So I need some help. My characters hairs are getting mushy and low-detail while their bodies are high detail. idk what's going on ... How do you get your models so high quality Mr. Vargas ?
It's weird it looks like some if the hair falls out of DoF, do you have that function on?
Have you encountered it with other hair too or just this hairasset?
It's weird it looks like some if the hair falls out of DoF, do you have that function on?
Have you encountered it with other hair too or just this hairasset?
So I need some help. My characters hairs are getting mushy and low-detail while their bodies are high detail. idk what's going on ... How do you get your models so high quality Mr. Vargas ?
Hair quality can vary depending on the shader settings of the hairstyle you use. I always modify all the material settings myself. In addition, the special filters I use in the post work process highlight all the details in my work, including the hair. In some cases, I do extra touches with dodge and burn brushes in Photoshop to give deep shadows and lights to the hair. I hope these helps.
and while i made that, i thought that you could use it somehow as some kinda Twitch Stream Overlay.. if ya made some changes to the Screens and their sizes and utilizing the Poster in the Background for additional Infos..
You there! Fix the tattoos beneath your breast shell and then move your sexy ass over into my bed-chamber ASAP. I have some ideas to spank put it to good use.
That time is awesome to me. Just enough time for a toiletbreak and a cup of coffee. I would love that. Anyone have an idea what rendertimes would be on a 3070? Thats the one I have my eye on.
The only changes were to render resolution size (1403 x 2000), Tone Mapping (ISO 80, gamma = 2.0) and going to Advanced Options and setting Medium & High Texture Compression thresholds to 8000 (overkill I guess, for no reason)