
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Who is LBW? I tried to go to his page and it says Oppps.That's my point of view, and to say that there are several fantastic, no. Even those of the first hour don't do any better, despite their so-called "complex" stuff.
He's the only one who uses light properly.
I'm 95% positive that mesh lights (like planar emitters) are not directional. It's why people use meshes rather than spot lights with dimensions. I don't think it's the mesh that's creating less feathered shadow for you, but it's more in the placement and the intensity of the lights.Okay, I'm able to light a subject correctly. HOWEVER, as you can see, there is the issue of using an emmitor rather than a reflector when you look at the shadow under her chin and accross the right side of her face where the hair is casting. With a reflector that shadow would still be there, but it would be feathered rather than so harsh. There is no way around this without a reflector, as that's just how physics works.
Again, Thanks for info, But I'm having a bit of an Issue and maybe you can help me out.
It seems when I apply another shell in this caseYou must be registered to see the linksandYou must be registered to see the links, Harper's skin changes to this pale yellow color. Any idea why this might be?
Before View attachment 691088
After View attachment 691089
Renders Stopped after 10 Iterations.
A couple ideas...Lighting a portrait or a small size picture with a couple of models seems easy but how do you light a house and outdoor environment where placing Spotlights or mesh lights doesn't seem a good idea cause of the unnecessary shadows I will get. I will appreciate all the tips and ideas I can get.
Test render.
Created with plain white hdri and a single distant light.
Again, Thanks for info, But I'm having a bit of an Issue and maybe you can help me out.
It seems when I apply another shell in this caseYou must be registered to see the linksandYou must be registered to see the links, Harper's skin changes to this pale yellow color. Any idea why this might be?
Before View attachment 691088
After View attachment 691089
Renders Stopped after 10 Iterations.
Yeah the shells are indeed colliding. This happens all the time if you use multiple Geo shells, not just breastacular and golden palace. Didn't know about this trick, nice to know. but you can also run shell fix in the golden palace tab on all geo shells on the character. That is usually enough.Could be that both shells are "colliding" with each other. Go into the parameter tab of the GP shell and turn of the visibility of the chest parts. There are probably multiple parts for nipples, breast left etc. or just deavtivate everything except the genital parts. (I use NGFV)
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I already did. Im not new to Geo-shells. I literally use them all the timeYeah the shells are indeed colliding. This happens all the time if you use multiple Geo shells, not just breastacular and golden palace. Didn't know about this trick, nice to know. but you can also run shell fix in the golden palace tab on all geo shells on the character. That is usually enough.
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Ha, yes Gotta love messing with the Nazis a bit.
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Once more with the prior setup, this time with only 2 lights. The Mesh and the (pointless) light from behind. (That rear spotlight kills any auto-headlamp as well, in case I have it set to the default (When no light exists in the scene))
There's no Distant light on this one.
No other lights in the scene, and it's set to Scene Only (no HDRI).
You can see exactly what my mesh light is doing here.
I have it angled so it's still creating a little shadow. It's a broad plane, so it's providing good fill. It's not close to my subject so the coverage is more even.
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