3D-Daz Daz3d Art - Show Us Your DazSkill

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csbond2

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Jun 12, 2020
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ive noticed that you made a lot of "Haley" stuff.
i think she deserve her own fan art thread. ;) (y)
I agree with you there and I may start one here in a little while I want to get a little more stuff done before I do that so that there's something in there for people to look at and then maybe I can get some other people interested in trying to recreate her.
 

OutOfAshes

Engaged Member
Apr 14, 2019
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Of course I'm out of reactions at this moment but I just had to say. WOW!!!! :love: :love: :love:
thank you ! :love:

this reaction thing is kidding me today.. i can give a Heart to you now
fife minutes Ago it was saying i reached the limit i'm confused
 

csbond2

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Jun 12, 2020
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thank you ! :love:

this reaction thing is kidding me today.. i can give a Heart to you now
fife minutes Ago it was saying i reached the limit i'm confused
It doesn't go by a certain time of the day if you use a reaction at 10:00 this morning you will get it back at 10:00 the next morning same with if you used one at 10:01 or 10:02 you get it back 24 hours later that's my understanding and that's the way it works for me in about 15-20-30 minutes I'll probably be able to have more reactions.
 

tripod70

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Oct 23, 2020
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I am trying to figure something out. The scenes I have been working on are a series of conversation scenes, and from the same load and assets without getting out of that scene and reloading or loading another. It is all position changing in the scene by changing the viewport by swinging back and forth between actors, and zoom out etc. I have "Post denoise" turned on and it works hit and miss. Some renders it works and some (most) do not. Any Ideas.......
Examples below: These 4 are in order of rendering from same scene, just different angle.
 
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csbond2

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Jun 12, 2020
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I am trying to figure something out. The scenes I have been working on are a series of conversation scenes, and from the same load and assets without getting out of that scene and reloading or loading another. It is all position changing in the scene by changing the viewport by swinging back and forth between actors, and zoom out etc. I have "Post denoise" turned on and it works hit and miss. Some renders it works and some (most) do not. Any Ideas.......
Examples below: These 4 are in order of rendering from same scene, just different angle.
If I understood what you were asking for right it sounds to me that you just need to use multiple camera angles you can put camera at each area that you want the same to show from and switch back and forth between them .
 

tripod70

Not so Well-known Member
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Oct 23, 2020
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I may try that. I have some scenes with cameras, but mostly not. I spend most of the time doing manual positioning, and expressions, and just move the viewport.
 

csbond2

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Jun 12, 2020
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I may try that. I have some scenes with cameras, but mostly not. I spend most of the time doing manual positioning, and expressions, and just move the viewport.
It's very simple once you get your scene set up the way you want it to look go up to create create a camera and pick to set it to the viewport view it's very easy to do I can't do it right now but I will PM you with a screenshot to show you where to do it and how to do it once you get done with that change to your next angle and set up another camera the same way when you're done getting it set up the way you want it you can put as many cameras in the same scene as you want and you can do a render from each individual camera I think that will cover what you're trying to do. I wanted to add that anytime you move your character having an extra camera will not save that so I don't know if that will be a problem as to what you're looking .
 
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