3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

DoctorPervic

Well-Known Member
Game Developer
Aug 13, 2019
1,083
4,435
Some stuff from a while back. (Also a question: anyone familiar with European webhosting policies on computer images of non-real, virtual people such as DAZ models? Especially if the characters could be considered borderline underage by some viewers? Are there any countries more likely to allow this without problems?)
Switzerland.
 

m4dsk1llz

Engaged Member
Feb 13, 2019
2,692
18,192
I don't suppose anyone has any good renders of Quiet(from Metal Gear), where's she's not taking it in the ass by a horse :giggle:
Here is a very crappy render of what I think you are looking for

MGSV-Quiet.png
It is a head morph available on ShareCG.
The outfit was kitbashed from several clothing assets, so nothing really fits together well and I didn't try to fix any of the poke-throughs.
 

ArturiousDesign

Engaged Member
Jan 31, 2019
3,987
15,060
I'm looking for that Bathroom entrance for schools there is no door it's just a tiled walk in entrance. can anyone help or point me to it plz
 

Evil13

Engaged Member
Jun 4, 2019
3,745
16,040
Whenever I create a character, I try to flesh out their background. In the case of Jennifer and because of her more petite build, I've started imagining her as more of dancer. And with that in mind, I lengthened her legs and arms to give her that more classic ballet body shape.

At least, that's my excuse for the following.
JenniferBallet2.png
JenniferBallet3.png JenniferBallet4.png JenniferBallet5.png JenniferDance6.png
 

Techn0magier

Well-Known Member
Jul 2, 2017
1,221
4,526
I build a new test scene for materials in spectral mode. Here I can play with them to my hears content.
I decided for big clean surfaces to make the textures more visible.
Besides her drool everything so far is just out of the can stuff. So basically everything from the stores can be used within spectral mode without much tinkering. Liquids on the other hand need work.
tstScn.png
she is an altered version of Bridget HD converted to Genesis 8.1. I tempered with the specularity as well as parts of her SSS and translucency. (Looks like my previous experiments didn't go to waste after the introduction of PBRSkin)
 

DoctorPervic

Well-Known Member
Game Developer
Aug 13, 2019
1,083
4,435
I build a new test scene for materials in spectral mode. Here I can play with them to my hears content.
I decided for big clean surfaces to make the textures more visible.
Besides her drool everything so far is just out of the can stuff. So basically everything from the stores can be used within spectral mode without much tinkering. Liquids on the other hand need work.
View attachment 998510
she is an altered version of Bridget HD converted to Genesis 8.1. I tempered with the specularity as well as parts of her SSS and translucency. (Looks like my previous experiments didn't go to waste after the introduction of PBRSkin)
Looks great!
 
5.00 star(s) 13 Votes